Player Matchup

Mercury
Mercury
IFUJOEUKNOW
Mercury
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 45L
1,510 Elo+
Party 1
Fafnir
Fafnir
ROB THE COB
Fafnir
Level 125
God Stats
51W - 32L
1,636 SR
Queue Stats
386W - 371L
1,541 Elo+
Solo
Cupid
Cupid
TheNewBowsr
Cupid
Level 128
God Stats
4W - 1L
1,813 SR
Queue Stats
394W - 366L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
Topillo2002
Sun Wukong
Level 113
God Stats
4W - 5L
1,480 SR
Queue Stats
209W - 207L
1,586 Elo+
Solo
Merlin
Merlin
liraSP13
Merlin
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 109L
1,531 Elo+
Party 1
Team Averages
Level 110
1,586 SR
1,537 Elo+

VS

Team Averages
Level 106
1,635 SR
1,572 Elo+
Persephone
Persephone
Darkboad
Persephone
Level 141
God Stats
28W - 26L
1,548 SR
Queue Stats
134W - 125L
1,559 Elo+
Solo
Izanami
Izanami
Jolt
Izanami
Level 87
God Stats
74W - 45L
1,720 SR
Queue Stats
243W - 177L
1,654 Elo+
Party 2
Ravana
Ravana
Pacifist419
Ravana
Level 104
God Stats
8W - 9L
1,529 SR
Queue Stats
152W - 158L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
ShoeStir
Gilgamesh
Level 111
God Stats
46W - 33L
1,785 SR
Queue Stats
578W - 506L
1,596 Elo+
Party 2
Chaac
Chaac
Stevie4Short
Chaac
Level 86
God Stats
46W - 40L
1,594 SR
Queue Stats
95W - 110L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
IFUJOEUKNOW
Mercury
17
2 / 11 / 2
10,480
437
9,202
22,270
7,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
13
0 / 5 / 2
9,618
401
5,856
26,203
29,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
3 / 7 / 4
11,329
472
12,947
22,395
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
Topillo2002
Sun Wukong
20
1 / 3 / 2
13,374
557
12,572
23,954
29,745
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
liraSP13
Merlin
19
2 / 8 / 2
12,266
511
10,752
16,913
5,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Darkboad
Persephone
20
11 / 1 / 9
15,058
627
28,130
10,050
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Jolt
Izanami
20
3 / 4 / 10
13,726
572
10,257
17,340
7,210
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
20
12 / 1 / 7
14,653
611
11,155
11,797
6,349
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ShoeStir
Gilgamesh
17
4 / 3 / 10
12,476
520
17,374
26,332
23,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

20
4 / 0 / 1
15,183
633
18,328
23,627
21,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
8
Kills
34
34
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Persephone
Darkboad
Persephone
11
1
9
15.5
L
Mercury
IFUJOEUKNOW
Mercury
2
11
2
0.27
W
Izanami
Jolt
Izanami
3
4
10
2
W
Ravana
12
1
7
15.5
L
Fafnir
0
5
2
0.2
W
Gilgamesh
ShoeStir
Gilgamesh
4
3
10
3
W
4
0
1
4.5
L
3
7
4
0.71
L
Sun Wukong
Topillo2002
Sun Wukong
1
3
2
0.67
L
Merlin
liraSP13
Merlin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,329
Damage
85,244
111,735
Taken
89,146
78,771
Mitigated
62,775
31,670
Healing
37,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Darkboad
Persephone
28,130
659
125
3,236
10,050
4,408
1,442
2,916
7,133
109,959
0
L
Mercury
IFUJOEUKNOW
Mercury
9,202
3,195
0
5,073
22,270
7,176
0
4,436
17,834
0
71,772
W
Izanami
Jolt
Izanami
10,257
7,565
0
6,332
17,340
7,210
4,120
2,377
14,963
0
120,298
W
Ravana
11,155
4,297
0
2,069
11,797
6,349
2,016
3,295
8,092
0
112,045
L
Fafnir
5,856
1,204
581
4,791
26,203
29,877
4
9,722
16,481
26,375
0
W
Gilgamesh
ShoeStir
Gilgamesh
17,374
4,634
3,218
7,978
26,332
23,780
165
7,708
18,190
0
46,003
W
18,328
6,611
0
14,856
23,627
21,028
757
4,081
19,546
0
129,693
L
12,947
7,833
400
9,571
22,395
6,463
134
4,395
18,000
0
94,054
L
Sun Wukong
Topillo2002
Sun Wukong
12,572
3,692
0
8,425
23,954
29,745
320
2,156
21,798
0
111,460
L
Merlin
liraSP13
Merlin
10,752
443
287
2,542
16,913
5,510
0
7,421
9,492
96,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,067
Gold Earned
71,096
678
Minions Killed
764
0
Camps Cleared
0
2,209,959
Distance Traveled
2,401,797
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
15,058
627
163
7
0
504,495
4
L
Mercury
10,480
437
104
4
0
472,247
1
W
Izanami
13,726
572
177
7
0
417,135
2
W
Ravana
14,653
611
144
6
0
523,467
1
L
Fafnir
9,618
401
43
2
0
463,268
5
W
Gilgamesh
12,476
520
39
2
0
503,170
7
W
Chaac
15,183
633
241
10
0
453,530
7
L
Cupid
11,329
472
120
5
0
421,816
4
L
Sun Wukong
13,374
557
241
10
0
436,332
1
L
Merlin
12,266
511
170
7
0
416,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role