Player Matchup

Thor
Thor
Kolzix
Thor
Level 18
God Stats
1W - 2L
1,361 SR
Queue Stats
5W - 19L
1,182 Elo+
Party 1
Thoth
Thoth
LoGWolfe
Thoth
Level 129
God Stats
6W - 7L
1,596 SR
Queue Stats
66W - 47L
1,607 Elo+
Party 1
Medusa
Medusa
Matrix Swag
Medusa
Level 100
God Stats
7W - 3L
1,569 SR
Queue Stats
41W - 49L
1,467 Elo+
Party 1
Achilles
Achilles
Semtexie
Achilles
Level 160
God Stats
3W - 0L
1,795 SR
Queue Stats
41W - 35L
1,534 Elo+
Party 1
Bastet
Bastet
Tamohawk5
Bastet
Level 148
God Stats
5W - 0L
1,877 SR
Queue Stats
60W - 42L
1,640 Elo+
Party 1
Team Averages
Level 111
1,640 SR
1,486 Elo+

VS

Team Averages
Level 67
1,540 SR
1,498 Elo+
Apollo
Apollo
D1RTYB1RD69
Apollo
Level 108
God Stats
2W - 1L
1,849 SR
Queue Stats
81W - 84L
1,464 Elo+
Solo
Zeus
Zeus
Narkyboi
Zeus
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 161L
1,570 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
killer slawjn
Ah Muzen Cab
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 2
Izanami
Izanami
pear5000
Izanami
Level 19
God Stats
1W - 2L
1,292 SR
Queue Stats
1W - 3L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
zWolfi3y
Kuzenbo
Level 27
God Stats
6W - 5L
1,559 SR
Queue Stats
6W - 5L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Kolzix
Thor
16
1 / 6 / 11
10,183
727
6,148
15,064
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thoth
LoGWolfe
Thoth
20
18 / 1 / 16
12,615
901
22,989
6,597
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
3 / 0 / 12
10,292
735
6,382
9,190
3,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Semtexie
Achilles
20
16 / 0 / 18
12,168
869
14,529
12,428
21,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
Tamohawk5
Bastet
19
10 / 3 / 29
12,515
894
19,908
15,082
11,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
4 / 8 / 5
9,793
700
6,519
15,008
4,460
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
2 / 10 / 2
9,487
678
14,081
15,109
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
killer slawjn
Ah Muzen Cab
15
2 / 12 / 4
9,204
657
9,735
15,473
4,743
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
pear5000
Izanami
15
1 / 13 / 2
8,900
636
5,033
17,047
5,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
zWolfi3y
Kuzenbo
15
1 / 5 / 4
9,342
667
4,661
13,530
12,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
48
Kills
10
10
Deaths
48
86
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Apollo
4
8
5
0.81
W
Thor
Kolzix
Thor
1
6
11
1.08
W
Thoth
LoGWolfe
Thoth
18
1
16
26
W
Medusa
3
0
12
9
L
Zeus
2
10
2
0.3
W
Achilles
Semtexie
Achilles
16
0
18
25
W
Bastet
Tamohawk5
Bastet
10
3
29
8.17
L
Ah Muzen Cab
killer slawjn
Ah Muzen Cab
2
12
4
0.33
L
Izanami
pear5000
Izanami
1
13
2
0.15
L
Kuzenbo
zWolfi3y
Kuzenbo
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,956
Damage
40,029
58,361
Taken
76,167
44,696
Mitigated
31,190
11,904
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,519
3,743
112
1,655
15,008
4,460
175
5,165
9,811
0
24,356
W
Thor
Kolzix
Thor
6,148
1,410
259
1,961
15,064
5,695
1,090
4,293
10,771
0
31,070
W
Thoth
LoGWolfe
Thoth
22,989
1,111
0
1,670
6,597
2,500
1,890
2,727
3,870
50,766
0
W
Medusa
6,382
1,438
0
1,469
9,190
3,388
3,564
3,694
5,496
0
42,232
L
Zeus
14,081
1,679
0
1,200
15,109
3,715
196
4,277
10,744
36,310
0
W
Achilles
Semtexie
Achilles
14,529
3,119
0
2,709
12,428
21,612
810
3,873
8,555
0
30,553
W
Bastet
Tamohawk5
Bastet
19,908
5,366
0
3,836
15,082
11,501
520
4,155
10,927
117
43,174
L
Ah Muzen Cab
killer slawjn
Ah Muzen Cab
9,735
3,920
0
1,588
15,473
4,743
468
4,248
11,137
0
23,140
L
Izanami
pear5000
Izanami
5,033
3,533
0
870
17,047
5,299
744
4,024
12,935
0
18,796
L
Kuzenbo
zWolfi3y
Kuzenbo
4,661
2,108
0
1,767
13,530
12,973
189
5,282
8,184
26,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,773
Gold Earned
46,726
281
Minions Killed
221
0
Camps Cleared
0
1,459,830
Distance Traveled
1,128,992
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,793
700
49
4
0
236,493
0
W
Thor
10,183
727
51
4
0
251,935
3
W
Thoth
12,615
901
69
5
0
295,842
1
W
Medusa
10,292
735
66
5
0
289,749
3
L
Zeus
9,487
678
53
4
0
227,003
0
W
Achilles
12,168
869
33
2
0
326,090
1
W
Bastet
12,515
894
62
4
0
296,214
0
L
Ah Muzen Cab
9,204
657
31
2
0
197,366
0
L
Izanami
8,900
636
51
4
0
214,148
0
L
Kuzenbo
9,342
667
37
3
0
253,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role