Player Matchup

Fenrir
Fenrir
Bigtombud
Fenrir
Level 69
God Stats
5W - 17L
1,259 SR
Queue Stats
65W - 99L
1,362 Elo+
Party 2
Atlas
Atlas
Cadeus98
Atlas
Level 28
God Stats
12W - 17L
1,278 SR
Queue Stats
16W - 31L
1,202 Elo+
Party 3
Freya
Freya
Verasius
Freya
Level 39
God Stats
9W - 12L
1,428 SR
Queue Stats
68W - 71L
1,431 Elo+
Party 2
Olorun
Olorun
cchance1
Olorun
Level 33
God Stats
22W - 34L
1,308 SR
Queue Stats
23W - 39L
1,251 Elo+
Party 3
Nike
Nike
dendrophilias
Nike
Level 124
God Stats
0W - 2L
1,643 SR
Queue Stats
88W - 124L
1,365 Elo+
Party 2
Team Averages
Level 59
1,383 SR
1,322 Elo+

VS

Team Averages
Level 60
1,588 SR
1,519 Elo+
Hercules
Hercules
BigdaddyChappy
Hercules
Level 17
God Stats
5W - 4L
1,571 SR
Queue Stats
31W - 29L
1,474 Elo+
Party 1
Ra
Ra
KraziTaxc
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bastet
Bastet
Leebri
Bastet
Level 45
God Stats
9W - 8L
1,473 SR
Queue Stats
18W - 24L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
MoxieSauce
Cthulhu
Level 109
God Stats
5W - 5L
1,844 SR
Queue Stats
51W - 44L
1,514 Elo+
Party 1
Vulcan
Vulcan
luckykiller117
Vulcan
Level 106
God Stats
17W - 12L
1,553 SR
Queue Stats
170W - 154L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigtombud
Fenrir
15
1 / 3 / 3
8,867
682
5,979
15,339
10,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Cadeus98
Atlas
15
2 / 7 / 1
9,394
723
8,347
17,789
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Verasius
Freya
16
1 / 3 / 4
8,964
690
11,587
17,068
6,350
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
cchance1
Olorun
15
1 / 10 / 1
8,541
657
4,134
15,248
5,896
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 2
8,151
627
8,735
18,913
14,126
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 2 / 18
10,227
787
12,741
15,832
16,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 5
9,611
739
5,682
5,795
2,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Leebri
Bastet
18
5 / 0 / 12
10,873
836
12,150
8,895
4,372
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
MoxieSauce
Cthulhu
18
11 / 2 / 16
11,690
899
20,739
21,337
24,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
10 / 0 / 15
11,481
883
19,601
9,323
4,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
6
Kills
31
31
Deaths
6
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
18
6
L
Fenrir
Bigtombud
Fenrir
1
3
3
0.83
L
Atlas
Cadeus98
Atlas
2
7
1
0.36
W
2
2
5
2.25
W
Bastet
Leebri
Bastet
5
0
12
11
W
Cthulhu
MoxieSauce
Cthulhu
11
2
16
9.5
L
Freya
Verasius
Freya
1
3
4
1
L
Olorun
cchance1
Olorun
1
10
1
0.15
L
1
8
2
0.25
W
10
0
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,782
Damage
70,913
84,357
Taken
61,182
51,293
Mitigated
51,380
12,282
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
12,741
4,234
0
7,153
15,832
16,016
971
6,351
8,959
1,021
19,564
L
Fenrir
Bigtombud
Fenrir
5,979
467
190
844
15,339
10,142
0
6,848
7,970
522
20,307
L
Atlas
Cadeus98
Atlas
8,347
2,341
287
1,012
17,789
14,779
145
10,611
6,059
32,348
0
W
5,682
463
2,157
1,316
5,795
2,245
1,335
2,969
2,726
26,722
0
W
Bastet
Leebri
Bastet
12,150
1,776
0
3,092
8,895
4,372
2,356
1,802
7,055
0
43,653
W
Cthulhu
MoxieSauce
Cthulhu
20,739
1,335
621
4,605
21,337
24,220
347
8,632
12,436
43,324
0
L
Freya
Verasius
Freya
11,587
3,990
0
5,198
17,068
6,350
0
9,970
6,502
32,609
0
L
Olorun
cchance1
Olorun
4,134
1,720
621
2,185
15,248
5,896
234
7,977
6,767
21,901
0
L
8,735
971
229
1,716
18,913
14,126
0
8,582
9,190
0
16,826
W
19,601
8,687
233
4,341
9,323
4,527
2,032
4,429
4,829
53,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,917
Gold Earned
53,882
186
Minions Killed
246
0
Camps Cleared
0
1,160,072
Distance Traveled
1,436,326
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,227
787
14
1
0
290,011
4
L
Fenrir
8,867
682
23
2
0
278,273
1
L
Atlas
9,394
723
44
3
0
229,543
0
W
Ra
9,611
739
35
3
0
243,545
0
W
Bastet
10,873
836
56
4
0
319,432
0
W
Cthulhu
11,690
899
62
5
0
301,151
1
L
Freya
8,964
690
43
3
0
230,996
0
L
Olorun
8,541
657
58
4
0
177,410
1
L
Nike
8,151
627
18
1
0
243,850
0
W
Vulcan
11,481
883
79
6
0
282,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role