Player Matchup

Fenrir
Fenrir
JARVY507
Fenrir
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 97L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
SmallTall
Guan Yu
Level 86
God Stats
82W - 95L
1,531 SR
Queue Stats
142W - 177L
1,528 Elo+
Party 2
Anhur
Anhur
Spurgy507
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 129L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
p0k3sm0t
Baron Samedi
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
278W - 263L
1,510 Elo+
Party 2
Khepri
Khepri
sweendogg413
Khepri
Level 68
God Stats
34W - 31L
1,563 SR
Queue Stats
178W - 181L
1,511 Elo+
Party 2
Team Averages
Level 80
1,519 SR
1,512 Elo+

VS

Team Averages
Level 85
1,630 SR
1,569 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
FluffyViking97
Ymir
Level 16
God Stats
8W - 13L
1,336 SR
Queue Stats
9W - 14L
1,277 Elo+
Party 3
Hun Batz
Hun Batz
Mr_doritoman
Hun Batz
Level 155
God Stats
9W - 6L
1,910 SR
Queue Stats
270W - 141L
1,724 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Nagitoissans
Ah Muzen Cab
Level 44
God Stats
7W - 2L
1,500 SR
Queue Stats
244W - 96L
1,792 Elo+
Party 4
Odin
Odin
chappers13
Odin
Level 89
God Stats
3W - 2L
1,905 SR
Queue Stats
115W - 105L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JARVY507
Fenrir
13
5 / 6 / 2
8,038
502
7,158
14,346
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
SmallTall
Guan Yu
13
3 / 8 / 1
8,198
512
10,073
15,140
17,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Spurgy507
Anhur
13
5 / 6 / 1
8,475
530
6,172
13,328
3,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
p0k3sm0t
Baron Samedi
12
2 / 6 / 3
7,610
476
10,887
13,040
4,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
11
0 / 4 / 8
7,459
466
3,089
13,834
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 4 / 5
9,057
566
7,580
9,035
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 11
8,355
522
2,757
14,165
14,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Mr_doritoman
Hun Batz
18
14 / 0 / 9
11,582
724
15,305
11,339
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Nagitoissans
Ah Muzen Cab
17
10 / 4 / 9
11,021
689
22,270
14,958
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 3 / 5
9,942
621
7,570
14,935
11,711
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
15
Kills
30
30
Deaths
15
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
4
5
1.13
W
0
4
11
1.38
L
Fenrir
JARVY507
Fenrir
5
6
2
1
W
Hun Batz
Mr_doritoman
Hun Batz
14
0
9
18.5
W
Ah Muzen Cab
Nagitoissans
Ah Muzen Cab
10
4
9
3.63
L
Guan Yu
SmallTall
Guan Yu
3
8
1
0.44
L
Anhur
Spurgy507
Anhur
5
6
1
0.92
W
4
3
5
2.17
L
Baron Samedi
p0k3sm0t
Baron Samedi
2
6
3
0.58
L
Khepri
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
55,482
69,688
Taken
64,432
45,461
Mitigated
37,928
13,578
Healing
17,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,580
1,338
0
1,786
9,035
2,707
1,407
2,292
6,568
59,234
0
W
2,757
509
323
1,689
14,165
14,135
226
3,713
10,191
16,298
0
L
Fenrir
JARVY507
Fenrir
7,158
1,048
0
1,645
14,346
4,938
0
2,471
11,875
0
50,201
W
Hun Batz
Mr_doritoman
Hun Batz
15,305
5,453
0
3,372
11,339
4,151
103
4,093
7,045
0
77,825
W
Ah Muzen Cab
Nagitoissans
Ah Muzen Cab
22,270
12,332
0
7,210
14,958
5,224
4,834
2,639
12,269
0
82,270
L
Guan Yu
SmallTall
Guan Yu
10,073
2,793
368
3,915
15,140
17,508
713
1,663
13,477
0
45,555
L
Anhur
Spurgy507
Anhur
6,172
2,468
0
1,345
13,328
3,921
0
516
12,812
0
50,658
W
7,570
2,706
0
3,296
14,935
11,711
704
494
14,383
0
52,204
L
Baron Samedi
p0k3sm0t
Baron Samedi
10,887
1,575
525
3,291
13,040
4,556
0
3,726
9,314
47,347
0
L
Khepri
3,089
118
198
2,291
13,834
14,538
0
1,961
11,873
16,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,780
Gold Earned
49,957
410
Minions Killed
469
0
Camps Cleared
0
1,457,476
Distance Traveled
1,618,066
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,057
566
104
7
0
298,894
10
W
Ymir
8,355
522
29
2
0
310,534
0
L
Fenrir
8,038
502
92
6
0
332,714
2
W
Hun Batz
11,582
724
118
7
0
390,803
4
W
Ah Muzen Cab
11,021
689
117
7
0
320,640
7
L
Guan Yu
8,198
512
90
6
0
277,136
2
L
Anhur
8,475
530
94
6
0
279,724
3
W
Odin
9,942
621
101
6
0
297,195
2
L
Baron Samedi
7,610
476
101
6
0
260,681
4
L
Khepri
7,459
466
33
2
0
307,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role