Player Matchup

King Arthur
King Arthur
Silver IV
 
King Arthur
Silver IV
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
BreadMoldy
Artio
Silver IV
Level 146
God Stats
19W - 22L
1,578 SR
Queue Stats
357W - 383L
723 MMR
Solo
Hou Yi
Hou Yi
Silver V
Jidarraga
Hou Yi
Silver V
Level 160
God Stats
0W - 2L
1,252 SR
Queue Stats
134W - 152L
610 MMR
Solo
Xbalanque
Xbalanque
Silver V
MaikelHero
Xbalanque
Silver V
Level 98
God Stats
8W - 14L
1,381 SR
Queue Stats
106W - 140L
679 MMR
Solo
Janus
Janus
Silver III
ZaAaAaAaAZa
Janus
Silver III
Level 144
God Stats
13W - 19L
1,475 SR
Queue Stats
72W - 89L
885 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,437 SR
879 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 142
1,441 SR
939 MMR
Sun Wukong
Sun Wukong
Silver III
 
Sun Wukong
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver III
 
Ganesha
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Bronze I
Simbionix
Cernunnos
Bronze I
Level 126
God Stats
21W - 11L
1,453 SR
Queue Stats
124W - 133L
303 MMR
Solo
Bastet
Bastet
Silver III
verdureneitor
Bastet
Silver III
Level 129
God Stats
6W - 6L
1,282 SR
Queue Stats
255W - 263L
880 MMR
Solo
Nu Wa
Nu Wa
Silver V
яσσвєят
Nu Wa
Silver V
Level 160
God Stats
11W - 31L
1,469 SR
Queue Stats
325W - 355L
514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 3 / 0
2,699
540
374
3,547
826
Artio
4
0 / 1 / 2
3,182
636
1,477
4,986
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Jidarraga
Hou Yi
5
1 / 1 / 0
3,137
627
1,810
3,599
771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
MaikelHero
Xbalanque
5
2 / 0 / 0
3,462
692
3,319
3,195
583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 1
3,202
640
809
2,970
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneTsukuyomiIzanamiAres

VS

Bans
GilgameshAgniMulanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
4 / 0 / 0
4,276
855
2,905
3,476
1,183
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
 
Ganesha
6
0 / 0 / 1
3,454
691
995
3,564
1,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Simbionix
Cernunnos
5
1 / 2 / 0
3,306
661
2,800
3,170
628
Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 0 / 2
3,611
722
1,284
1,694
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 1
3,690
738
1,148
2,144
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
7
7
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
Sun Wukong
 
Sun Wukong
4
0
0
4
W
Ganesha
 
Ganesha
0
0
1
0.5
L
Artio
0
1
2
1
L
Hou Yi
Jidarraga
Hou Yi
1
1
0
1
L
Xbalanque
MaikelHero
Xbalanque
2
0
0
2
W
Cernunnos
Simbionix
Cernunnos
1
2
0
0.5
L
0
2
1
0.25
W
1
0
2
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,789
Damage
9,132
18,297
Taken
14,048
4,702
Mitigated
3,814
6,033
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
374
75
0
999
3,547
826
0
90
3,457
0
5,811
W
Sun Wukong
 
Sun Wukong
2,905
687
0
1,259
3,476
1,183
322
298
3,138
0
16,920
W
Ganesha
 
Ganesha
995
335
0
1,670
3,564
1,181
0
770
2,794
6,322
0
L
Artio
1,477
421
60
1,884
4,986
1,921
0
776
4,210
4,877
0
L
Hou Yi
Jidarraga
Hou Yi
1,810
650
0
934
3,599
771
0
319
3,280
0
10,703
L
Xbalanque
MaikelHero
Xbalanque
3,319
1,352
0
1,426
3,195
583
0
391
2,804
0
14,691
W
Cernunnos
Simbionix
Cernunnos
2,800
1,728
0
862
3,170
628
0
707
2,463
0
13,885
L
809
191
0
730
2,970
601
0
567
2,403
13,379
0
W
1,284
339
0
532
1,694
359
0
0
1,694
0
9,591
W
1,148
317
0
659
2,144
463
144
433
1,673
18,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,682
Gold Earned
18,337
107
Minions Killed
127
0
Camps Cleared
0
426,765
Distance Traveled
468,661
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
2,699
540
13
3
0
61,769
0
W
Sun Wukong
4,276
855
29
6
0
102,786
1
W
Ganesha
3,454
691
2
0
0
83,145
0
L
Artio
3,182
636
6
1
0
87,040
1
L
Hou Yi
3,137
627
30
6
0
87,848
1
L
Xbalanque
3,462
692
32
6
0
88,293
2
W
Cernunnos
3,306
661
38
8
0
80,188
1
L
Janus
3,202
640
26
5
0
101,815
0
W
Bastet
3,611
722
22
4
0
118,667
1
W
Nu Wa
3,690
738
36
7
0
83,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role