Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JuryRhombus4166
Sol
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Solo
Neith
Neith
LordNorym13
Neith
Level 49
God Stats
29W - 37L
1,386 SR
Queue Stats
71W - 82L
1,307 Elo+
Party 1
Mercury
Mercury
MikeLarrijr
Mercury
Level 64
God Stats
12W - 17L
1,292 SR
Queue Stats
147W - 185L
1,309 Elo+
Party 1
Charybdis
Charybdis
destroyrofturds
Charybdis
Level 120
God Stats
5W - 8L
1,695 SR
Queue Stats
124W - 105L
1,478 Elo+
Solo
Team Averages
Level 85
1,474 SR
1,358 Elo+

VS

Team Averages
Level 95
1,378 SR
1,403 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DonJ3ffe1993
Ao Kuang
Level 93
God Stats
17W - 16L
1,415 SR
Queue Stats
88W - 97L
1,369 Elo+
Solo
Nike
Nike
KingGangster4-0
Nike
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 88L
1,399 Elo+
Solo
Chaac
Chaac
blakefisher09
Chaac
Level 40
God Stats
1W - 5L
1,266 SR
Queue Stats
77W - 78L
1,397 Elo+
Solo
Aphrodite
Aphrodite
pat-alcocer
Aphrodite
Level 104
God Stats
12W - 7L
1,211 SR
Queue Stats
238W - 240L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 0 / 0
5,584
399
2,643
4,958
2,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 3 / 1
6,706
479
6,955
8,002
2,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 1
7,931
567
7,492
5,459
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
MikeLarrijr
Mercury
13
1 / 2 / 1
7,111
508
2,712
9,875
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
destroyrofturds
Charybdis
12
3 / 5 / 0
7,326
523
4,699
9,985
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 4
6,706
479
5,194
7,258
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
DonJ3ffe1993
Ao Kuang
12
0 / 0 / 2
6,878
491
2,141
9,472
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
6 / 2 / 2
7,582
542
6,453
8,554
2,688
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 1 / 0
7,411
529
3,574
10,596
9,555
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
pat-alcocer
Aphrodite
13
2 / 1 / 1
7,346
525
5,606
8,826
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
5
Kills
10
10
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Apollo
 
Apollo
2
2
4
2
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
0
0
2
1
L
0
3
1
0.17
W
6
2
2
3.5
L
1
0
1
1.5
L
Mercury
MikeLarrijr
Mercury
1
2
1
0.75
W
0
1
0
0
L
Charybdis
destroyrofturds
Charybdis
3
5
0
0.6
W
Aphrodite
pat-alcocer
Aphrodite
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,501
Damage
22,968
38,279
Taken
44,706
12,632
Mitigated
19,962
13,139
Healing
17,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,643
1,296
47
2,509
4,958
2,875
0
320
4,638
13,665
0
W
Apollo
 
Apollo
5,194
3,859
255
2,574
7,258
1,961
1,757
2,170
5,088
0
30,682
W
Ao Kuang
DonJ3ffe1993
Ao Kuang
2,141
318
0
4,410
9,472
2,929
904
2,197
7,275
40,613
0
L
6,955
2,140
78
2,901
8,002
2,456
748
5,187
2,815
38,368
0
W
6,453
1,091
185
579
8,554
2,688
201
290
8,264
0
30,137
L
7,492
4,086
0
4,208
5,459
1,809
1,006
0
5,459
0
48,423
L
Mercury
MikeLarrijr
Mercury
2,712
1,255
0
473
9,875
3,506
0
1,381
8,494
0
49,446
W
3,574
102
0
3,035
10,596
9,555
0
0
10,596
0
42,340
L
Charybdis
destroyrofturds
Charybdis
4,699
2,077
58
2,865
9,985
1,986
804
859
9,126
0
40,524
W
Aphrodite
pat-alcocer
Aphrodite
5,606
313
703
6,125
8,826
2,829
160
4,941
3,885
48,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,658
Gold Earned
35,923
366
Minions Killed
387
0
Camps Cleared
0
1,133,782
Distance Traveled
1,297,557
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,584
399
22
2
0
175,398
1
W
Apollo
6,706
479
57
4
0
235,412
5
W
Ao Kuang
6,878
491
80
6
0
310,978
2
L
Sol
6,706
479
76
5
0
242,879
0
W
Nike
7,582
542
61
4
0
272,860
0
L
Neith
7,931
567
105
8
0
210,042
2
L
Mercury
7,111
508
80
6
0
277,592
0
W
Chaac
7,411
529
97
7
0
246,077
0
L
Charybdis
7,326
523
83
6
0
227,871
2
W
Aphrodite
7,346
525
92
7
0
232,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role