Player Matchup

Cthulhu
Cthulhu
ATrain8TD2
Cthulhu
Level 92
God Stats
0W - 2L
1,306 SR
Queue Stats
70W - 76L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dcas
Ah Muzen Cab
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 184L
1,618 Elo+
Solo
Scylla
Scylla
DragoonXLiger
Scylla
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
558W - 521L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
KAMIZAMA69
Tsukuyomi
Level 148
God Stats
11W - 9L
1,768 SR
Queue Stats
283W - 273L
1,489 Elo+
Solo
Ravana
Ravana
RareK1nd
Ravana
Level 143
God Stats
7W - 7L
1,500 SR
Queue Stats
307W - 323L
1,593 Elo+
Solo
Team Averages
Level 131
1,515 SR
1,551 Elo+

VS

Team Averages
Level 127
1,661 SR
1,528 Elo+
Osiris
Osiris
BlackIcy
Osiris
Level 111
God Stats
1W - 3L
1,614 SR
Queue Stats
32W - 32L
1,531 Elo+
Solo
Danzaburou
Danzaburou
ChefBlaze54
Danzaburou
Level 106
God Stats
12W - 10L
1,712 SR
Queue Stats
196W - 178L
1,581 Elo+
Party 1
Poseidon
Poseidon
Kerio199
Poseidon
Level 127
God Stats
4W - 0L
1,844 SR
Queue Stats
249W - 225L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
WigglyBaker
Baron Samedi
Level 152
God Stats
19W - 4L
1,464 SR
Queue Stats
230W - 215L
1,530 Elo+
Party 1
Arachne
Arachne
ismaelsd6666
Arachne
Level 141
God Stats
9W - 5L
1,669 SR
Queue Stats
34W - 40L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATrain8TD2
Cthulhu
9
0 / 2 / 6
5,743
522
5,075
9,692
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Dcas
Ah Muzen Cab
9
2 / 3 / 1
5,486
499
4,270
6,610
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 1
6,690
608
3,546
5,947
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
KAMIZAMA69
Tsukuyomi
10
1 / 3 / 1
5,660
515
5,446
6,756
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
RareK1nd
Ravana
9
1 / 5 / 1
5,429
494
4,789
7,165
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BlackIcy
Osiris
13
1 / 0 / 3
7,137
649
3,772
5,255
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ChefBlaze54
Danzaburou
12
8 / 1 / 0
7,328
666
8,520
8,490
2,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
Kerio199
Poseidon
12
3 / 2 / 2
7,344
668
4,255
6,222
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WigglyBaker
Baron Samedi
9
0 / 4 / 4
5,445
495
6,541
8,199
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ismaelsd6666
Arachne
12
5 / 1 / 2
7,278
662
3,961
8,360
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
17
17
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ATrain8TD2
Cthulhu
0
2
6
1.5
W
Osiris
BlackIcy
Osiris
1
0
3
2.5
W
Danzaburou
ChefBlaze54
Danzaburou
8
1
0
8
L
Ah Muzen Cab
Dcas
Ah Muzen Cab
2
3
1
0.83
L
3
4
1
0.88
L
Tsukuyomi
KAMIZAMA69
Tsukuyomi
1
3
1
0.5
W
Poseidon
Kerio199
Poseidon
3
2
2
2
L
Ravana
RareK1nd
Ravana
1
5
1
0.3
W
Baron Samedi
WigglyBaker
Baron Samedi
0
4
4
0.5
W
Arachne
ismaelsd6666
Arachne
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,126
Damage
27,049
36,170
Taken
36,526
14,522
Mitigated
13,110
8,795
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ATrain8TD2
Cthulhu
5,075
736
0
2,157
9,692
5,439
0
4,920
4,772
21,485
0
W
Osiris
BlackIcy
Osiris
3,772
1,176
0
3,186
5,255
4,032
300
0
5,255
1,416
40,846
W
Danzaburou
ChefBlaze54
Danzaburou
8,520
2,586
0
2,354
8,490
2,336
364
3,256
5,197
0
39,433
L
Ah Muzen Cab
Dcas
Ah Muzen Cab
4,270
1,977
0
2,320
6,610
1,821
0
1,649
4,961
0
30,579
L
3,546
406
0
2,176
5,947
1,575
0
1,323
4,624
35,033
0
L
Tsukuyomi
KAMIZAMA69
Tsukuyomi
5,446
1,197
0
986
6,756
3,192
25
1,164
5,592
0
28,782
W
Poseidon
Kerio199
Poseidon
4,255
701
0
1,450
6,222
1,825
0
2,105
3,999
45,410
0
L
Ravana
RareK1nd
Ravana
4,789
1,482
0
1,156
7,165
2,495
0
1,929
5,236
0
27,608
W
Baron Samedi
WigglyBaker
Baron Samedi
6,541
1,359
841
3,029
8,199
2,260
40
2,556
5,609
24,416
257
W
Arachne
ismaelsd6666
Arachne
3,961
3,184
0
4,209
8,360
2,657
372
503
7,845
0
36,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,008
Gold Earned
34,532
279
Minions Killed
415
0
Camps Cleared
0
1,095,571
Distance Traveled
1,133,811
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,743
522
34
3
0
232,791
0
W
Osiris
7,137
649
95
9
0
227,336
0
W
Danzaburou
7,328
666
90
8
0
235,706
0
L
Ah Muzen Cab
5,486
499
58
5
0
198,723
0
L
Scylla
6,690
608
78
7
0
199,044
3
L
Tsukuyomi
5,660
515
53
5
0
228,180
1
W
Poseidon
7,344
668
99
9
0
221,285
7
L
Ravana
5,429
494
56
5
0
236,833
4
W
Baron Samedi
5,445
495
44
4
0
197,214
0
W
Arachne
7,278
662
87
8
0
252,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role