Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
HEADHUNTER20
Hades
Level 128
God Stats
2W - 1L
1,735 SR
Queue Stats
187W - 203L
1,489 Elo+
Party 1
Serqet
Serqet
Sammyboy416
Serqet
Level 86
God Stats
2W - 3L
1,496 SR
Queue Stats
18W - 21L
1,461 Elo+
Party 4
Charybdis
Charybdis
SolxLunaR
Charybdis
Level 66
God Stats
0W - 2L
1,455 SR
Queue Stats
10W - 15L
1,514 Elo+
Party 4
Amaterasu
Amaterasu
clobberinjjjjj
Amaterasu
Level 130
God Stats
2W - 2L
1,479 SR
Queue Stats
40W - 38L
1,517 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,496 Elo+

VS

Team Averages
Level 135
1,591 SR
1,491 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
Level 157
God Stats
6W - 0L
1,913 SR
Queue Stats
74W - 70L
1,520 Elo+
Party 3
Izanami
Izanami
Snyren
Izanami
Level 107
God Stats
1W - 2L
1,310 SR
Queue Stats
133W - 149L
1,410 Elo+
Party 2
Thanatos
Thanatos
Zire
Thanatos
Level 104
God Stats
3W - 1L
1,701 SR
Queue Stats
17W - 23L
1,505 Elo+
Party 2
Chaac
Chaac
phannahh
Chaac
Level 146
God Stats
24W - 23L
1,529 SR
Queue Stats
148W - 146L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 2 / 7
7,947
722
8,918
6,602
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 3 / 3
8,247
750
8,059
9,799
5,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
13
0 / 5 / 2
7,244
659
1,876
8,957
3,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
SolxLunaR
Charybdis
14
4 / 3 / 1
8,163
742
8,544
7,701
2,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
clobberinjjjjj
Amaterasu
13
0 / 2 / 6
7,326
666
2,031
9,606
8,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 2 / 9
9,152
832
14,325
5,874
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
14
0 / 1 / 11
8,380
762
1,948
11,345
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Snyren
Izanami
17
5 / 0 / 7
9,592
872
5,410
4,249
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Zire
Thanatos
16
3 / 1 / 5
8,741
795
3,665
4,520
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
phannahh
Chaac
14
2 / 3 / 8
8,415
765
9,218
14,798
10,278
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
7
Kills
15
15
Deaths
7
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
7
1.75
W
Hera
 
Hera
5
2
9
4.75
W
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
0
1
11
5.5
L
3
3
3
1.5
L
Serqet
0
5
2
0.2
W
Izanami
Snyren
Izanami
5
0
7
8.5
L
Charybdis
SolxLunaR
Charybdis
4
3
1
1.5
W
Thanatos
Zire
Thanatos
3
1
5
5.5
L
Amaterasu
clobberinjjjjj
Amaterasu
0
2
6
1.5
W
Chaac
phannahh
Chaac
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
34,566
42,665
Taken
40,786
22,485
Mitigated
26,946
9,579
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,918
2,789
0
2,040
6,602
2,528
825
2,747
3,855
34,280
3,193
W
Hera
 
Hera
14,325
1,956
0
801
5,874
2,314
524
1,444
4,430
34,374
0
W
Kumbhakarna
CHILLIN_N_SC
Kumbhakarna
1,948
406
0
3,171
11,345
10,448
0
4,913
6,114
3,384
0
L
8,059
1,012
552
2,966
9,799
5,664
431
5,217
4,582
24,589
0
L
Serqet
1,876
94
0
420
8,957
3,070
0
3,649
5,308
0
6,144
W
Izanami
Snyren
Izanami
5,410
2,930
0
529
4,249
1,826
3,893
1,435
2,814
0
44,671
L
Charybdis
SolxLunaR
Charybdis
8,544
4,419
0
873
7,701
2,893
494
2,794
4,907
0
30,432
W
Thanatos
Zire
Thanatos
3,665
653
0
4,390
4,520
2,080
1,021
2,289
2,231
0
23,512
L
Amaterasu
clobberinjjjjj
Amaterasu
2,031
428
414
2,314
9,606
8,330
240
1,866
7,740
0
9,639
W
Chaac
phannahh
Chaac
9,218
606
0
5,267
14,798
10,278
114
6,095
8,499
0
20,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,927
Gold Earned
44,280
185
Minions Killed
218
0
Camps Cleared
0
1,024,959
Distance Traveled
1,134,040
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,947
722
58
5
0
223,930
1
W
Hera
9,152
832
51
5
0
215,539
0
W
Kumbhakarna
8,380
762
0
0
0
235,524
3
L
Hades
8,247
750
48
4
0
201,395
1
L
Serqet
7,244
659
14
1
0
200,022
0
W
Izanami
9,592
872
99
9
0
212,155
0
L
Charybdis
8,163
742
42
4
0
213,857
4
W
Thanatos
8,741
795
40
4
0
248,769
1
L
Amaterasu
7,326
666
23
2
0
185,755
1
W
Chaac
8,415
765
28
3
0
222,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role