Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
ENormaStítts
Danzaburou
Level 100
God Stats
9W - 1L
1,943 SR
Queue Stats
216W - 179L
1,585 Elo+
Party 1
Bacchus
Bacchus
Grouchygriffin
Bacchus
Level 43
God Stats
1W - 0L
1,696 SR
Queue Stats
10W - 6L
1,932 Elo+
Party 4
Thanatos
Thanatos
INeedANerf
Thanatos
Level 20
God Stats
10W - 3L
1,500 SR
Queue Stats
198W - 125L
1,570 Elo+
Party 1
Discordia
Discordia
aLilGabeItch
Discordia
Level 93
God Stats
89W - 56L
1,660 SR
Queue Stats
579W - 496L
1,581 Elo+
Party 1
Team Averages
Level 71
1,660 SR
1,634 Elo+

VS

Team Averages
Level 61
1,487 SR
1,493 Elo+
Pele
Pele
 
Pele
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DeathlyDraco
Vulcan
Level 127
God Stats
0W - 1L
1,300 SR
Queue Stats
45W - 34L
1,560 Elo+
Party 2
Ymir
Ymir
Guudrich
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,221 Elo+
Party 2
Bacchus
Bacchus
disaserdays
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,588 Elo+
Party 3
Hou Yi
Hou Yi
theslayer190
Hou Yi
Level 129
God Stats
7W - 7L
1,636 SR
Queue Stats
434W - 370L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 3 / 2
7,638
546
7,669
10,408
6,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ENormaStítts
Danzaburou
14
3 / 3 / 2
7,855
561
7,333
6,686
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 3
7,221
516
3,326
5,542
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
INeedANerf
Thanatos
15
9 / 0 / 0
8,775
627
5,989
6,424
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
aLilGabeItch
Discordia
14
0 / 1 / 3
7,612
544
5,419
6,181
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 6 / 1
6,220
444
1,850
9,914
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
11
0 / 4 / 1
6,302
450
2,690
7,373
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
3 / 3 / 0
7,854
561
6,102
12,339
7,302
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
disaserdays
Bacchus
10
2 / 0 / 2
6,897
493
3,726
5,811
4,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
12
2 / 3 / 1
7,057
504
4,774
9,414
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
8
8
Deaths
16
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
3
2
1
L
Pele
 
Pele
1
6
1
0.25
L
Vulcan
0
4
1
0.13
W
Danzaburou
ENormaStítts
Danzaburou
3
3
2
1.33
W
2
1
3
3.5
L
Ymir
3
3
0
1
W
Thanatos
INeedANerf
Thanatos
9
0
0
9
W
Discordia
aLilGabeItch
Discordia
0
1
3
1.5
L
Bacchus
disaserdays
Bacchus
2
0
2
3
L
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,736
Damage
19,142
35,241
Taken
44,851
18,579
Mitigated
18,369
15,805
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,669
2,987
0
1,344
10,408
6,967
922
5,780
4,628
0
41,167
L
Pele
 
Pele
1,850
259
0
2,289
9,914
1,998
0
786
9,124
0
29,858
L
Vulcan
2,690
531
0
2,150
7,373
2,042
0
3,273
3,744
30,680
0
W
Danzaburou
ENormaStítts
Danzaburou
7,333
3,270
0
2,096
6,686
1,958
622
1,594
5,092
0
57,512
W
3,326
572
0
1,330
5,542
4,182
0
2,242
3,300
9,322
3,506
L
Ymir
6,102
3,000
0
2,796
12,339
7,302
0
1,376
10,921
40,412
0
W
Thanatos
INeedANerf
Thanatos
5,989
1,265
0
9,728
6,424
3,404
0
535
5,889
0
64,275
W
Discordia
aLilGabeItch
Discordia
5,419
160
0
1,307
6,181
2,068
0
2,367
3,814
52,234
0
L
Bacchus
disaserdays
Bacchus
3,726
582
182
1,577
5,811
4,795
203
848
4,961
15,526
0
L
Hou Yi
4,774
2,206
0
2,492
9,414
2,232
232
1,845
7,556
0
52,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
34,330
423
Minions Killed
338
0
Camps Cleared
0
1,451,310
Distance Traveled
1,305,649
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,638
546
85
6
0
249,561
1
L
Pele
6,220
444
50
4
0
281,105
2
L
Vulcan
6,302
450
64
5
0
212,522
3
W
Danzaburou
7,855
561
104
7
0
262,510
1
W
Bacchus
7,221
516
22
2
0
313,635
5
L
Ymir
7,854
561
97
7
0
243,953
1
W
Thanatos
8,775
627
116
8
0
340,893
1
W
Discordia
7,612
544
96
7
0
284,711
5
L
Bacchus
6,897
493
24
2
0
313,160
5
L
Hou Yi
7,057
504
103
7
0
254,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role