Player Matchup

Horus
Horus
MessyMatt
Horus
Level 109
God Stats
3W - 5L
1,369 SR
Queue Stats
98W - 94L
1,488 Elo+
Party 1
Hercules
Hercules
RadSpladle
Hercules
Level 123
God Stats
11W - 2L
1,954 SR
Queue Stats
98W - 79L
1,722 Elo+
Party 1
Medusa
Medusa
Shmucket
Medusa
Level 109
God Stats
4W - 2L
1,583 SR
Queue Stats
104W - 87L
1,584 Elo+
Party 1
Nox
Nox
SlytherinSnek
Nox
Level 146
God Stats
2W - 4L
1,285 SR
Queue Stats
165W - 177L
1,522 Elo+
Solo
Ullr
Ullr
optimusn00bpimp
Ullr
Level 60
God Stats
3W - 1L
1,647 SR
Queue Stats
39W - 11L
1,759 Elo+
Solo
Team Averages
Level 109
1,567 SR
1,615 Elo+

VS

Team Averages
Level 122
1,571 SR
1,584 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arrow1oo
Fenrir
Level 121
God Stats
17W - 13L
1,607 SR
Queue Stats
250W - 228L
1,639 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BreadSliced
Tsukuyomi
Level 105
God Stats
6W - 5L
1,690 SR
Queue Stats
273W - 255L
1,619 Elo+
Party 2
Ares
Ares
amadou1117
Ares
Level 116
God Stats
16W - 24L
1,657 SR
Queue Stats
388W - 345L
1,576 Elo+
Party 2
Poseidon
Poseidon
resurgent1oo
Poseidon
Level 121
God Stats
3W - 6L
1,399 SR
Queue Stats
159W - 165L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MessyMatt
Horus
10
3 / 2 / 8
6,430
643
4,828
9,956
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
RadSpladle
Hercules
11
5 / 2 / 1
6,905
691
5,325
7,426
7,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Shmucket
Medusa
12
4 / 0 / 3
6,647
665
4,150
4,610
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 3 / 4
6,486
649
7,555
5,828
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 4 / 2
5,566
557
2,013
6,349
1,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 0
5,886
589
2,162
4,929
954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
Arrow1oo
Fenrir
11
2 / 5 / 1
6,335
634
3,037
6,864
2,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
BreadSliced
Tsukuyomi
10
6 / 4 / 2
6,682
668
5,836
8,053
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 4 / 5
4,879
488
3,767
9,825
4,747
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
resurgent1oo
Poseidon
9
3 / 6 / 1
6,050
605
5,096
6,526
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
11
11
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
Fenrir
Arrow1oo
Fenrir
2
5
1
0.5
L
Tsukuyomi
BreadSliced
Tsukuyomi
6
4
2
1.75
W
Horus
MessyMatt
Horus
3
2
8
3.5
W
Hercules
RadSpladle
Hercules
5
2
1
2.75
W
Medusa
Shmucket
Medusa
4
0
3
5.5
W
6
3
4
2.67
L
0
4
5
0.63
W
2
4
2
0.75
L
Poseidon
resurgent1oo
Poseidon
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,871
Damage
19,898
34,169
Taken
36,197
17,289
Mitigated
12,052
10,132
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,162
1,035
0
2,454
4,929
954
0
0
4,929
0
39,593
L
Fenrir
Arrow1oo
Fenrir
3,037
1,000
0
1,691
6,864
2,031
0
0
6,611
0
32,034
L
Tsukuyomi
BreadSliced
Tsukuyomi
5,836
2,084
0
1,897
8,053
2,586
27
1,028
6,914
0
26,423
W
Horus
MessyMatt
Horus
4,828
2,336
947
3,482
9,956
4,696
39
4,621
5,335
0
14,507
W
Hercules
RadSpladle
Hercules
5,325
2,001
0
2,586
7,426
7,739
0
0
7,426
0
37,960
W
Medusa
Shmucket
Medusa
4,150
1,909
0
2,457
4,610
1,335
0
498
4,112
0
49,009
W
7,555
897
0
660
5,828
1,834
0
3,521
2,307
29,038
0
L
3,767
219
120
972
9,825
4,747
0
3,759
5,840
9,670
0
W
2,013
716
0
0
6,349
1,685
98
223
6,126
0
31,501
L
Poseidon
resurgent1oo
Poseidon
5,096
1,183
0
523
6,526
1,734
0
2,334
4,036
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
29,832
332
Minions Killed
288
0
Camps Cleared
0
1,026,623
Distance Traveled
1,012,816
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,886
589
85
9
0
207,307
4
L
Fenrir
6,335
634
72
7
0
202,375
1
L
Tsukuyomi
6,682
668
53
5
0
227,044
1
W
Horus
6,430
643
18
2
0
215,471
2
W
Hercules
6,905
691
95
10
0
201,675
1
W
Medusa
6,647
665
101
10
0
204,229
6
W
Nox
6,486
649
55
6
0
203,190
3
L
Ares
4,879
488
13
1
0
190,447
2
W
Ullr
5,566
557
63
6
0
202,058
2
L
Poseidon
6,050
605
65
7
0
185,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role