Player Matchup

Izanami
Izanami
DesiredDeath112
Izanami
Level 45
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 9L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
ICECOLDdemon700
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Myowi
Gilgamesh
Level 88
God Stats
1W - 2L
1,426 SR
Queue Stats
4W - 9L
1,240 Elo+
Party 1
Team Averages
Level 45
1,495 SR
1,408 Elo+

VS

Team Averages
Level 53
1,336 SR
1,331 Elo+
Gilgamesh
Gilgamesh
DaggerPhobiaaa
Gilgamesh
Level 60
God Stats
7W - 7L
1,248 SR
Queue Stats
63W - 63L
1,421 Elo+
Solo
Bastet
Bastet
Dkota92
Bastet
Level 16
God Stats
7W - 8L
1,428 SR
Queue Stats
55W - 74L
1,282 Elo+
Party 2
Nox
Nox
JoeRogansSak
Nox
Level 84
God Stats
16W - 27L
1,333 SR
Queue Stats
139W - 215L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 4
10,411
694
7,715
18,314
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
2 / 16 / 4
9,746
650
7,638
17,865
4,899
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Myowi
Gilgamesh
14
5 / 9 / 1
11,002
733
12,071
20,516
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DaggerPhobiaaa
Gilgamesh
15
5 / 6 / 22
11,078
739
15,344
18,155
12,004
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Dkota92
Bastet
18
23 / 1 / 11
13,980
932
22,164
12,170
5,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
9 / 2 / 26
12,821
855
15,296
10,996
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
96
9
Kills
37
37
Deaths
9
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DaggerPhobiaaa
Gilgamesh
5
6
22
2.67
L
2
12
4
0.33
W
Bastet
Dkota92
Bastet
23
1
11
28.5
L
Kukulkan
2
16
4
0.25
W
9
2
26
11
L
Gilgamesh
Myowi
Gilgamesh
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,424
Damage
52,804
56,695
Taken
41,321
27,879
Mitigated
21,960
5,299
Healing
14,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DaggerPhobiaaa
Gilgamesh
15,344
4,026
133
4,893
18,155
12,004
526
4,882
13,273
8,400
34,219
L
7,715
5,094
100
1,454
18,314
4,941
0
5,122
12,870
0
33,508
W
Bastet
Dkota92
Bastet
22,164
6,463
563
6,140
12,170
5,206
1,395
4,042
8,128
0
53,568
L
Kukulkan
7,638
2,016
534
299
17,865
4,899
11
5,165
12,502
14,800
0
W
15,296
986
613
1,839
10,996
4,750
913
2,263
8,733
41,770
0
L
Gilgamesh
Myowi
Gilgamesh
12,071
2,639
91
2,821
20,516
18,039
0
7,217
12,993
7,851
21,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,159
Gold Earned
37,879
133
Minions Killed
163
5
Camps Cleared
7
612,631
Distance Traveled
860,860
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,078
739
46
3
3
265,272
1
L
Izanami
10,411
694
67
4
2
191,574
0
W
Bastet
13,980
932
55
4
4
329,657
0
L
Kukulkan
9,746
650
27
2
0
172,962
0
W
Nox
12,821
855
62
4
0
265,931
0
L
Gilgamesh
11,002
733
39
3
3
248,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role