Player Matchup

Horus
Horus
KoffingCrossing
Horus
Level 107
God Stats
9W - 6L
1,362 SR
Queue Stats
47W - 45L
1,234 Elo+
Party 2
Anubis
Anubis
RFxDrPlague
Anubis
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,252 Elo+
Party 2
Mulan
Mulan
brywol
Mulan
Level 29
God Stats
9W - 9L
1,268 SR
Queue Stats
21W - 20L
1,233 Elo+
Party 2
Thor
Thor
cheekers90
Thor
Level 15
God Stats
1W - 3L
1,245 SR
Queue Stats
40W - 36L
1,233 Elo+
Party 2
Rama
Rama
riotstarter212
Rama
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,249 Elo+
Party 2
Team Averages
Level 56
1,375 SR
1,241 Elo+

VS

Team Averages
Level 95
1,523 SR
1,496 Elo+
Chronos
Chronos
 
Chronos
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BetterDrip368
Nemesis
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 153L
1,480 Elo+
Party 3
Bastet
Bastet
KatoYeahYeah
Bastet
Level 104
God Stats
45W - 36L
1,519 SR
Queue Stats
365W - 351L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
lilmarzG
Danzaburou
Level 81
God Stats
7W - 4L
1,327 SR
Queue Stats
68W - 66L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
untadded
Jormungandr
Level 77
God Stats
15W - 5L
1,769 SR
Queue Stats
85W - 83L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,487
499
6,160
15,137
8,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
12
4 / 5 / 3
8,057
537
10,906
10,832
4,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
brywol
Mulan
12
3 / 10 / 2
7,412
494
4,128
12,398
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 9 / 3
6,816
454
2,915
14,143
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 9 / 4
6,562
437
5,788
11,391
1,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 4 / 7
8,721
581
10,263
11,477
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
16
13 / 2 / 9
10,172
678
13,601
9,457
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
13
1 / 1 / 9
7,929
529
6,420
8,993
6,377
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
lilmarzG
Danzaburou
14
9 / 3 / 12
9,814
654
10,097
9,812
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
untadded
Jormungandr
13
9 / 2 / 18
9,252
617
8,673
11,604
12,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
12
Kills
38
38
Deaths
12
13
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
4
7
2.38
W
Nemesis
13
2
9
8.75
W
Bastet
1
1
9
5.5
L
3
5
1
0.7
L
Anubis
4
5
3
1.1
L
Mulan
brywol
Mulan
3
10
2
0.4
L
2
9
3
0.39
W
Danzaburou
lilmarzG
Danzaburou
9
3
12
5
L
0
9
4
0.22
W
Jormungandr
untadded
Jormungandr
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,897
Damage
49,054
63,901
Taken
51,343
23,671
Mitigated
28,762
11,818
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
10,263
3,111
0
1,657
11,477
2,151
2,015
6,470
4,978
43,499
0
W
Nemesis
13,601
5,047
0
1,550
9,457
4,007
0
2,683
6,774
0
58,950
W
Bastet
6,420
1,318
0
1,993
8,993
6,377
820
1,008
7,706
0
43,476
L
6,160
2,713
482
3,259
15,137
8,515
532
3,123
12,014
1,692
32,482
L
Anubis
10,906
447
0
2,338
10,832
4,733
0
4,966
5,866
30,717
0
L
Mulan
brywol
Mulan
4,128
576
0
1,055
12,398
5,064
0
4,534
7,864
0
25,394
L
2,915
589
0
2,488
14,143
3,495
102
3,260
10,883
0
24,415
W
Danzaburou
lilmarzG
Danzaburou
10,097
3,473
17
3,523
9,812
4,179
1,164
374
9,354
0
53,267
L
5,788
5,031
0
2,196
11,391
1,864
286
3,053
8,338
0
33,848
W
Jormungandr
untadded
Jormungandr
8,673
2,271
588
1,825
11,604
12,048
778
931
10,528
40,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,334
Gold Earned
45,888
286
Minions Killed
376
0
Camps Cleared
0
1,224,530
Distance Traveled
1,454,746
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,721
581
64
4
0
266,129
1
W
Nemesis
10,172
678
101
7
0
343,344
4
W
Bastet
7,929
529
61
4
0
268,450
1
L
Horus
7,487
499
63
4
0
242,824
1
L
Anubis
8,057
537
50
3
0
237,707
4
L
Mulan
7,412
494
50
3
0
255,544
0
L
Thor
6,816
454
46
3
0
236,302
3
W
Danzaburou
9,814
654
89
6
0
287,279
1
L
Rama
6,562
437
77
5
0
252,153
0
W
Jormungandr
9,252
617
61
4
0
289,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role