Player Matchup

Kali
Kali
Hapsonprod99
Kali
Level 29
God Stats
6W - 6L
1,584 SR
Queue Stats
56W - 78L
1,374 Elo+
Party 1
Baron Samedi
Baron Samedi
lukedukeQc
Baron Samedi
Level 37
God Stats
48W - 62L
1,548 SR
Queue Stats
140W - 187L
1,379 Elo+
Party 1
Rama
Rama
notSkies
Rama
Level 89
God Stats
1W - 1L
1,742 SR
Queue Stats
7W - 1L
1,777 Elo+
Solo
Team Averages
Level 52
1,625 SR
1,510 Elo+

VS

Team Averages
Level 56
1,719 SR
1,649 Elo+
Bastet
Bastet
CoV19H1N1
Bastet
Level 36
God Stats
65W - 76L
1,517 SR
Queue Stats
156W - 169L
1,490 Elo+
Solo
Agni
Agni
ToxiCMiXuP
Agni
Level 5
God Stats
6W - 0L
1,951 SR
Queue Stats
239W - 174L
1,825 Elo+
Party 2
Gilgamesh
Gilgamesh
mojopojogames
Gilgamesh
Level 126
God Stats
13W - 10L
1,688 SR
Queue Stats
405W - 296L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
6,415
713
4,849
12,652
7,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
lukedukeQc
Baron Samedi
9
0 / 7 / 4
6,308
701
4,466
9,882
3,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
10
3 / 8 / 1
7,246
805
8,589
10,577
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoV19H1N1
Bastet
13
4 / 0 / 16
8,555
951
8,341
7,570
3,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
7 / 4 / 11
8,391
932
6,647
7,644
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
mojopojogames
Gilgamesh
13
11 / 1 / 10
9,278
1,031
13,744
11,107
7,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
22
22
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bastet
CoV19H1N1
Bastet
4
0
16
12
L
1
7
2
0.29
W
7
4
11
3.13
L
Baron Samedi
lukedukeQc
Baron Samedi
0
7
4
0.29
W
Gilgamesh
mojopojogames
Gilgamesh
11
1
10
16
L
Rama
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
28,732
33,111
Taken
26,321
13,785
Mitigated
13,751
6,630
Healing
7,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CoV19H1N1
Bastet
8,341
2,160
480
2,084
7,570
3,200
1,158
2,499
5,071
0
30,374
L
4,849
1,387
0
2,337
12,652
7,796
0
2,361
10,291
434
14,675
W
6,647
934
553
1,580
7,644
2,872
117
1,578
6,066
21,357
1,574
L
Baron Samedi
lukedukeQc
Baron Samedi
4,466
381
569
1,543
9,882
3,252
0
2,248
7,634
11,147
0
W
Gilgamesh
mojopojogames
Gilgamesh
13,744
5,002
277
2,192
11,107
7,679
917
1,287
9,820
4,189
25,739
L
Rama
8,589
7,129
0
2,181
10,577
2,737
179
3,048
7,529
0
18,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,969
Gold Earned
26,224
66
Minions Killed
102
2
Camps Cleared
6
437,468
Distance Traveled
572,258
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,555
951
37
4
1
205,139
1
L
Kali
6,415
713
15
2
1
139,429
3
W
Agni
8,391
932
33
4
4
162,502
1
L
Baron Samedi
6,308
701
23
3
1
149,615
2
W
Gilgamesh
9,278
1,031
32
4
1
204,617
2
L
Rama
7,246
805
28
3
0
148,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role