Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze V
FlamingMinion1
Amaterasu
Bronze V
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 16L
1,194 MMR
Solo
Charybdis
Charybdis
Silver IV
McBeatMeat
Charybdis
Silver IV
Level 43
God Stats
3W - 9L
1,495 SR
Queue Stats
125W - 144L
1,175 MMR
Solo
Ares
Ares
Gold V
PUNYASO
Ares
Gold V
Level 101
God Stats
1W - 2L
1,812 SR
Queue Stats
46W - 55L
1,202 MMR
Solo
Gilgamesh
Gilgamesh
Silver V
Ridhick
Gilgamesh
Silver V
Level 89
God Stats
1W - 5L
1,422 SR
Queue Stats
73W - 73L
1,225 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,546 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,390 SR
1,207 MMR
Scylla
Scylla
Silver II
FragouTanKs
Scylla
Silver II
Level 92
God Stats
5W - 6L
1,406 SR
Queue Stats
79W - 81L
1,166 MMR
Solo
Mercury
Mercury
Silver IV
Ihittoman
Mercury
Silver IV
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
174W - 183L
1,230 MMR
Solo
Athena
Athena
Silver II
Mayorvtaco
Athena
Silver II
Level 87
God Stats
7W - 7L
1,334 SR
Queue Stats
207W - 215L
1,173 MMR
Solo
Cupid
Cupid
Silver I
SaitanX
Cupid
Silver I
Level 160
God Stats
172W - 157L
1,554 SR
Queue Stats
1,030W - 1,061L
1,240 MMR
Solo
Aphrodite
Aphrodite
Silver I
XXAngellXX
Aphrodite
Silver I
Level 147
God Stats
8W - 19L
1,156 SR
Queue Stats
492W - 482L
1,224 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 8 / 5
12,864
536
24,382
18,458
5,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
FlamingMinion1
Amaterasu
17
0 / 3 / 2
10,740
448
5,877
20,297
18,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
McBeatMeat
Charybdis
19
0 / 7 / 2
11,546
481
11,399
18,275
4,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
PUNYASO
Ares
12
1 / 3 / 3
9,384
391
4,336
13,848
4,989
Gilgamesh
Ridhick
Gilgamesh
17
4 / 8 / 5
11,030
460
16,081
22,526
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
ArachneAtlasThoth

VS

Bans
CliodhnaBastetZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 3 / 7
14,885
620
16,182
16,086
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ihittoman
Mercury
20
3 / 5 / 7
14,379
599
8,012
19,478
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
Mayorvtaco
Athena
19
4 / 3 / 21
14,436
602
10,864
31,693
45,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
SaitanX
Cupid
20
7 / 2 / 5
14,815
617
13,254
18,780
7,958
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
XXAngellXX
Aphrodite
20
4 / 0 / 15
14,946
623
14,022
24,035
30,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
13
Kills
29
29
Deaths
13
17
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
8
8
5
1.31
L
Amaterasu
FlamingMinion1
Amaterasu
0
3
2
0.33
W
Scylla
11
3
7
4.83
W
Mercury
Ihittoman
Mercury
3
5
7
1.3
W
Athena
Mayorvtaco
Athena
4
3
21
4.83
L
Charybdis
McBeatMeat
Charybdis
0
7
2
0.14
L
Ares
PUNYASO
Ares
1
3
3
0.83
L
Gilgamesh
Ridhick
Gilgamesh
4
8
5
0.81
W
Cupid
SaitanX
Cupid
7
2
5
4.75
W
Aphrodite
XXAngellXX
Aphrodite
4
0
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,075
Damage
62,334
93,404
Taken
110,072
41,741
Mitigated
98,445
19,378
Healing
54,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
24,382
489
0
2,454
18,458
5,230
387
9,478
8,788
82,790
0
L
Amaterasu
FlamingMinion1
Amaterasu
5,877
1,231
0
4,495
20,297
18,561
438
7,981
11,673
0
65,840
W
Scylla
16,182
770
0
3,941
16,086
5,691
3,360
8,654
7,040
102,405
0
W
Mercury
Ihittoman
Mercury
8,012
1,536
0
5,891
19,478
7,842
710
3,869
15,357
0
106,728
W
Athena
Mayorvtaco
Athena
10,864
3,122
821
8,715
31,693
45,985
866
8,657
20,758
40,625
1,766
L
Charybdis
McBeatMeat
Charybdis
11,399
5,530
0
5,208
18,275
4,826
75
4,968
13,260
0
106,592
L
Ares
PUNYASO
Ares
4,336
537
1,483
2,208
13,848
4,989
0
3,910
9,898
36,962
0
L
Gilgamesh
Ridhick
Gilgamesh
16,081
3,146
0
3,530
22,526
8,135
0
13,495
8,827
0
71,205
W
Cupid
SaitanX
Cupid
13,254
7,921
1,009
10,978
18,780
7,958
13,655
7,641
10,861
0
113,013
W
Aphrodite
XXAngellXX
Aphrodite
14,022
2,240
7,008
15,999
24,035
30,969
1,265
4,568
19,280
86,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,564
Gold Earned
73,461
601
Minions Killed
636
0
Camps Cleared
0
2,131,067
Distance Traveled
2,348,030
31
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,864
536
129
5
0
429,864
3
L
Amaterasu
10,740
448
132
6
0
430,796
14
W
Scylla
14,885
620
130
5
0
473,630
8
W
Mercury
14,379
599
151
6
0
548,712
2
W
Athena
14,436
602
42
2
0
510,063
10
L
Charybdis
11,546
481
181
8
0
444,918
3
L
Ares
9,384
391
55
2
0
376,014
7
L
Gilgamesh
11,030
460
104
4
0
449,475
4
W
Cupid
14,815
617
165
7
0
417,327
8
W
Aphrodite
14,946
623
148
6
0
398,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role