Player Matchup

Ares
Ares
Gutsup4
Ares
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 113L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
Phroot Snax
Xing Tian
Level 158
God Stats
2W - 0L
1,702 SR
Queue Stats
196W - 188L
1,526 Elo+
Party 3
Chiron
Chiron
mauricioolea03
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,331 Elo+
Party 2
Hades
Hades
renzodaniel17
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,259 Elo+
Party 2
Nox
Nox
zOptiMuslPriMe
Nox
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 156L
1,527 Elo+
Solo
Team Averages
Level 51
1,540 SR
1,422 Elo+

VS

Team Averages
Level 76
1,393 SR
1,536 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Bondrewd96
Tiamat
Level 28
God Stats
4W - 5L
1,185 SR
Queue Stats
158W - 148L
1,484 Elo+
Solo
Jormungandr
Jormungandr
PeachyPirat3
Jormungandr
Level 108
God Stats
5W - 4L
1,615 SR
Queue Stats
137W - 122L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
claythames17
Amaterasu
Level 147
God Stats
0W - 4L
1,167 SR
Queue Stats
158W - 145L
1,668 Elo+
Party 1
Ullr
Ullr
haloreacharound
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gutsup4
Ares
13
0 / 4 / 8
7,147
715
3,089
12,010
11,767
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xing Tian
Phroot Snax
Xing Tian
14
2 / 1 / 7
8,092
809
4,824
10,463
11,031
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 2 / 3
7,849
785
9,918
8,695
3,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 4
8,592
859
9,408
12,100
6,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 6
7,709
771
6,557
6,331
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
2 / 1 / 3
6,289
629
1,441
2,748
2,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tiamat
Bondrewd96
Tiamat
14
2 / 3 / 8
7,395
740
13,561
8,049
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
PeachyPirat3
Jormungandr
13
3 / 1 / 7
7,938
794
9,751
7,409
7,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
claythames17
Amaterasu
15
3 / 2 / 7
8,299
830
7,576
13,194
11,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 9
7,777
778
10,057
6,961
3,565
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
10
Kills
12
12
Deaths
10
28
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
1
3
3.5
L
Tiamat
Bondrewd96
Tiamat
2
3
8
2
W
Ares
Gutsup4
Ares
0
4
8
1
L
Jormungandr
PeachyPirat3
Jormungandr
3
1
7
6.5
W
Xing Tian
Phroot Snax
Xing Tian
2
1
7
5.5
L
Amaterasu
claythames17
Amaterasu
3
2
7
3.25
L
2
3
9
2.17
W
3
2
3
2.25
W
4
3
4
2
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,796
Damage
42,386
49,599
Taken
38,361
36,432
Mitigated
30,829
13,802
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,441
466
283
480
2,748
2,591
0
1,343
1,405
0
1,581
L
Tiamat
Bondrewd96
Tiamat
13,561
1,643
515
2,118
8,049
5,910
0
6,161
1,888
26,052
0
W
Ares
Gutsup4
Ares
3,089
537
0
978
12,010
11,767
385
6,537
5,473
6,960
0
L
Jormungandr
PeachyPirat3
Jormungandr
9,751
2,194
202
1,786
7,409
7,307
0
3,112
4,297
19,225
0
W
Xing Tian
Phroot Snax
Xing Tian
4,824
338
102
1,139
10,463
11,031
73
4,262
6,201
12,328
0
L
Amaterasu
claythames17
Amaterasu
7,576
2,905
2,024
7,377
13,194
11,456
0
7,524
5,670
0
13,286
L
10,057
2,826
507
408
6,961
3,565
82
5,738
1,223
0
23,801
W
9,918
4,673
1,833
3,457
8,695
3,812
281
3,694
5,001
0
19,730
W
9,408
1,838
503
3,750
12,100
6,792
713
5,733
6,367
18,555
0
W
6,557
903
823
1,217
6,331
3,030
172
3,086
3,245
19,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,389
Gold Earned
37,698
114
Minions Killed
92
0
Camps Cleared
0
943,814
Distance Traveled
862,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,289
629
2
0
0
84,226
0
L
Tiamat
7,395
740
20
2
0
170,390
0
W
Ares
7,147
715
20
2
0
179,515
0
L
Jormungandr
7,938
794
19
2
0
181,897
0
W
Xing Tian
8,092
809
16
2
0
207,755
1
L
Amaterasu
8,299
830
12
1
0
228,437
2
L
Ullr
7,777
778
39
4
0
197,734
0
W
Chiron
7,849
785
27
3
0
187,345
0
W
Hades
8,592
859
19
2
0
175,852
0
W
Nox
7,709
771
32
3
0
193,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role