Player Matchup

Cthulhu
Cthulhu
JackNessy
Cthulhu
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 42L
1,607 Elo+
Party 2
Nu Wa
Nu Wa
Lilxhery
Nu Wa
Level 36
God Stats
2W - 0L
1,446 SR
Queue Stats
13W - 4L
1,733 Elo+
Solo
Danzaburou
Danzaburou
Momsnudistbaby
Danzaburou
Level 108
God Stats
4W - 4L
1,742 SR
Queue Stats
37W - 29L
1,682 Elo+
Party 2
Gilgamesh
Gilgamesh
Zority2020
Gilgamesh
Level 48
God Stats
5W - 6L
1,635 SR
Queue Stats
11W - 11L
1,543 Elo+
Party 2
Loki
Loki
mossanator154
Loki
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,588 Elo+
Party 2
Team Averages
Level 74
1,565 SR
1,631 Elo+

VS

Team Averages
Level 65
1,568 SR
1,538 Elo+
Ne Zha
Ne Zha
DecembersAmyth
Ne Zha
Level 77
God Stats
6W - 7L
1,489 SR
Queue Stats
33W - 39L
1,486 Elo+
Party 1
Janus
Janus
Mishutka265
Janus
Level 146
God Stats
2W - 3L
1,330 SR
Queue Stats
528W - 597L
1,498 Elo+
Solo
Artemis
Artemis
TrippyDomo
Artemis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,769 Elo+
Solo
King Arthur
King Arthur
Weeklyjose 55
King Arthur
Level 35
God Stats
4W - 2L
1,804 SR
Queue Stats
163W - 190L
1,439 Elo+
Party 1
Hera
Hera
Wrxthh
Hera
Level 42
God Stats
5W - 3L
1,718 SR
Queue Stats
59W - 71L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JackNessy
Cthulhu
19
5 / 1 / 18
12,109
807
15,636
16,370
20,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
Lilxhery
Nu Wa
20
8 / 1 / 18
13,747
916
21,433
11,344
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Momsnudistbaby
Danzaburou
20
5 / 5 / 7
13,139
876
9,181
17,886
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Zority2020
Gilgamesh
19
8 / 1 / 16
12,380
825
11,907
14,010
7,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
7 / 2 / 12
12,040
803
10,900
10,757
4,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 9 / 2
10,943
730
10,123
20,286
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 4
10,280
685
10,483
13,574
4,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artemis
TrippyDomo
Artemis
16
0 / 11 / 2
9,586
639
6,783
16,057
5,037
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Weeklyjose 55
King Arthur
15
0 / 4 / 3
9,941
663
6,291
18,990
19,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
Wrxthh
Hera
19
5 / 5 / 2
11,493
766
10,846
13,600
4,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
33
Kills
10
10
Deaths
33
71
Assists
13
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
W
Cthulhu
JackNessy
Cthulhu
5
1
18
14
W
Nu Wa
Lilxhery
Nu Wa
8
1
18
17
L
1
4
4
0.75
W
Danzaburou
Momsnudistbaby
Danzaburou
5
5
7
1.7
L
Artemis
TrippyDomo
Artemis
0
11
2
0.09
L
King Arthur
Weeklyjose 55
King Arthur
0
4
3
0.38
L
Hera
Wrxthh
Hera
5
5
2
1.2
W
Gilgamesh
Zority2020
Gilgamesh
8
1
16
16
W
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,057
Damage
44,526
70,367
Taken
82,507
46,418
Mitigated
40,756
16,772
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,123
2,015
0
5,871
20,286
7,261
0
9,589
10,579
0
45,107
W
Cthulhu
JackNessy
Cthulhu
15,636
1,182
1,571
2,769
16,370
20,842
127
4,950
11,209
39,150
0
W
Nu Wa
Lilxhery
Nu Wa
21,433
5,242
677
3,550
11,344
4,975
2,820
4,562
6,664
71,603
0
L
10,483
1,016
0
0
13,574
4,174
0
5,152
8,235
42,742
0
W
Danzaburou
Momsnudistbaby
Danzaburou
9,181
3,519
0
4,683
17,886
8,133
4,254
4,993
12,707
0
65,122
L
Artemis
TrippyDomo
Artemis
6,783
1,747
0
990
16,057
5,037
0
5,953
9,943
0
28,122
L
King Arthur
Weeklyjose 55
King Arthur
6,291
879
75
451
18,990
19,614
0
9,198
9,283
0
29,506
L
Hera
Wrxthh
Hera
10,846
1,525
160
1,487
13,600
4,670
29
6,535
6,875
43,970
0
W
Gilgamesh
Zority2020
Gilgamesh
11,907
1,830
366
1,689
14,010
7,755
3,240
4,872
6,984
0
35,889
W
10,900
1,691
0
1,467
10,757
4,713
1,387
1,249
9,424
0
24,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,415
Gold Earned
52,243
323
Minions Killed
248
0
Camps Cleared
0
1,679,088
Distance Traveled
1,432,829
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,943
730
29
2
0
289,294
0
W
Cthulhu
12,109
807
52
3
0
378,423
1
W
Nu Wa
13,747
916
114
8
0
303,441
3
L
Janus
10,280
685
57
4
0
294,695
2
W
Danzaburou
13,139
876
91
6
0
281,436
0
L
Artemis
9,586
639
40
3
0
227,880
0
L
King Arthur
9,941
663
40
3
0
326,676
0
L
Hera
11,493
766
82
5
0
294,284
0
W
Gilgamesh
12,380
825
43
3
0
354,058
2
W
Loki
12,040
803
23
2
0
361,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role