Player Matchup

Amaterasu
Amaterasu
CoinThief
Amaterasu
Level 12
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 1L
1,327 Elo+
Party 1
Ravana
Ravana
OrangeDreamsicle
Ravana
Level 149
God Stats
1W - 0L
1,474 SR
Queue Stats
20W - 25L
1,579 Elo+
Party 1
Ra
Ra
y4hB01
Ra
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,598 Elo+
Party 1
Team Averages
Level 102
1,562 SR
1,501 Elo+

VS

Team Averages
Level 50
1,513 SR
1,549 Elo+
Morgan Le Fay
Morgan Le Fay
AvandaNuname
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,499 Elo+
Party 2
Ymir
Ymir
Citruslfa
Ymir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,536 Elo+
Party 2
Tyr
Tyr
Zaine
Tyr
Level 64
God Stats
5W - 5L
1,540 SR
Queue Stats
8W - 7L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CoinThief
Amaterasu
16
2 / 3 / 11
10,943
684
6,632
16,814
15,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
10 / 2 / 4
12,365
773
15,536
12,328
6,355
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
16
3 / 3 / 8
11,386
712
13,775
9,695
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AvandaNuname
Morgan Le Fay
16
4 / 5 / 3
10,717
670
12,921
13,585
4,208
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
1 / 3 / 5
10,522
658
7,245
16,296
14,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
Zaine
Tyr
14
3 / 8 / 2
9,639
602
9,610
15,596
11,651
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
8
8
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AvandaNuname
Morgan Le Fay
4
5
3
1.1
L
Ymir
1
3
5
1.17
W
Amaterasu
CoinThief
Amaterasu
2
3
11
2.5
W
10
2
4
6
L
Tyr
Zaine
Tyr
3
8
2
0.5
W
Ra
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
29,776
38,837
Taken
45,477
25,321
Mitigated
29,885
11,269
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AvandaNuname
Morgan Le Fay
12,921
2,739
115
2,350
13,585
4,208
108
4,575
8,762
44,173
0
L
Ymir
7,245
846
633
1,953
16,296
14,026
0
4,223
11,618
31,315
0
W
Amaterasu
CoinThief
Amaterasu
6,632
1,963
0
3,919
16,814
15,348
404
8,919
7,895
0
13,474
W
15,536
4,188
0
1,951
12,328
6,355
1,466
7,477
4,851
0
43,891
L
Tyr
Zaine
Tyr
9,610
1,482
0
1,177
15,596
11,651
0
4,512
10,429
0
26,162
W
Ra
13,775
1,025
2,146
3,253
9,695
3,618
609
4,060
5,635
67,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,694
Gold Earned
30,878
174
Minions Killed
133
8
Camps Cleared
5
890,237
Distance Traveled
784,292
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,717
670
52
3
2
256,599
1
L
Ymir
10,522
658
48
3
2
273,956
4
W
Amaterasu
10,943
684
21
1
0
311,298
0
W
Ravana
12,365
773
47
3
5
312,804
2
L
Tyr
9,639
602
33
2
1
253,737
4
W
Ra
11,386
712
106
7
3
266,135
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role