Player Matchup

Fenrir
Fenrir
Alpha_Phoenix12
Fenrir
Level 44
God Stats
19W - 11L
1,634 SR
Queue Stats
239W - 141L
1,740 Elo+
Party 1
Cthulhu
Cthulhu
Thespawn3233
Cthulhu
Level 40
God Stats
16W - 4L
1,529 SR
Queue Stats
180W - 83L
1,728 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
buttmunch765
Ah Muzen Cab
Level 99
God Stats
6W - 9L
1,186 SR
Queue Stats
820W - 565L
1,609 Elo+
Party 1
Mulan
Mulan
porkchopz500
Mulan
Level 93
God Stats
11W - 7L
1,754 SR
Queue Stats
907W - 702L
1,543 Elo+
Party 1
Raijin
Raijin
sparkyisback
Raijin
Level 68
God Stats
5W - 4L
1,294 SR
Queue Stats
485W - 302L
1,712 Elo+
Party 1
Team Averages
Level 69
1,479 SR
1,666 Elo+

VS

Team Averages
Level 76
1,565 SR
1,511 Elo+
Cliodhna
Cliodhna
Dr Tranybal
Cliodhna
Level 96
God Stats
4W - 7L
1,942 SR
Queue Stats
39W - 52L
1,515 Elo+
Party 2
Baron Samedi
Baron Samedi
IsTerrible
Baron Samedi
Level 46
God Stats
7W - 7L
1,524 SR
Queue Stats
300W - 276L
1,609 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kchris Unknow
Cu Chulainn
Level 123
God Stats
33W - 33L
1,484 SR
Queue Stats
494W - 562L
1,474 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rightouesroc
Kumbhakarna
Level 68
God Stats
20W - 18L
1,447 SR
Queue Stats
52W - 58L
1,452 Elo+
Solo
Charybdis
Charybdis
viruschamo
Charybdis
Level 47
God Stats
4W - 7L
1,428 SR
Queue Stats
23W - 38L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 14
14,749
1,054
14,582
16,791
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Thespawn3233
Cthulhu
20
5 / 3 / 29
16,089
1,149
27,911
23,057
36,490
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
buttmunch765
Ah Muzen Cab
20
14 / 3 / 17
18,488
1,321
36,576
17,139
7,777
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 5 / 21
15,696
1,121
21,959
25,804
32,730
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
20
10 / 5 / 23
17,241
1,232
28,990
20,802
7,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

118

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dr Tranybal
Cliodhna
20
12 / 4 / 7
17,874
1,277
30,215
20,855
7,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
IsTerrible
Baron Samedi
20
3 / 11 / 15
15,522
1,109
21,681
24,521
11,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
Kchris Unknow
Cu Chulainn
20
3 / 11 / 12
15,220
1,087
16,418
34,597
20,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
rightouesroc
Kumbhakarna
20
1 / 9 / 14
15,822
1,130
10,232
35,389
51,924
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
viruschamo
Charybdis
20
3 / 7 / 12
15,375
1,098
20,282
22,579
7,854
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
82
42
Kills
22
22
Deaths
42
104
Assists
60
Player
Kills
Deaths
Assists
KDA
W
7
6
14
2.33
L
Cliodhna
Dr Tranybal
Cliodhna
12
4
7
3.88
L
Baron Samedi
IsTerrible
Baron Samedi
3
11
15
0.95
L
Cu Chulainn
Kchris Unknow
Cu Chulainn
3
11
12
0.82
W
Cthulhu
Thespawn3233
Cthulhu
5
3
29
6.5
W
Ah Muzen Cab
buttmunch765
Ah Muzen Cab
14
3
17
7.5
W
6
5
21
3.3
L
Kumbhakarna
rightouesroc
Kumbhakarna
1
9
14
0.89
W
Raijin
10
5
23
4.3
L
Charybdis
viruschamo
Charybdis
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,018
Damage
98,828
103,593
Taken
137,941
91,170
Mitigated
98,498
12,634
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,582
2,854
0
454
16,791
6,434
0
4,266
12,525
0
22,924
L
Cliodhna
Dr Tranybal
Cliodhna
30,215
1,106
560
942
20,855
7,250
0
6,750
13,819
0
65,984
L
Baron Samedi
IsTerrible
Baron Samedi
21,681
724
4,667
4,080
24,521
11,446
0
12,209
11,958
47,409
0
L
Cu Chulainn
Kchris Unknow
Cu Chulainn
16,418
9,900
0
3,077
34,597
20,024
0
15,586
17,836
0
33,992
W
Cthulhu
Thespawn3233
Cthulhu
27,911
662
1,389
1,422
23,057
36,490
0
8,778
14,279
43,368
0
W
Ah Muzen Cab
buttmunch765
Ah Muzen Cab
36,576
13,981
0
3,448
17,139
7,777
0
5,494
11,645
0
72,492
W
21,959
2,529
0
3,457
25,804
32,730
0
5,476
20,328
7,949
30,401
L
Kumbhakarna
rightouesroc
Kumbhakarna
10,232
1,211
0
1,316
35,389
51,924
0
14,831
18,731
15,675
0
W
Raijin
28,990
794
582
1,882
20,802
7,739
0
7,899
12,903
49,216
0
L
Charybdis
viruschamo
Charybdis
20,282
12,211
0
1,905
22,579
7,854
0
9,938
12,360
0
50,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,263
Gold Earned
79,813
252
Minions Killed
290
5
Camps Cleared
10
1,267,827
Distance Traveled
1,386,713
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,749
1,054
21
2
1
192,426
0
L
Cliodhna
17,874
1,277
94
7
3
309,300
0
L
Baron Samedi
15,522
1,109
79
6
2
252,799
1
L
Cu Chulainn
15,220
1,087
45
3
2
271,349
2
W
Cthulhu
16,089
1,149
47
3
1
281,776
0
W
Ah Muzen Cab
18,488
1,321
83
6
1
279,910
0
W
Mulan
15,696
1,121
45
3
0
259,948
0
L
Kumbhakarna
15,822
1,130
6
0
0
296,257
0
W
Raijin
17,241
1,232
56
4
2
253,767
0
L
Charybdis
15,375
1,098
66
5
3
257,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role