Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
LuhvLif
Merlin
Level 18
God Stats
15W - 8L
1,230 SR
Queue Stats
217W - 245L
1,237 Elo+
Solo
Artemis
Artemis
ViniGomes77
Artemis
Level 115
God Stats
44W - 51L
1,494 SR
Queue Stats
187W - 237L
1,343 Elo+
Party 1
Loki
Loki
bueno15
Loki
Level 67
God Stats
41W - 37L
1,490 SR
Queue Stats
203W - 254L
1,348 Elo+
Party 1
Ymir
Ymir
escorpion14
Ymir
Level 109
God Stats
1W - 2L
1,281 SR
Queue Stats
162W - 158L
1,368 Elo+
Solo
Team Averages
Level 78
1,399 SR
1,359 Elo+

VS

Team Averages
Level 52
1,407 SR
1,242 Elo+
Medusa
Medusa
CoupchieMan
Medusa
Level 45
God Stats
2W - 1L
1,591 SR
Queue Stats
23W - 43L
1,255 Elo+
Party 2
Ra
Ra
MrSkitz
Ra
Level 7
God Stats
4W - 5L
1,350 SR
Queue Stats
4W - 8L
1,234 Elo+
Solo
Kukulkan
Kukulkan
Shedneck Rean
Kukulkan
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 44L
1,255 Elo+
Party 2
Ares
Ares
jscott1899
Ares
Level 26
God Stats
8W - 9L
1,260 SR
Queue Stats
13W - 21L
1,199 Elo+
Party 2
Chaac
Chaac
xMLGxSLOTHx
Chaac
Level 61
God Stats
6W - 7L
1,335 SR
Queue Stats
140W - 141L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
2 / 3 / 0
6,788
679
2,216
4,982
1,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
LuhvLif
Merlin
14
0 / 0 / 0
7,219
722
3,763
3,148
1,050
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ViniGomes77
Artemis
14
0 / 3 / 1
6,952
695
5,767
7,675
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
bueno15
Loki
13
1 / 2 / 0
6,945
695
2,649
5,930
2,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,987
599
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 0 / 4
7,718
772
1,802
4,035
2,154
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 3
8,028
803
3,831
4,422
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Shedneck Rean
Kukulkan
16
2 / 1 / 3
8,278
828
2,517
3,302
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 1 / 3
7,785
779
1,626
7,063
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 3
8,434
843
6,341
8,064
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
8
8
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
0
0.67
W
Medusa
0
0
4
2
L
Merlin
LuhvLif
Merlin
0
0
0
0
W
3
1
3
4.5
W
Kukulkan
Shedneck Rean
Kukulkan
2
1
3
3.5
L
Artemis
ViniGomes77
Artemis
0
3
1
0.17
L
Loki
bueno15
Loki
1
2
0
0.5
L
0
0
0
0
W
0
1
3
1.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,395
Damage
16,117
21,735
Taken
26,886
7,839
Mitigated
17,890
1,312
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,216
668
401
94
4,982
1,814
0
1,850
3,032
0
5,314
W
Medusa
1,802
145
70
671
4,035
2,154
1,272
213
3,822
0
26,905
L
Merlin
LuhvLif
Merlin
3,763
0
0
0
3,148
1,050
0
1,022
2,093
23,797
0
W
3,831
707
1,957
1,440
4,422
1,916
930
751
3,671
19,042
0
W
Kukulkan
Shedneck Rean
Kukulkan
2,517
167
0
252
3,302
1,254
253
72
3,230
29,022
0
L
Artemis
ViniGomes77
Artemis
5,767
2,054
0
809
7,675
2,961
0
2,667
4,767
0
24,697
L
Loki
bueno15
Loki
2,649
693
0
8
5,930
2,014
0
2,435
3,430
0
17,565
L
0
0
0
0
0
0
0
0
0
0
0
W
1,626
0
0
492
7,063
5,736
308
2,128
4,935
14,294
0
W
6,341
578
255
3,845
8,064
6,830
995
599
7,465
0
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,891
Gold Earned
40,243
128
Minions Killed
249
0
Camps Cleared
0
708,685
Distance Traveled
1,130,477
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,788
679
5
1
0
107,907
0
W
Medusa
7,718
772
45
5
0
236,028
2
L
Merlin
7,219
722
51
5
0
197,500
0
W
Ra
8,028
803
41
4
0
214,993
2
W
Kukulkan
8,278
828
77
8
0
242,656
2
L
Artemis
6,952
695
44
4
0
180,534
1
L
Loki
6,945
695
28
3
0
222,744
0
L
Ymir
5,987
599
0
0
0
0
0
W
Ares
7,785
779
25
3
0
217,025
2
W
Chaac
8,434
843
61
6
0
219,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role