Player Matchup

Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
N1CKMY3RS
Shiva
Level 103
God Stats
7W - 3L
1,669 SR
Queue Stats
73W - 72L
1,582 Elo+
Party 3
Chaac
Chaac
Vallyk
Chaac
Level 77
God Stats
4W - 1L
1,815 SR
Queue Stats
133W - 117L
1,571 Elo+
Solo
Freya
Freya
Xsticy
Freya
Level 22
God Stats
5W - 0L
1,927 SR
Queue Stats
114W - 92L
1,564 Elo+
Party 1
Neith
Neith
olpopp
Neith
Level 126
God Stats
8W - 3L
1,201 SR
Queue Stats
185W - 180L
1,535 Elo+
Party 3
Team Averages
Level 88
1,622 SR
1,550 Elo+

VS

Team Averages
Level 70
1,627 SR
1,571 Elo+
Ymir
Ymir
MorigansDaddy
Ymir
Level 23
God Stats
1W - 3L
1,709 SR
Queue Stats
44W - 42L
1,645 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RosaMeltrozo01
Tsukuyomi
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 4
Ullr
Ullr
SwIhT
Ullr
Level 159
God Stats
24W - 24L
1,659 SR
Queue Stats
157W - 168L
1,529 Elo+
Party 4
Izanami
Izanami
TLC21
Izanami
Level 44
God Stats
3W - 3L
1,582 SR
Queue Stats
44W - 45L
1,631 Elo+
Party 2
Baron Samedi
Baron Samedi
menandsweets
Baron Samedi
Level 108
God Stats
14W - 12L
1,685 SR
Queue Stats
678W - 634L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 0 / 7
9,222
576
5,662
7,395
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shiva
N1CKMY3RS
Shiva
15
2 / 3 / 4
9,372
586
10,810
12,996
12,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Vallyk
Chaac
16
1 / 3 / 8
9,271
579
6,787
12,833
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Freya
Xsticy
Freya
16
5 / 2 / 2
9,791
612
8,620
9,613
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
olpopp
Neith
17
8 / 4 / 5
10,107
632
13,690
12,511
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,958
497
4,311
12,946
13,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
RosaMeltrozo01
Tsukuyomi
16
7 / 2 / 1
8,982
561
7,662
13,457
5,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
SwIhT
Ullr
15
1 / 5 / 1
8,702
544
6,429
13,052
5,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TLC21
Izanami
13
1 / 3 / 2
7,961
498
7,281
7,983
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
menandsweets
Baron Samedi
13
1 / 6 / 6
7,681
480
7,901
13,863
6,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
19
Kills
12
12
Deaths
19
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
7
6.5
L
2
3
3
1.17
W
Shiva
N1CKMY3RS
Shiva
2
3
4
1.33
L
Tsukuyomi
RosaMeltrozo01
Tsukuyomi
7
2
1
3.75
L
Ullr
SwIhT
Ullr
1
5
1
0.3
L
Izanami
TLC21
Izanami
1
3
2
0.67
W
Chaac
Vallyk
Chaac
1
3
8
1.67
W
Freya
Xsticy
Freya
5
2
2
3
L
Baron Samedi
menandsweets
Baron Samedi
1
6
6
0.67
W
Neith
olpopp
Neith
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,569
Damage
33,584
55,348
Taken
61,301
30,469
Mitigated
33,156
16,424
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,662
1,527
0
2,143
7,395
4,082
0
1,930
5,465
0
25,050
L
4,311
959
0
3,180
12,946
13,441
0
3,213
9,733
24,138
0
W
Shiva
N1CKMY3RS
Shiva
10,810
2,182
98
2,606
12,996
12,458
505
511
12,485
0
63,625
L
Tsukuyomi
RosaMeltrozo01
Tsukuyomi
7,662
2,365
0
5,533
13,457
5,498
0
0
13,457
0
58,962
L
Ullr
SwIhT
Ullr
6,429
2,543
0
2,229
13,052
5,270
87
878
12,174
0
55,616
L
Izanami
TLC21
Izanami
7,281
4,483
0
2,147
7,983
2,607
170
4,643
3,340
0
57,709
W
Chaac
Vallyk
Chaac
6,787
1,822
0
2,571
12,833
6,103
0
3,274
9,559
0
73,442
W
Freya
Xsticy
Freya
8,620
3,206
0
4,686
9,613
2,660
0
1,213
8,400
68,605
0
L
Baron Samedi
menandsweets
Baron Samedi
7,901
534
213
3,088
13,863
6,340
45
0
13,863
42,271
0
W
Neith
olpopp
Neith
13,690
5,786
0
4,320
12,511
5,166
812
5,284
7,227
0
67,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
41,284
499
Minions Killed
459
0
Camps Cleared
0
1,698,601
Distance Traveled
1,471,047
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,222
576
38
2
0
347,889
4
L
Ymir
7,958
497
37
2
0
296,959
3
W
Shiva
9,372
586
111
7
0
350,004
7
L
Tsukuyomi
8,982
561
99
6
0
356,756
5
L
Ullr
8,702
544
122
8
0
257,110
6
L
Izanami
7,961
498
125
8
0
298,507
2
W
Chaac
9,271
579
118
7
0
356,753
1
W
Freya
9,791
612
123
8
0
339,970
3
L
Baron Samedi
7,681
480
76
5
0
261,715
0
W
Neith
10,107
632
109
7
0
303,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role