Player Matchup

He Bo
He Bo
Blacksid16
He Bo
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 201L
1,521 Elo+
Solo
Skadi
Skadi
Hiyabusu
Skadi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
SNGxNightmare
Heimdallr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 94L
1,421 Elo+
Party 2
Chang'e
Chang'e
VprSnake
Chang'e
Level 127
God Stats
1W - 6L
1,500 SR
Queue Stats
92W - 117L
1,461 Elo+
Party 2
King Arthur
King Arthur
macho_andresCR
King Arthur
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 169L
1,490 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,490 Elo+

VS

Team Averages
Level 112
1,449 SR
1,481 Elo+
Ra
Ra
DjonesDaGod
Ra
Level 140
God Stats
3W - 4L
1,330 SR
Queue Stats
362W - 373L
1,507 Elo+
Party 3
He Bo
He Bo
L1C4_MJ
He Bo
Level 103
God Stats
3W - 2L
1,250 SR
Queue Stats
113W - 95L
1,487 Elo+
Party 1
Chronos
Chronos
PapaChandler777
Chronos
Level 121
God Stats
3W - 2L
1,707 SR
Queue Stats
218W - 191L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
Saggysack2011
Ne Zha
Level 78
God Stats
0W - 1L
1,341 SR
Queue Stats
59W - 64L
1,414 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spazout91
Kumbhakarna
Level 120
God Stats
6W - 7L
1,619 SR
Queue Stats
419W - 424L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
6 / 8 / 15
11,992
750
22,851
17,557
6,771
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Hiyabusu
Skadi
20
8 / 3 / 15
12,444
778
21,716
10,607
4,193
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
SNGxNightmare
Heimdallr
20
12 / 4 / 14
13,809
863
16,403
15,094
6,530
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
VprSnake
Chang'e
20
2 / 3 / 20
11,928
746
12,768
11,689
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
macho_andresCR
King Arthur
20
3 / 6 / 19
12,143
759
12,903
35,699
26,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 13
12,800
800
17,445
18,825
7,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
L1C4_MJ
He Bo
20
7 / 5 / 12
12,204
763
18,547
15,950
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 7 / 12
11,058
691
15,931
15,867
6,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 8 / 6
10,654
666
5,975
16,723
7,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Spazout91
Kumbhakarna
18
0 / 6 / 22
11,615
726
10,103
28,571
29,805
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
89
31
Kills
24
24
Deaths
31
83
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
8
15
1.69
L
8
5
13
2.9
W
Skadi
Hiyabusu
Skadi
8
3
15
5.17
L
He Bo
L1C4_MJ
He Bo
7
5
12
2.6
L
4
7
12
1.43
W
Heimdallr
SNGxNightmare
Heimdallr
12
4
14
4.75
L
5
8
6
1
L
Kumbhakarna
Spazout91
Kumbhakarna
0
6
22
1.83
W
Chang'e
VprSnake
Chang'e
2
3
20
4
W
King Arthur
macho_andresCR
King Arthur
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,641
Damage
68,001
90,646
Taken
95,936
49,987
Mitigated
57,350
37,854
Healing
38,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
22,851
1,020
1,515
3,944
17,557
6,771
395
12,871
4,686
40,474
0
L
17,445
1,986
8,920
6,735
18,825
7,628
619
6,320
12,505
54,678
0
W
Skadi
Hiyabusu
Skadi
21,716
6,957
1,086
661
10,607
4,193
1,229
8,459
2,148
0
41,188
L
He Bo
L1C4_MJ
He Bo
18,547
1,714
3,710
5,120
15,950
5,668
703
4,190
11,759
33,421
0
L
15,931
10,382
1,621
2,920
15,867
6,538
903
7,397
8,470
30,531
0
W
Heimdallr
SNGxNightmare
Heimdallr
16,403
1,502
936
1,128
15,094
6,530
2,001
11,109
3,985
142
27,764
L
5,975
0
1,319
1,232
16,723
7,711
389
6,679
10,044
0
9,115
L
Kumbhakarna
Spazout91
Kumbhakarna
10,103
1,036
2,193
4,764
28,571
29,805
481
11,313
17,252
16,196
0
W
Chang'e
VprSnake
Chang'e
12,768
311
12,120
5,716
11,689
6,074
909
8,719
2,970
31,329
0
W
King Arthur
macho_andresCR
King Arthur
12,903
453
170
10,578
35,699
26,419
512
20,868
14,831
138
32,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,316
Gold Earned
58,331
166
Minions Killed
147
0
Camps Cleared
0
1,491,502
Distance Traveled
1,507,854
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,992
750
23
1
0
252,806
1
L
Ra
12,800
800
66
4
0
320,127
0
W
Skadi
12,444
778
39
2
0
288,906
1
L
He Bo
12,204
763
35
2
0
327,491
5
L
Chronos
11,058
691
34
2
0
263,245
1
W
Heimdallr
13,809
863
24
2
0
313,028
0
L
Ne Zha
10,654
666
6
0
0
232,628
4
L
Kumbhakarna
11,615
726
6
0
0
364,363
1
W
Chang'e
11,928
746
45
3
0
338,572
1
W
King Arthur
12,143
759
35
2
0
298,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role