Player Matchup

Anhur
Anhur
Awbii
Anhur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Conyerkillss
Gilgamesh
Level 81
God Stats
2W - 1L
1,282 SR
Queue Stats
54W - 59L
1,403 Elo+
Party 1
Ah Puch
Ah Puch
Ninja stlye
Ah Puch
Level 116
God Stats
42W - 33L
1,665 SR
Queue Stats
369W - 404L
1,413 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,431 Elo+

VS

Team Averages
Level 60
1,377 SR
1,390 Elo+
Vulcan
Vulcan
Inanimate4066
Vulcan
Level 46
God Stats
3W - 5L
1,351 SR
Queue Stats
13W - 21L
1,436 Elo+
Party 2
Ganesha
Ganesha
JustinTzu
Ganesha
Level 79
God Stats
0W - 1L
1,210 SR
Queue Stats
46W - 53L
1,408 Elo+
Solo
Shiva
Shiva
Robbo27i
Shiva
Level 55
God Stats
3W - 4L
1,571 SR
Queue Stats
14W - 29L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Awbii
Anhur
18
8 / 5 / 5
13,410
745
13,624
18,208
5,314
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Conyerkillss
Gilgamesh
17
3 / 6 / 11
12,361
687
11,411
20,183
13,905
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Ninja stlye
Ah Puch
17
5 / 2 / 8
12,682
705
14,702
9,572
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 6
12,175
676
21,134
8,869
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
JustinTzu
Ganesha
15
0 / 8 / 13
10,536
585
10,070
19,245
16,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shiva
Robbo27i
Shiva
16
6 / 5 / 6
11,992
666
7,126
18,251
24,505
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
16
Kills
13
13
Deaths
17
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
Awbii
Anhur
8
5
5
2.1
W
Gilgamesh
Conyerkillss
Gilgamesh
3
6
11
1.42
L
7
4
6
2.5
L
Ganesha
JustinTzu
Ganesha
0
8
13
0.81
W
Ah Puch
Ninja stlye
Ah Puch
5
2
8
4.5
L
Shiva
Robbo27i
Shiva
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,737
Damage
38,330
47,963
Taken
46,365
21,875
Mitigated
44,688
14,566
Healing
4,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Awbii
Anhur
13,624
7,391
713
7,831
18,208
5,314
1,860
12,732
4,855
0
70,597
W
Gilgamesh
Conyerkillss
Gilgamesh
11,411
2,425
276
1,649
20,183
13,905
366
11,077
8,393
3,554
32,263
L
21,134
10,852
0
305
8,869
3,355
650
3,217
5,652
53,019
0
L
Ganesha
JustinTzu
Ganesha
10,070
797
9
2,056
19,245
16,828
99
6,666
12,579
32,406
0
W
Ah Puch
Ninja stlye
Ah Puch
14,702
509
0
4,097
9,572
2,656
956
6,146
3,110
54,430
0
L
Shiva
Robbo27i
Shiva
7,126
872
210
1,882
18,251
24,505
554
6,193
12,058
0
27,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
34,703
235
Minions Killed
187
10
Camps Cleared
5
903,843
Distance Traveled
938,518
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,410
745
115
6
4
313,891
3
W
Gilgamesh
12,361
687
39
2
3
326,025
1
L
Vulcan
12,175
676
116
6
2
321,241
5
L
Ganesha
10,536
585
17
1
1
271,978
2
W
Ah Puch
12,682
705
81
5
3
263,927
3
L
Shiva
11,992
666
54
3
2
345,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role