Player Matchup

Zeus
Zeus
MrMufaza
Zeus
Level 69
God Stats
4W - 5L
1,436 SR
Queue Stats
10W - 19L
1,181 Elo+
Party 2
Hercules
Hercules
Shepherd Boi383
Hercules
Level 46
God Stats
3W - 5L
1,328 SR
Queue Stats
7W - 13L
1,198 Elo+
Party 2
Ares
Ares
kjconn
Ares
Level 80
God Stats
4W - 3L
1,487 SR
Queue Stats
16W - 34L
1,035 Elo+
Party 2
Chiron
Chiron
leviathon77
Chiron
Level 82
God Stats
2W - 6L
1,568 SR
Queue Stats
19W - 38L
1,224 Elo+
Party 2
Arachne
Arachne
lilbulldog2572
Arachne
Level 86
God Stats
32W - 24L
1,529 SR
Queue Stats
188W - 190L
1,426 Elo+
Solo
Team Averages
Level 73
1,469 SR
1,213 Elo+

VS

Team Averages
Level 82
1,640 SR
1,454 Elo+
Izanami
Izanami
ClayttDawgg
Izanami
Level 67
God Stats
3W - 1L
1,770 SR
Queue Stats
44W - 34L
1,563 Elo+
Party 1
Chaac
Chaac
FootySleeper
Chaac
Level 101
God Stats
16W - 17L
1,690 SR
Queue Stats
143W - 122L
1,563 Elo+
Party 1
Ra
Ra
PickinBoogerz
Ra
Level 76
God Stats
3W - 5L
1,720 SR
Queue Stats
337W - 364L
1,436 Elo+
Solo
Poseidon
Poseidon
julioguerrero14j
Poseidon
Level 45
God Stats
16W - 15L
1,489 SR
Queue Stats
344W - 409L
1,353 Elo+
Party 3
Thanatos
Thanatos
xThePunisher17x
Thanatos
Level 123
God Stats
13W - 16L
1,530 SR
Queue Stats
653W - 751L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 7 / 13
15,684
581
30,296
23,846
9,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
19
1 / 4 / 8
12,990
481
5,301
29,463
23,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ares
kjconn
Ares
20
13 / 2 / 14
15,708
582
17,216
23,523
30,318
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
20
11 / 4 / 11
14,614
541
27,776
24,300
10,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 4 / 6
17,475
647
19,311
26,746
9,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClayttDawgg
Izanami
18
1 / 12 / 4
12,014
445
12,185
23,779
6,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 11 / 5
11,750
435
14,786
29,988
37,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 13 / 0
12,892
477
11,579
23,671
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 8 / 2
14,536
538
21,115
19,944
10,372
Thanatos
20
10 / 10 / 3
14,686
544
15,121
24,637
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
54
Kills
20
21
Deaths
54
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
ClayttDawgg
Izanami
1
12
4
0.25
L
2
11
5
0.41
W
Zeus
13
7
13
2.79
L
4
13
0
0.31
W
Hercules
1
4
8
1.25
L
3
8
2
0.5
W
Ares
kjconn
Ares
13
2
14
10
W
Chiron
11
4
11
4.13
W
16
4
6
4.75
L
Thanatos
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,900
Damage
74,786
127,878
Taken
122,019
83,890
Mitigated
71,235
44,941
Healing
30,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ClayttDawgg
Izanami
12,185
8,361
101
4,315
23,779
6,762
2,973
9,744
14,035
0
74,448
L
14,786
3,757
423
5,037
29,988
37,105
348
11,073
18,915
5,619
62,477
W
Zeus
30,296
3,555
0
6,114
23,846
9,947
3,367
5,892
17,590
116,402
0
L
11,579
336
509
4,114
23,671
7,885
0
12,294
11,377
80,796
0
W
Hercules
5,301
924
0
7,806
29,463
23,909
2,755
13,599
15,731
0
57,413
L
21,115
4,300
0
5,719
19,944
10,372
4,504
5,395
14,549
102,796
0
W
Ares
kjconn
Ares
17,216
960
721
8,267
23,523
30,318
163
2,932
20,477
73,729
0
W
Chiron
27,776
15,070
1,370
7,339
24,300
10,220
5,620
3,720
20,282
0
120,076
W
19,311
13,889
269
13,055
26,746
9,496
758
9,199
17,311
0
146,809
L
Thanatos
15,121
5,191
0
9,991
24,637
9,111
0
9,006
15,631
0
73,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,471
Gold Earned
65,878
643
Minions Killed
634
0
Camps Cleared
0
2,601,850
Distance Traveled
2,177,917
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,014
445
127
5
0
450,547
0
L
Chaac
11,750
435
84
3
0
420,885
0
W
Zeus
15,684
581
132
5
0
465,042
3
L
Ra
12,892
477
139
5
0
447,506
0
W
Hercules
12,990
481
87
3
0
504,327
8
L
Poseidon
14,536
538
180
7
0
395,193
15
W
Ares
15,708
582
83
3
0
509,086
6
W
Chiron
14,614
541
137
5
0
474,047
3
W
Arachne
17,475
647
204
8
0
649,348
2
L
Thanatos
14,686
544
104
4
0
463,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role