Player Matchup

Cabrakan
Cabrakan
Gold I
AlejandroCol71
Cabrakan
Gold I
Level 123
God Stats
2W - 3L
1,273 SR
Queue Stats
242W - 236L
1,564 MMR
Solo
Athena
Athena
Gold II
LSDweeb
Athena
Gold II
Level 144
God Stats
23W - 34L
1,466 SR
Queue Stats
335W - 341L
1,572 MMR
Party 2
Mulan
Mulan
Gold III
Rturkey
Mulan
Gold III
Level 108
God Stats
2W - 2L
1,333 SR
Queue Stats
65W - 65L
1,502 MMR
Party 2
Janus
Janus
Gold III
goodpopi
Janus
Gold III
Level 65
God Stats
5W - 7L
1,464 SR
Queue Stats
116W - 115L
1,512 MMR
Solo
Izanami
Izanami
Gold II
iBeKaizen
Izanami
Gold II
Level 129
God Stats
5W - 2L
1,554 SR
Queue Stats
120W - 122L
1,547 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,418 SR
1,539 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,563 SR
1,541 MMR
Khepri
Khepri
Gold V
CxmmxnxstHxppx
Khepri
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,543 MMR
Solo
Nu Wa
Nu Wa
Gold I
OfficialStevie
Nu Wa
Gold I
Level 129
God Stats
6W - 7L
1,628 SR
Queue Stats
641W - 638L
1,547 MMR
Solo
Thor
Thor
Bronze III
dominate2k
Thor
Bronze III
Level 36
God Stats
1W - 1L
1,499 SR
Queue Stats
12W - 14L
1,554 MMR
Party 1
Bellona
Bellona
Gold IV
weli48
Bellona
Gold IV
Level 155
God Stats
6W - 4L
1,780 SR
Queue Stats
36W - 39L
1,507 MMR
Solo
Cernunnos
Cernunnos
Bronze III
zercly
Cernunnos
Bronze III
Level 39
God Stats
6W - 3L
1,409 SR
Queue Stats
11W - 14L
1,554 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
7 / 3 / 7
9,551
597
14,286
13,704
7,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
LSDweeb
Athena
12
3 / 4 / 9
8,731
546
3,363
15,188
12,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Rturkey
Mulan
17
5 / 0 / 3
10,043
628
9,332
12,813
9,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
goodpopi
Janus
14
3 / 4 / 5
8,902
556
7,725
9,054
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
iBeKaizen
Izanami
14
4 / 3 / 5
8,956
560
6,918
11,013
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
CliodhnaAtlasArtio

VS

Bans
GilgameshBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 5
6,678
417
5,023
13,055
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
7 / 4 / 6
9,612
601
14,888
10,037
3,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 4
7,706
482
7,229
10,853
3,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
weli48
Bellona
14
2 / 5 / 1
8,653
541
7,848
14,101
11,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
zercly
Cernunnos
12
1 / 4 / 3
7,435
465
6,385
9,575
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
22
Kills
14
14
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
7
3
7
3.5
L
0
6
5
0.42
W
Athena
LSDweeb
Athena
3
4
9
1.88
L
7
4
6
2.5
W
Mulan
Rturkey
Mulan
5
0
3
6.5
L
4
3
4
2
W
Janus
goodpopi
Janus
3
4
5
1.38
W
Izanami
iBeKaizen
Izanami
4
3
5
2.17
L
Bellona
weli48
Bellona
2
5
1
0.5
L
Cernunnos
zercly
Cernunnos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,624
Damage
41,373
61,772
Taken
57,621
34,533
Mitigated
33,896
20,252
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
14,286
1,768
0
5,179
13,704
7,537
0
4,116
9,439
64,091
0
L
5,023
1,119
318
1,509
13,055
11,715
0
6,639
5,798
16,071
0
W
Athena
LSDweeb
Athena
3,363
1,023
656
2,582
15,188
12,066
26
6,492
8,441
12,518
4,585
L
14,888
2,278
0
1,377
10,037
3,949
0
7,698
2,339
63,433
0
W
Mulan
Rturkey
Mulan
9,332
2,608
0
8,422
12,813
9,758
662
2,025
10,682
1,328
71,130
L
7,229
1,392
0
220
10,853
3,734
0
5,612
5,101
0
48,823
W
Janus
goodpopi
Janus
7,725
363
0
775
9,054
2,212
318
3,398
5,503
57,553
0
W
Izanami
iBeKaizen
Izanami
6,918
4,556
0
2,638
11,013
2,960
700
3,139
7,796
0
69,028
L
Bellona
weli48
Bellona
7,848
2,811
0
2,276
14,101
11,853
0
2,819
11,282
0
55,516
L
Cernunnos
zercly
Cernunnos
6,385
2,336
0
2,554
9,575
2,645
0
2,783
6,649
0
51,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
40,084
483
Minions Killed
442
0
Camps Cleared
0
1,547,394
Distance Traveled
1,531,470
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,551
597
91
6
0
303,529
0
L
Khepri
6,678
417
24
2
0
302,277
4
W
Athena
8,731
546
23
1
0
316,872
3
L
Nu Wa
9,612
601
123
8
0
292,292
4
W
Mulan
10,043
628
146
9
0
317,598
3
L
Thor
7,706
482
73
5
0
346,943
2
W
Janus
8,902
556
106
7
0
307,364
8
W
Izanami
8,956
560
117
7
0
302,031
3
L
Bellona
8,653
541
132
8
0
323,813
2
L
Cernunnos
7,435
465
90
6
0
266,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role