Player Matchup

King Arthur
King Arthur
AngryBriefcase
King Arthur
Level 106
God Stats
16W - 19L
1,246 SR
Queue Stats
162W - 145L
1,357 Elo+
Party 1
Nike
Nike
Glaculus
Nike
Level 27
God Stats
4W - 0L
1,841 SR
Queue Stats
100W - 89L
1,379 Elo+
Party 1
Mercury
Mercury
LNFreeze
Mercury
Level 87
God Stats
2W - 3L
1,607 SR
Queue Stats
127W - 122L
1,400 Elo+
Party 1
Chang'e
Chang'e
NewDreadHead
Chang'e
Level 114
God Stats
6W - 5L
1,529 SR
Queue Stats
209W - 220L
1,433 Elo+
Party 4
Freya
Freya
sheIuvsjay-
Freya
Level 16
God Stats
6W - 9L
1,526 SR
Queue Stats
52W - 55L
1,447 Elo+
Party 4
Team Averages
Level 70
1,550 SR
1,403 Elo+

VS

Team Averages
Level 48
1,386 SR
1,308 Elo+
Vamana
Vamana
SupaFlyGuyXZ
Vamana
Level 65
God Stats
29W - 34L
1,477 SR
Queue Stats
222W - 239L
1,401 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Swaggerrocks2
Kumbhakarna
Level 28
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 39L
1,269 Elo+
Party 3
Jormungandr
Jormungandr
Thecarramrod
Jormungandr
Level 84
God Stats
3W - 4L
1,195 SR
Queue Stats
129W - 140L
1,317 Elo+
Party 2
Cliodhna
Cliodhna
grimchild
Cliodhna
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
87W - 102L
1,283 Elo+
Party 2
Izanami
Izanami
wolffman2000
Izanami
Level 36
God Stats
5W - 6L
1,743 SR
Queue Stats
15W - 33L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AngryBriefcase
King Arthur
13
1 / 2 / 9
8,857
466
6,181
12,859
10,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nike
13
1 / 0 / 4
8,531
449
6,480
9,412
9,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Mercury
LNFreeze
Mercury
17
9 / 0 / 4
10,546
555
10,350
12,449
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
NewDreadHead
Chang'e
17
7 / 0 / 6
10,272
541
14,461
10,963
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 3
8,169
430
2,727
8,250
2,520
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
0 / 2 / 0
9,875
520
5,139
12,570
11,206
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kumbhakarna
Swaggerrocks2
Kumbhakarna
13
1 / 4 / 2
8,271
435
4,165
15,516
9,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Thecarramrod
Jormungandr
15
1 / 3 / 0
9,546
502
9,250
14,912
14,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
grimchild
Cliodhna
12
1 / 7 / 0
8,159
429
4,257
12,772
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
wolffman2000
Izanami
14
1 / 3 / 3
9,183
483
4,796
9,118
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
19
Kills
4
4
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AngryBriefcase
King Arthur
1
2
9
2.75
W
Nike
1
0
4
3
W
Mercury
LNFreeze
Mercury
9
0
4
11
W
Chang'e
NewDreadHead
Chang'e
7
0
6
10
L
Vamana
0
2
0
0
L
Kumbhakarna
Swaggerrocks2
Kumbhakarna
1
4
2
0.5
L
Jormungandr
Thecarramrod
Jormungandr
1
3
0
0.33
L
Cliodhna
grimchild
Cliodhna
1
7
0
0.14
W
1
2
3
1.25
L
Izanami
wolffman2000
Izanami
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,199
Damage
27,607
53,933
Taken
64,888
32,251
Mitigated
42,268
19,240
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AngryBriefcase
King Arthur
6,181
1,111
0
2,699
12,859
10,545
238
5,648
6,976
0
38,994
W
Nike
6,480
1,065
0
1,421
9,412
9,540
0
578
8,794
0
42,850
W
Mercury
LNFreeze
Mercury
10,350
4,213
0
5,801
12,449
5,275
754
716
11,733
0
81,645
W
Chang'e
NewDreadHead
Chang'e
14,461
1,914
1,074
5,130
10,963
4,371
0
4,564
6,379
60,181
0
L
Vamana
5,139
1,126
0
4,471
12,570
11,206
2,686
293
12,251
0
65,375
L
Kumbhakarna
Swaggerrocks2
Kumbhakarna
4,165
641
259
1,160
15,516
9,497
606
1,865
13,243
42,627
0
L
Jormungandr
Thecarramrod
Jormungandr
9,250
2,054
76
3,081
14,912
14,425
0
8,516
5,773
56,451
0
L
Cliodhna
grimchild
Cliodhna
4,257
313
0
5,524
12,772
4,079
0
2,122
10,544
0
40,279
W
2,727
911
0
3,115
8,250
2,520
0
1,540
6,636
41,172
0
L
Izanami
wolffman2000
Izanami
4,796
2,707
0
332
9,118
3,061
2,162
3,511
5,571
0
51,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,375
Gold Earned
45,034
459
Minions Killed
494
0
Camps Cleared
0
1,846,792
Distance Traveled
1,712,325
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,857
466
59
3
0
384,607
3
W
Nike
8,531
449
89
5
0
381,232
1
W
Mercury
10,546
555
121
6
0
414,859
0
W
Chang'e
10,272
541
123
6
0
366,483
6
L
Vamana
9,875
520
128
7
0
385,163
0
L
Kumbhakarna
8,271
435
68
4
0
330,811
0
L
Jormungandr
9,546
502
122
6
0
360,622
4
L
Cliodhna
8,159
429
77
4
0
308,748
3
W
Freya
8,169
430
67
4
0
299,611
2
L
Izanami
9,183
483
99
5
0
326,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role