Player Matchup

Izanami
Izanami
CaptainRynerd
Izanami
Level 141
God Stats
44W - 41L
1,586 SR
Queue Stats
422W - 388L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
Foiorn23
Zhong Kui
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 79L
1,539 Elo+
Party 1
Horus
Horus
HoboGeorge90
Horus
Level 142
God Stats
132W - 70L
1,735 SR
Queue Stats
347W - 317L
1,540 Elo+
Party 1
Team Averages
Level 125
1,607 SR
1,539 Elo+

VS

Team Averages
Level 62
1,594 SR
1,419 Elo+
Medusa
Medusa
March_August
Medusa
Level 83
God Stats
0W - 1L
1,848 SR
Queue Stats
91W - 135L
1,289 Elo+
Solo
Aphrodite
Aphrodite
Shi3rke
Aphrodite
Level 63
God Stats
95W - 83L
1,584 SR
Queue Stats
95W - 92L
1,621 Elo+
Solo
Ares
Ares
xMO71x
Ares
Level 40
God Stats
1W - 3L
1,351 SR
Queue Stats
40W - 62L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
6 / 0 / 5
7,857
786
6,070
3,638
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Foiorn23
Zhong Kui
12
3 / 1 / 8
7,605
761
8,735
5,086
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 9
7,331
733
6,010
6,501
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 4 / 1
6,276
628
3,952
6,123
2,054
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
Shi3rke
Aphrodite
10
1 / 3 / 1
6,253
625
3,811
6,193
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
xMO71x
Ares
9
0 / 4 / 1
6,329
633
2,764
12,542
9,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
0
5
8.5
W
Zhong Kui
Foiorn23
Zhong Kui
3
1
8
7
W
2
1
9
6.5
L
Medusa
1
4
1
0.38
L
Aphrodite
Shi3rke
Aphrodite
1
3
1
0.5
L
Ares
xMO71x
Ares
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
10,527
15,225
Taken
24,858
8,764
Mitigated
14,990
7,308
Healing
5,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
6,070
3,614
0
1,468
3,638
1,494
1,100
1,615
2,023
0
26,004
W
Zhong Kui
Foiorn23
Zhong Kui
8,735
2,419
0
1,142
5,086
3,855
1,119
2,289
2,797
22,922
3,986
W
6,010
2,681
1,137
3,561
6,501
3,415
593
3,015
3,486
0
16,936
L
Medusa
3,952
1,577
47
587
6,123
2,054
0
2,156
3,851
0
14,316
L
Aphrodite
Shi3rke
Aphrodite
3,811
117
2,283
2,205
6,193
3,559
0
1,444
4,561
21,124
0
L
Ares
xMO71x
Ares
2,764
309
0
638
12,542
9,377
0
4,366
8,045
14,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
18,858
109
Minions Killed
86
8
Camps Cleared
1
529,899
Distance Traveled
467,605
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,857
786
45
5
5
174,249
1
W
Zhong Kui
7,605
761
40
4
3
172,423
2
W
Horus
7,331
733
24
2
0
183,227
0
L
Medusa
6,276
628
23
2
0
148,552
0
L
Aphrodite
6,253
625
44
4
1
140,435
5
L
Ares
6,329
633
19
2
0
178,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role