Player Matchup

Rama
Rama
Aridtoi
Rama
Level 65
God Stats
4W - 9L
1,332 SR
Queue Stats
32W - 48L
1,497 Elo+
Party 1
Discordia
Discordia
Manuelignacio33
Discordia
Level 88
God Stats
78W - 89L
1,625 SR
Queue Stats
595W - 689L
1,509 Elo+
Solo
Sobek
Sobek
Nitrojoe
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,730 Elo+
Party 1
Team Averages
Level 100
1,486 SR
1,579 Elo+

VS

Team Averages
Level 81
1,514 SR
1,452 Elo+
Sol
Sol
Dragonstorm207
Sol
Level 49
God Stats
8W - 13L
1,541 SR
Queue Stats
20W - 35L
1,453 Elo+
Party 2
Da Ji
Da Ji
FalcoThePixel
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
GrimReapair
Guan Yu
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 302L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aridtoi
Rama
14
7 / 7 / 5
10,474
806
10,419
12,622
4,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Manuelignacio33
Discordia
14
6 / 5 / 5
9,832
756
11,001
8,169
2,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Nitrojoe
Sobek
12
1 / 8 / 11
9,446
727
9,677
20,751
24,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 11
10,154
781
14,831
11,571
3,558
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
11 / 7 / 4
11,553
889
14,339
13,228
4,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
GrimReapair
Guan Yu
15
4 / 2 / 9
9,882
760
4,186
12,967
12,518
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
44
14
Kills
20
20
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
Aridtoi
Rama
7
7
5
1.36
W
5
5
11
2.1
W
11
7
4
1.86
W
Guan Yu
GrimReapair
Guan Yu
4
2
9
4.25
L
Discordia
Manuelignacio33
Discordia
6
5
5
1.7
L
Sobek
Nitrojoe
Sobek
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
33,356
41,542
Taken
37,766
31,270
Mitigated
20,915
6,034
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Aridtoi
Rama
10,419
8,781
0
2,238
12,622
4,216
963
2,675
9,947
0
19,915
W
14,831
5,723
0
2,714
11,571
3,558
1,376
6,593
4,978
40,808
0
W
14,339
2,920
0
602
13,228
4,839
995
7,431
5,797
0
30,296
W
Guan Yu
GrimReapair
Guan Yu
4,186
513
3,125
4,454
12,967
12,518
353
7,116
5,851
0
23,160
L
Discordia
Manuelignacio33
Discordia
11,001
718
0
250
8,169
2,627
0
2,530
5,639
46,022
0
L
Sobek
Nitrojoe
Sobek
9,677
877
0
3,546
20,751
24,427
0
9,880
10,871
23,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,752
Gold Earned
31,589
120
Minions Killed
124
5
Camps Cleared
5
556,300
Distance Traveled
682,923
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,474
806
37
3
2
167,008
1
W
Sol
10,154
781
55
4
1
208,892
0
W
Da Ji
11,553
889
31
2
2
191,093
1
W
Guan Yu
9,882
760
38
3
2
282,938
5
L
Discordia
9,832
756
69
5
3
206,396
0
L
Sobek
9,446
727
14
1
0
182,896
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role