Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DarthSlaw
Baron Samedi
Level 125
God Stats
6W - 1L
1,594 SR
Queue Stats
121W - 82L
1,810 Elo+
Party 1
Discordia
Discordia
LordOsif
Discordia
Level 52
God Stats
21W - 4L
1,981 SR
Queue Stats
114W - 49L
1,739 Elo+
Party 1
Hachiman
Hachiman
TBail
Hachiman
Level 129
God Stats
4W - 2L
1,685 SR
Queue Stats
107W - 44L
1,739 Elo+
Party 1
Athena
Athena
YoSistaSnapsMe
Athena
Level 142
God Stats
3W - 1L
1,617 SR
Queue Stats
125W - 63L
1,728 Elo+
Party 1
Team Averages
Level 120
1,676 SR
1,703 Elo+

VS

Team Averages
Level 132
1,544 SR
1,586 Elo+
King Arthur
King Arthur
CurvyApoloPR
King Arthur
Level 106
God Stats
5W - 10L
1,406 SR
Queue Stats
214W - 235L
1,561 Elo+
Party 3
Apollo
Apollo
MrSplash619
Apollo
Level 104
God Stats
4W - 2L
1,812 SR
Queue Stats
176W - 174L
1,613 Elo+
Party 3
Ares
Ares
RMS3115
Ares
Level 155
God Stats
5W - 6L
1,655 SR
Queue Stats
111W - 106L
1,562 Elo+
Party 2
Mercury
Mercury
Santiplayer
Mercury
Level 146
God Stats
1W - 3L
1,287 SR
Queue Stats
254W - 214L
1,632 Elo+
Solo
Scylla
Scylla
cupido0710
Scylla
Level 147
God Stats
37W - 39L
1,559 SR
Queue Stats
96W - 100L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 1 / 2
6,855
623
6,533
7,936
2,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DarthSlaw
Baron Samedi
11
3 / 0 / 0
6,206
564
5,214
6,704
3,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LordOsif
Discordia
12
3 / 2 / 1
6,498
591
4,040
3,652
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
TBail
Hachiman
11
1 / 0 / 3
6,348
577
4,827
4,297
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 2
5,988
544
3,828
6,754
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CurvyApoloPR
King Arthur
10
0 / 3 / 0
5,546
504
4,531
8,344
5,662
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
9
0 / 3 / 0
4,905
446
2,447
4,921
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
RMS3115
Ares
8
0 / 3 / 1
5,122
466
1,789
9,305
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Santiplayer
Mercury
11
3 / 2 / 0
6,315
574
2,975
7,397
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
cupido0710
Scylla
10
0 / 3 / 1
5,554
505
1,838
4,091
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
2
7
L
King Arthur
CurvyApoloPR
King Arthur
0
3
0
0
W
Baron Samedi
DarthSlaw
Baron Samedi
3
0
0
3
W
Discordia
LordOsif
Discordia
3
2
1
1.75
L
Apollo
0
3
0
0
L
Ares
RMS3115
Ares
0
3
1
0.17
L
Mercury
Santiplayer
Mercury
3
2
0
1.5
W
Hachiman
TBail
Hachiman
1
0
3
2.5
W
1
0
2
2
L
Scylla
cupido0710
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
13,580
29,343
Taken
34,058
11,819
Mitigated
15,076
16,986
Healing
5,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,533
2,172
0
6,695
7,936
2,568
0
129
7,807
0
41,688
L
King Arthur
CurvyApoloPR
King Arthur
4,531
233
0
1,090
8,344
5,662
0
4,668
3,676
0
28,803
W
Baron Samedi
DarthSlaw
Baron Samedi
5,214
806
289
4,034
6,704
3,021
0
0
6,704
32,380
0
W
Discordia
LordOsif
Discordia
4,040
223
0
500
3,652
996
0
1,351
2,179
44,728
0
L
Apollo
2,447
1,590
140
967
4,921
1,403
0
537
4,384
0
26,978
L
Ares
RMS3115
Ares
1,789
198
209
2,257
9,305
4,701
0
3,694
5,481
13,569
0
L
Mercury
Santiplayer
Mercury
2,975
1,454
0
645
7,397
2,333
0
1,919
5,384
0
35,810
W
Hachiman
TBail
Hachiman
4,827
2,619
0
2,565
4,297
1,203
493
239
4,058
0
41,634
W
3,828
1,797
118
2,785
6,754
4,031
0
1,698
4,968
18,189
0
L
Scylla
cupido0710
Scylla
1,838
42
0
178
4,091
977
0
1,782
2,051
33,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,895
Gold Earned
27,442
356
Minions Killed
278
0
Camps Cleared
0
1,071,826
Distance Traveled
1,057,073
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,855
623
71
6
0
238,806
4
L
King Arthur
5,546
504
59
5
0
203,023
5
W
Baron Samedi
6,206
564
72
7
0
189,149
3
W
Discordia
6,498
591
94
9
0
209,613
3
L
Apollo
4,905
446
57
5
0
197,057
2
L
Ares
5,122
466
22
2
0
206,348
1
L
Mercury
6,315
574
64
6
0
249,130
0
W
Hachiman
6,348
577
87
8
0
196,842
2
W
Athena
5,988
544
32
3
0
237,416
3
L
Scylla
5,554
505
76
7
0
201,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role