Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Danykiller92
Cu Chulainn
Level 41
God Stats
16W - 31L
1,476 SR
Queue Stats
506W - 533L
1,418 Elo+
Solo
Cerberus
Cerberus
Elmarinoloko445
Cerberus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 42L
1,291 Elo+
Solo
Vulcan
Vulcan
HeyZeuss66
Vulcan
Level 138
God Stats
11W - 8L
1,600 SR
Queue Stats
239W - 256L
1,517 Elo+
Solo
Nu Wa
Nu Wa
havocsgonewild
Nu Wa
Level 69
God Stats
14W - 17L
1,358 SR
Queue Stats
328W - 377L
1,485 Elo+
Solo
Team Averages
Level 88
1,487 SR
1,442 Elo+

VS

Team Averages
Level 83
1,455 SR
1,409 Elo+
Tiamat
Tiamat
Arcticwolfyy
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,350 Elo+
Party 1
Xbalanque
Xbalanque
D0C_H0L1DAY_6969
Xbalanque
Level 28
God Stats
0W - 3L
1,198 SR
Queue Stats
0W - 4L
1,217 Elo+
Party 1
Achilles
Achilles
Smet_The_Machine
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 375L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iT4 SoLuTioN
Baron Samedi
Level 128
God Stats
30W - 32L
1,597 SR
Queue Stats
740W - 841L
1,440 Elo+
Solo
Hera
Hera
ironTITAN27
Hera
Level 66
God Stats
11W - 14L
1,478 SR
Queue Stats
143W - 138L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 1 / 8
11,078
1,231
5,870
4,536
1,633
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Danykiller92
Cu Chulainn
16
6 / 0 / 8
11,544
1,283
7,329
12,633
6,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
17
4 / 3 / 9
11,470
1,274
10,816
12,644
5,396
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
HeyZeuss66
Vulcan
17
6 / 1 / 4
12,078
1,342
16,795
5,705
1,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 5 / 10
10,496
1,166
10,842
10,175
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

271

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 5 / 4
10,405
1,156
9,609
10,879
6,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
15
1 / 4 / 4
9,663
1,074
3,856
9,474
2,458
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 7
10,405
1,156
4,430
14,151
14,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
iT4 SoLuTioN
Baron Samedi
15
1 / 4 / 3
9,535
1,059
7,230
9,449
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 6 / 5
11,551
1,283
15,934
13,545
4,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
22
Kills
10
10
Deaths
22
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
8
9
L
Tiamat
2
5
4
0.8
L
Xbalanque
1
4
4
0.75
W
Cu Chulainn
Danykiller92
Cu Chulainn
6
0
8
10
W
Cerberus
4
3
9
2.83
W
Vulcan
HeyZeuss66
Vulcan
6
1
4
8
L
1
3
7
1.5
W
1
5
10
1.2
L
Baron Samedi
iT4 SoLuTioN
Baron Samedi
1
4
3
0.63
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,652
Damage
41,059
45,693
Taken
57,498
18,951
Mitigated
31,303
7,006
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,870
5,428
0
707
4,536
1,633
0
3,767
769
0
13,488
L
Tiamat
9,609
1,701
195
1,531
10,879
6,573
0
7,482
3,397
26,282
0
L
Xbalanque
3,856
1,641
0
350
9,474
2,458
0
7,690
1,784
0
22,497
W
Cu Chulainn
Danykiller92
Cu Chulainn
7,329
2,237
0
2,597
12,633
6,739
0
8,769
3,864
0
25,871
W
Cerberus
10,816
1,387
0
2,880
12,644
5,396
0
7,041
5,603
23,922
0
W
Vulcan
HeyZeuss66
Vulcan
16,795
4,434
161
444
5,705
1,936
0
4,387
1,318
52,281
0
L
4,430
1,581
0
208
14,151
14,015
0
9,709
4,442
0
18,847
W
10,842
5,212
0
217
10,175
3,247
0
8,809
1,366
26,485
0
L
Baron Samedi
iT4 SoLuTioN
Baron Samedi
7,230
209
0
1,469
9,449
3,345
0
5,903
3,546
22,242
0
L
15,934
5,288
0
543
13,545
4,912
0
7,669
5,876
56,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,666
Gold Earned
51,559
220
Minions Killed
232
9
Camps Cleared
3
859,835
Distance Traveled
690,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,078
1,231
26
3
0
164,132
1
L
Tiamat
10,405
1,156
31
3
2
166,471
0
L
Xbalanque
9,663
1,074
40
4
0
116,146
2
W
Cu Chulainn
11,544
1,283
34
4
0
175,280
0
W
Cerberus
11,470
1,274
33
4
6
187,853
0
W
Vulcan
12,078
1,342
89
10
3
199,300
3
L
Achilles
10,405
1,156
37
4
0
163,863
0
W
Nu Wa
10,496
1,166
38
4
0
133,270
0
L
Baron Samedi
9,535
1,059
34
4
0
93,299
0
L
Hera
11,551
1,283
90
10
1
150,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role