Player Matchup

Chronos
Chronos
Blynde
Chronos
Level 128
God Stats
5W - 3L
1,591 SR
Queue Stats
54W - 58L
1,544 Elo+
Party 2
Xing Tian
Xing Tian
Morningdew007
Xing Tian
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 118L
1,566 Elo+
Party 2
Charybdis
Charybdis
SAAAN RAY
Charybdis
Level 136
God Stats
9W - 9L
1,632 SR
Queue Stats
113W - 112L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
YoursTruly TJ
Kukulkan
Level 100
God Stats
8W - 7L
1,619 SR
Queue Stats
63W - 63L
1,533 Elo+
Party 2
Bellona
Bellona
iTS A TRAP YO
Bellona
Level 89
God Stats
15W - 13L
1,651 SR
Queue Stats
791W - 824L
1,418 Elo+
Solo
Team Averages
Level 120
1,599 SR
1,522 Elo+

VS

Team Averages
Level 108
1,483 SR
1,459 Elo+
Ymir
Ymir
Arsenico343
Ymir
Level 107
God Stats
6W - 8L
1,628 SR
Queue Stats
152W - 188L
1,393 Elo+
Solo
Achilles
Achilles
Dankburr
Achilles
Level 104
God Stats
9W - 6L
1,169 SR
Queue Stats
178W - 204L
1,460 Elo+
Party 1
Merlin
Merlin
FONDERFLIPER
Merlin
Level 117
God Stats
15W - 11L
1,500 SR
Queue Stats
335W - 367L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
Geoform187
Hou Yi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 353L
1,464 Elo+
Party 1
Ravana
Ravana
TheeArmyGuy
Ravana
Level 106
God Stats
27W - 29L
1,618 SR
Queue Stats
149W - 182L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blynde
Chronos
14
1 / 1 / 1
8,439
527
10,087
9,827
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Morningdew007
Xing Tian
12
0 / 1 / 2
7,286
455
2,246
8,491
8,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
SAAAN RAY
Charybdis
15
2 / 2 / 0
8,447
528
6,626
8,875
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
YoursTruly TJ
Kukulkan
14
0 / 2 / 0
8,057
504
3,427
4,327
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
13
1 / 3 / 1
7,255
453
5,139
9,690
5,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
6,559
410
2,243
5,243
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dankburr
Achilles
13
1 / 1 / 1
7,235
452
6,241
13,266
12,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
16
4 / 0 / 2
9,184
574
5,307
6,989
2,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Geoform187
Hou Yi
14
1 / 2 / 1
8,106
507
6,124
10,161
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
14
3 / 1 / 2
8,461
529
5,445
8,717
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Chronos
Blynde
Chronos
1
1
1
1.5
L
Achilles
Dankburr
Achilles
1
1
1
1.5
L
Merlin
4
0
2
5
L
Hou Yi
Geoform187
Hou Yi
1
2
1
0.75
W
Xing Tian
Morningdew007
Xing Tian
0
1
2
1
W
Charybdis
SAAAN RAY
Charybdis
2
2
0
1
L
Ravana
3
1
2
4
W
Kukulkan
YoursTruly TJ
Kukulkan
0
2
0
0
W
Bellona
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,525
Damage
25,360
41,210
Taken
44,376
23,828
Mitigated
23,521
13,795
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,243
522
0
1,647
5,243
2,908
0
799
4,444
15,641
0
W
Chronos
Blynde
Chronos
10,087
3,722
0
4,181
9,827
6,163
2,753
654
8,400
60,418
0
L
Achilles
Dankburr
Achilles
6,241
1,316
0
4,515
13,266
12,451
0
7,235
6,031
0
40,119
L
Merlin
5,307
107
73
3,189
6,989
2,582
0
3,547
3,442
59,677
0
L
Hou Yi
Geoform187
Hou Yi
6,124
2,484
0
4,957
10,161
2,186
0
570
9,591
0
66,247
W
Xing Tian
Morningdew007
Xing Tian
2,246
229
0
1,958
8,491
8,083
0
1,265
7,182
24,745
0
W
Charybdis
SAAAN RAY
Charybdis
6,626
3,464
0
4,081
8,875
2,663
1,201
848
7,985
0
67,222
L
Ravana
5,445
641
0
899
8,717
3,394
0
3,609
5,108
0
60,744
W
Kukulkan
YoursTruly TJ
Kukulkan
3,427
54
0
130
4,327
1,640
76
2,227
1,906
64,861
0
W
Bellona
5,139
942
0
3,445
9,690
5,279
105
2,097
7,350
0
38,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,484
Gold Earned
39,545
522
Minions Killed
450
0
Camps Cleared
0
1,541,184
Distance Traveled
1,501,390
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,559
410
25
2
0
281,679
2
W
Chronos
8,439
527
131
8
0
271,966
4
L
Achilles
7,235
452
63
4
0
314,262
7
L
Merlin
9,184
574
127
8
0
272,905
4
L
Hou Yi
8,106
507
135
8
0
278,209
4
W
Xing Tian
7,286
455
36
2
0
315,855
3
W
Charybdis
8,447
528
133
8
0
297,882
7
L
Ravana
8,461
529
100
6
0
354,335
6
W
Kukulkan
8,057
504
146
9
0
301,103
3
W
Bellona
7,255
453
76
5
0
354,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role