Player Matchup

Neith
Neith
Jax MKL
Neith
Level 157
God Stats
6W - 2L
1,787 SR
Queue Stats
109W - 87L
1,534 Elo+
Party 1
Merlin
Merlin
Raiden MKL
Merlin
Level 160
God Stats
26W - 15L
1,623 SR
Queue Stats
396W - 333L
1,543 Elo+
Party 1
Odin
Odin
Scorpion MKL904
Odin
Level 63
God Stats
5W - 1L
1,315 SR
Queue Stats
325W - 282L
1,556 Elo+
Party 1
Athena
Athena
Skarlet MKL
Athena
Level 139
God Stats
28W - 26L
1,546 SR
Queue Stats
57W - 45L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
abraham225
Hou Yi
Level 128
God Stats
4W - 5L
1,728 SR
Queue Stats
78W - 69L
1,591 Elo+
Solo
Team Averages
Level 129
1,600 SR
1,556 Elo+

VS

Team Averages
Level 107
1,551 SR
1,503 Elo+
Tsukuyomi
Tsukuyomi
BigDaddySherm
Tsukuyomi
Level 124
God Stats
11W - 2L
1,671 SR
Queue Stats
86W - 90L
1,474 Elo+
Party 3
Neith
Neith
CaptainMick
Neith
Level 29
God Stats
60W - 52L
1,585 SR
Queue Stats
61W - 53L
1,544 Elo+
Party 2
Zeus
Zeus
Grøøm
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 34L
1,514 Elo+
Party 2
Odin
Odin
ItsMeRainbow
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,533 Elo+
Party 2
Gilgamesh
Gilgamesh
RunsWithSkizerz
Gilgamesh
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 73L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jax MKL
Neith
14
4 / 0 / 6
7,670
767
4,208
5,084
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Raiden MKL
Merlin
15
4 / 2 / 7
8,283
828
11,275
6,017
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 6
7,362
736
4,206
6,248
6,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
13
1 / 1 / 11
7,057
706
4,381
5,774
4,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
abraham225
Hou Yi
14
4 / 0 / 8
7,655
766
6,543
4,088
1,412
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDaddySherm
Tsukuyomi
14
0 / 5 / 1
7,258
726
4,777
9,863
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,295
730
5,971
6,895
2,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
Grøøm
Zeus
11
1 / 1 / 2
6,438
644
3,672
3,559
929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 0
6,813
681
2,947
8,418
6,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
RunsWithSkizerz
Gilgamesh
12
1 / 5 / 3
6,969
697
3,589
9,807
3,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
16
Kills
4
4
Deaths
16
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigDaddySherm
Tsukuyomi
0
5
1
0.1
L
1
2
2
1
L
Zeus
Grøøm
Zeus
1
1
2
2
L
1
3
0
0.33
W
Neith
Jax MKL
Neith
4
0
6
7
W
Merlin
Raiden MKL
Merlin
4
2
7
3.75
L
Gilgamesh
RunsWithSkizerz
Gilgamesh
1
5
3
0.5
W
3
1
6
6
W
Athena
1
1
11
6.5
W
Hou Yi
abraham225
Hou Yi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
20,956
27,211
Taken
38,542
17,289
Mitigated
16,391
7,353
Healing
5,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigDaddySherm
Tsukuyomi
4,777
1,412
0
1,819
9,863
2,754
0
4,729
5,045
0
28,400
L
5,971
1,621
160
894
6,895
2,277
0
2,642
4,132
0
23,118
L
Zeus
Grøøm
Zeus
3,672
420
0
692
3,559
929
0
1,419
2,140
8,592
0
L
2,947
432
0
541
8,418
6,771
0
2,346
5,923
0
9,405
W
Neith
Jax MKL
Neith
4,208
1,231
0
1,992
5,084
2,033
1,236
585
4,465
0
21,078
W
Merlin
Raiden MKL
Merlin
11,275
99
0
1,554
6,017
2,256
55
837
5,092
38,238
0
L
Gilgamesh
RunsWithSkizerz
Gilgamesh
3,589
607
544
869
9,807
3,660
0
4,086
5,590
0
9,138
W
4,206
397
0
1,723
6,248
6,660
32
1,024
5,214
56
14,638
W
Athena
4,381
445
0
1,186
5,774
4,928
0
682
4,994
8,261
0
W
Hou Yi
abraham225
Hou Yi
6,543
3,007
0
898
4,088
1,412
999
264
3,774
0
16,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
34,773
172
Minions Killed
143
0
Camps Cleared
0
962,103
Distance Traveled
847,732
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,258
726
63
6
0
202,034
0
L
Neith
7,295
730
45
5
0
171,092
0
L
Zeus
6,438
644
14
1
0
81,933
0
L
Odin
6,813
681
13
1
0
207,135
2
W
Neith
7,670
767
37
4
0
184,465
0
W
Merlin
8,283
828
67
7
0
179,159
5
L
Gilgamesh
6,969
697
8
1
0
185,538
1
W
Odin
7,362
736
26
3
0
201,750
5
W
Athena
7,057
706
8
1
0
199,273
0
W
Hou Yi
7,655
766
34
3
0
197,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role