Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
DeathlyDraco
Bastet
Level 127
God Stats
0W - 2L
1,325 SR
Queue Stats
45W - 34L
1,529 Elo+
Party 1
Osiris
Osiris
Guudrich
Osiris
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,183 Elo+
Party 1
Nu Wa
Nu Wa
SniperHavicDc
Nu Wa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 91L
1,510 Elo+
Solo
Charybdis
Charybdis
blazek1ller
Charybdis
Level 39
God Stats
9W - 12L
1,372 SR
Queue Stats
103W - 127L
1,507 Elo+
Solo
Team Averages
Level 45
1,439 SR
1,446 Elo+

VS

Team Averages
Level 63
1,560 SR
1,513 Elo+
Da Ji
Da Ji
 
Da Ji
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CanofCocaCola
Baron Samedi
Level 143
God Stats
4W - 7L
1,500 SR
Queue Stats
188W - 179L
1,528 Elo+
Party 2
Discordia
Discordia
Cinnamonsin72
Discordia
Level 41
God Stats
26W - 19L
1,649 SR
Queue Stats
111W - 119L
1,524 Elo+
Party 2
Horus
Horus
Fluroso
Horus
Level 49
God Stats
3W - 2L
1,406 SR
Queue Stats
159W - 163L
1,489 Elo+
Party 3
Hou Yi
Hou Yi
Horroz
Hou Yi
Level 37
God Stats
30W - 19L
1,742 SR
Queue Stats
63W - 56L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
1 / 1 / 1
4,662
466
2,234
4,572
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
8
1 / 2 / 1
4,957
496
2,827
6,037
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Guudrich
Osiris
9
0 / 3 / 0
5,150
515
2,336
6,705
4,498
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 3 / 0
6,520
652
5,582
4,418
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
blazek1ller
Charybdis
5
1 / 2 / 0
4,230
423
2,206
6,176
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
6 / 1 / 1
6,332
633
4,980
7,759
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
CanofCocaCola
Baron Samedi
12
2 / 0 / 1
6,532
653
4,901
3,932
2,734
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Discordia
Cinnamonsin72
Discordia
10
0 / 3 / 3
5,642
564
765
3,226
796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Fluroso
Horus
8
1 / 2 / 1
5,111
511
2,134
7,132
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Horroz
Hou Yi
9
2 / 1 / 1
5,455
546
6,438
6,173
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
11
11
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
1
1.5
W
Da Ji
 
Da Ji
6
1
1
6.5
W
Baron Samedi
CanofCocaCola
Baron Samedi
2
0
1
2.5
W
Discordia
Cinnamonsin72
Discordia
0
3
3
0.5
L
Bastet
1
2
1
0.75
W
Horus
Fluroso
Horus
1
2
1
0.75
L
Osiris
Guudrich
Osiris
0
3
0
0
W
Hou Yi
Horroz
Hou Yi
2
1
1
2.5
L
4
3
0
1.33
L
Charybdis
blazek1ller
Charybdis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,185
Damage
19,218
27,908
Taken
28,222
10,924
Mitigated
10,725
7,187
Healing
11,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,234
741
233
443
4,572
2,980
0
472
4,100
5,403
0
W
Da Ji
 
Da Ji
4,980
1,690
0
3,144
7,759
2,263
0
1,985
5,774
0
28,469
W
Baron Samedi
CanofCocaCola
Baron Samedi
4,901
734
362
2,802
3,932
2,734
266
509
3,423
40,025
0
W
Discordia
Cinnamonsin72
Discordia
765
96
0
371
3,226
796
0
1,515
1,711
25,533
0
L
Bastet
2,827
606
0
2,780
6,037
1,492
0
1,068
4,969
0
22,690
W
Horus
Fluroso
Horus
2,134
811
378
1,924
7,132
3,286
0
2,174
4,958
0
13,590
L
Osiris
Guudrich
Osiris
2,336
659
0
1,872
6,705
4,498
0
3,545
3,160
0
25,170
W
Hou Yi
Horroz
Hou Yi
6,438
3,217
83
2,732
6,173
1,646
949
1,633
4,540
0
32,318
L
5,582
1,219
0
587
4,418
1,016
0
581
3,837
39,147
0
L
Charybdis
blazek1ller
Charybdis
2,206
956
0
1,272
6,176
938
0
0
6,176
0
14,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
29,072
218
Minions Killed
268
0
Camps Cleared
0
964,521
Distance Traveled
941,471
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,662
466
4
0
0
201,925
1
W
Da Ji
6,332
633
60
6
0
193,530
0
W
Baron Samedi
6,532
653
78
8
0
174,714
1
W
Discordia
5,642
564
49
5
0
183,608
0
L
Bastet
4,957
496
44
4
0
225,942
3
W
Horus
5,111
511
17
2
0
206,193
5
L
Osiris
5,150
515
56
6
0
190,051
1
W
Hou Yi
5,455
546
64
6
0
183,426
3
L
Nu Wa
6,520
652
85
9
0
186,025
3
L
Charybdis
4,230
423
29
3
0
160,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role