Player Matchup

Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
Beigonn
Geb
Diamond IV
Level 160
God Stats
1W - 2L
1,762 SR
Queue Stats
102W - 114L
2,144 MMR
Solo
Set
Set
Platinum I
Fifilza7
Set
Platinum I
Level 129
God Stats
38W - 27L
1,693 SR
Queue Stats
237W - 202L
2,033 MMR
Solo
Agni
Agni
Diamond III
JoaquinZc
Agni
Diamond III
Level 88
God Stats
3W - 1L
1,923 SR
Queue Stats
88W - 70L
2,262 MMR
Solo
Rama
Rama
Diamond IV
MisterRobott
Rama
Diamond IV
Level 158
God Stats
18W - 18L
1,750 SR
Queue Stats
615W - 565L
2,224 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,726 SR
2,033 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 109
1,549 SR
1,961 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Diamond III
 
Chang'e
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Diamond IV
ByPoke
Danzaburou
Diamond IV
Level 159
God Stats
2W - 1L
1,291 SR
Queue Stats
128W - 100L
2,062 MMR
Solo
Awilix
Awilix
Diamond I
Grmlin
Awilix
Diamond I
Level 83
God Stats
22W - 8L
1,951 SR
Queue Stats
469W - 448L
2,441 MMR
Party 1
Chaac
Chaac
Diamond III
ÉoGIGAPINTO
Chaac
Diamond III
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 100L
2,302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
3
0 / 2 / 1
2,704
541
938
2,988
942
Cudgel

Cudgel

+10
Physical Power
+75
Health

Geb
4
0 / 3 / 5
3,260
652
774
4,534
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
1 / 2 / 2
3,136
627
978
1,975
671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Agni
2
0 / 1 / 1
2,573
515
0
998
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
5 / 3 / 0
4,298
860
2,656
3,417
609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AthenaThothLoki

VS

Bans
CliodhnaKhepriZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
4 / 2 / 4
4,101
820
2,472
3,953
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
6
1 / 1 / 2
3,803
761
2,045
2,031
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ByPoke
Danzaburou
6
3 / 2 / 2
3,890
778
2,375
2,776
728
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Grmlin
Awilix
5
2 / 1 / 4
3,970
794
2,756
2,708
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
4,167
833
911
2,389
836
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
6
Kills
11
11
Deaths
6
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
1
0.25
W
Bacchus
 
Bacchus
4
2
4
3
W
Chang'e
 
Chang'e
1
1
2
2
L
Geb
0
3
5
0.83
W
Danzaburou
ByPoke
Danzaburou
3
2
2
2
L
1
2
2
1
W
Awilix
Grmlin
Awilix
2
1
4
4
L
Agni
0
1
1
0.5
L
5
3
0
1.67
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,346
Damage
10,559
13,912
Taken
13,857
3,975
Mitigated
5,238
2,381
Healing
4,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
938
114
0
597
2,988
942
0
655
2,293
0
3,354
W
Bacchus
 
Bacchus
2,472
676
0
830
3,953
2,239
0
242
3,711
6,153
0
W
Chang'e
 
Chang'e
2,045
477
100
873
2,031
471
0
0
2,031
15,997
0
L
Geb
774
292
0
518
4,534
1,535
0
1,138
3,396
1,957
0
W
Danzaburou
ByPoke
Danzaburou
2,375
1,408
0
832
2,776
728
76
302
2,474
0
13,024
L
978
376
0
345
1,975
671
0
1,389
492
0
2,397
W
Awilix
Grmlin
Awilix
2,756
2,001
0
509
2,708
964
0
230
2,478
0
12,394
L
Agni
0
0
0
35
998
218
0
485
489
1,123
0
L
2,656
2,460
0
886
3,417
609
0
692
2,725
0
11,385
W
911
209
0
1,140
2,389
836
0
0
2,389
0
21,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,971
Gold Earned
19,931
44
Minions Killed
152
0
Camps Cleared
0
309,834
Distance Traveled
538,425
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
2,704
541
8
2
0
47,436
0
W
Bacchus
4,101
820
6
1
0
109,929
0
W
Chang'e
3,803
761
32
6
0
94,269
0
L
Geb
3,260
652
7
1
0
108,749
1
W
Danzaburou
3,890
778
27
5
0
83,675
0
L
Set
3,136
627
3
1
0
42,174
0
W
Awilix
3,970
794
31
6
0
129,732
0
L
Agni
2,573
515
5
1
0
21,000
0
L
Rama
4,298
860
21
4
0
90,475
0
W
Chaac
4,167
833
56
11
0
120,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role