Player Matchup

Susano
Susano
MacDaddy69018
Susano
Level 36
God Stats
3W - 4L
1,295 SR
Queue Stats
229W - 324L
1,267 Elo+
Solo
Nu Wa
Nu Wa
RuZa2
Nu Wa
Level 160
God Stats
8W - 14L
1,556 SR
Queue Stats
598W - 465L
1,648 Elo+
Party 1
Bacchus
Bacchus
motorboater1202
Bacchus
Level 160
God Stats
273W - 196L
1,666 SR
Queue Stats
275W - 202L
1,662 Elo+
Party 1
Team Averages
Level 119
1,506 SR
1,525 Elo+

VS

Team Averages
Level 123
1,514 SR
1,552 Elo+
Osiris
Osiris
 
Osiris
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HomiesNova
Zeus
Level 144
God Stats
6W - 14L
1,477 SR
Queue Stats
149W - 128L
1,597 Elo+
Party 2
Charybdis
Charybdis
Jumberculese
Charybdis
Level 123
God Stats
40W - 31L
1,566 SR
Queue Stats
90W - 81L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 9 / 1
7,354
735
5,839
10,191
2,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
RuZa2
Nu Wa
9
0 / 5 / 1
5,679
568
2,777
5,952
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
6,869
687
3,030
10,707
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 2 / 15
7,432
743
1,931
8,097
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 11
8,000
800
8,343
4,999
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Jumberculese
Charybdis
13
12 / 0 / 6
8,996
900
13,385
5,620
1,776
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
50
3
Kills
18
18
Deaths
3
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
15
4.25
W
5
1
11
10.5
W
Charybdis
Jumberculese
Charybdis
12
0
6
15
L
2
9
1
0.28
L
Nu Wa
RuZa2
Nu Wa
0
5
1
0.1
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,646
Damage
23,659
26,850
Taken
18,716
11,520
Mitigated
8,444
3,339
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
1,931
516
308
1,809
8,097
5,094
64
1,779
6,318
0
14,613
W
8,343
1,228
0
343
4,999
1,574
184
2,492
2,507
33,809
0
W
Charybdis
Jumberculese
Charybdis
13,385
6,324
0
1,597
5,620
1,776
2,063
2,011
3,609
0
36,064
L
5,839
544
0
463
10,191
2,800
0
2,795
7,396
0
16,865
L
Nu Wa
RuZa2
Nu Wa
2,777
403
0
250
5,952
1,330
0
1,984
3,968
11,937
0
L
3,030
90
34
2,592
10,707
7,390
0
3,564
7,143
13,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,902
Gold Earned
24,428
65
Minions Killed
142
2
Camps Cleared
7
494,654
Distance Traveled
565,179
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,432
743
22
2
1
189,857
0
W
Zeus
8,000
800
62
6
6
180,278
5
W
Charybdis
8,996
900
58
6
0
195,044
0
L
Susano
7,354
735
28
3
2
174,964
4
L
Nu Wa
5,679
568
24
2
0
133,351
2
L
Bacchus
6,869
687
13
1
0
186,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role