Player Matchup

Cthulhu
Cthulhu
AstroMark2
Cthulhu
Level 9
God Stats
2W - 10L
1,500 SR
Queue Stats
79W - 61L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
AstroMarkk
Aphrodite
Level 118
God Stats
31W - 24L
1,500 SR
Queue Stats
357W - 354L
1,500 Elo+
Party 3
Vulcan
Vulcan
JorgexDLol19
Vulcan
Level 32
God Stats
7W - 3L
1,759 SR
Queue Stats
42W - 41L
1,448 Elo+
Party 1
Shiva
Shiva
MasterPony10
Shiva
Level 72
God Stats
0W - 2L
1,463 SR
Queue Stats
176W - 167L
1,538 Elo+
Party 1
Bastet
Bastet
Ripti
Bastet
Level 153
God Stats
3W - 2L
1,834 SR
Queue Stats
138W - 106L
1,566 Elo+
Party 1
Team Averages
Level 77
1,611 SR
1,510 Elo+

VS

Team Averages
Level 78
1,417 SR
1,547 Elo+
Yemoja
Yemoja
 
Yemoja
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Crimed
Mercury
Level 118
God Stats
5W - 1L
1,253 SR
Queue Stats
138W - 84L
1,687 Elo+
Party 2
Merlin
Merlin
Ohweepingwillow
Merlin
Level 45
God Stats
1W - 2L
1,331 SR
Queue Stats
150W - 181L
1,472 Elo+
Solo
Hachiman
Hachiman
Ulmarieth
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
miles2005
Zhong Kui
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
245W - 202L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AstroMark2
Cthulhu
14
0 / 3 / 4
9,650
371
6,472
24,627
27,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Aphrodite
AstroMarkk
Aphrodite
15
1 / 6 / 4
9,574
368
13,465
20,339
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
18
5 / 9 / 7
12,566
483
17,010
18,958
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 4 / 5
12,514
481
23,861
31,565
32,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Ripti
Bastet
20
4 / 5 / 2
12,679
488
11,205
21,900
9,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 14
12,820
493
8,156
22,273
23,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Crimed
Mercury
20
21 / 3 / 1
16,882
649
37,601
25,092
11,519
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
1 / 7 / 9
13,302
512
10,235
17,153
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Ulmarieth
Hachiman
20
1 / 1 / 5
13,041
502
10,566
21,276
7,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
miles2005
Zhong Kui
18
3 / 7 / 9
13,052
502
20,225
23,420
32,462
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
65
19
Kills
27
27
Deaths
19
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
14
8
L
Cthulhu
AstroMark2
Cthulhu
0
3
4
0.67
L
Aphrodite
AstroMarkk
Aphrodite
1
6
4
0.5
W
Mercury
Crimed
Mercury
21
3
1
7.17
L
Vulcan
5
9
7
0.94
L
9
4
5
2.88
W
1
7
9
0.79
L
Bastet
Ripti
Bastet
4
5
2
1
W
Hachiman
Ulmarieth
Hachiman
1
1
5
3.5
W
Zhong Kui
miles2005
Zhong Kui
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,013
Damage
86,783
117,389
Taken
109,214
86,050
Mitigated
81,611
42,462
Healing
41,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
8,156
1,652
9,718
7,375
22,273
23,711
841
8,886
12,576
33,558
2,243
L
Cthulhu
AstroMark2
Cthulhu
6,472
549
410
4,099
24,627
27,530
64
7,093
17,150
22,740
0
L
Aphrodite
AstroMarkk
Aphrodite
13,465
406
8,196
9,836
20,339
9,069
88
8,883
11,247
55,299
0
W
Mercury
Crimed
Mercury
37,601
25,997
0
5,575
25,092
11,519
5,326
7,503
16,864
0
172,343
L
Vulcan
17,010
4,452
0
1,984
18,958
7,488
2,137
4,923
13,601
85,323
0
L
23,861
3,281
826
9,049
31,565
32,187
231
11,373
20,192
6,108
59,984
W
10,235
476
381
4,084
17,153
6,601
1,240
5,591
11,348
97,779
0
L
Bastet
Ripti
Bastet
11,205
1,869
0
8,062
21,900
9,776
0
6,091
15,809
0
113,500
W
Hachiman
Ulmarieth
Hachiman
10,566
4,756
2
8,167
21,276
7,318
3,845
10,000
10,889
0
106,105
W
Zhong Kui
miles2005
Zhong Kui
20,225
3,380
0
6,190
23,420
32,462
898
8,157
14,399
75,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,983
Gold Earned
69,097
537
Minions Killed
667
0
Camps Cleared
0
2,480,869
Distance Traveled
2,377,540
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,820
493
43
2
0
496,454
7
L
Cthulhu
9,650
371
36
1
0
523,593
1
L
Aphrodite
9,574
368
96
4
0
468,401
3
W
Mercury
16,882
649
182
7
0
571,774
1
L
Vulcan
12,566
483
144
6
0
452,968
0
L
Shiva
12,514
481
101
4
0
503,159
5
W
Merlin
13,302
512
164
6
0
472,393
1
L
Bastet
12,679
488
160
6
0
532,748
0
W
Hachiman
13,041
502
153
6
0
447,576
0
W
Zhong Kui
13,052
502
125
5
0
389,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role