Player Matchup

Kali
Kali
ChrisDWong
Kali
Level 160
God Stats
5W - 4L
1,439 SR
Queue Stats
250W - 195L
1,718 Elo+
Party 1
Ullr
Ullr
LITTLEHEFF
Ullr
Level 160
God Stats
10W - 9L
1,525 SR
Queue Stats
400W - 302L
1,692 Elo+
Party 1
Ra
Ra
Mid0rTr0II
Ra
Level 29
God Stats
2W - 1L
1,873 SR
Queue Stats
69W - 30L
1,783 Elo+
Party 1
Ymir
Ymir
WillyHilly71
Ymir
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
28W - 31L
1,538 Elo+
Party 3
Fenrir
Fenrir
speeedball
Fenrir
Level 28
God Stats
1W - 1L
1,867 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 3
Team Averages
Level 104
1,598 SR
1,633 Elo+

VS

Team Averages
Level 36
1,509 SR
1,606 Elo+
Agni
Agni
 
Agni
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Shiiο
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,808 Elo+
Party 2
Ares
Ares
TheIroXD
Ares
Level 65
God Stats
24W - 25L
1,547 SR
Queue Stats
384W - 432L
1,404 Elo+
Solo
Hou Yi
Hou Yi
VELForDays
Hou Yi
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 64L
1,565 Elo+
Party 2
Thanatos
Thanatos
Výscol
Thanatos
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 9L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,741
613
2,936
7,521
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 1
5,139
467
2,190
4,425
703
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 1
6,143
558
2,955
6,075
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 2
4,802
437
359
2,688
998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
speeedball
Fenrir
3
1 / 3 / 0
3,887
353
960
2,638
477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 1 / 3
7,130
648
2,576
4,317
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Shiiο
Bellona
12
2 / 0 / 0
7,295
663
1,122
4,538
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
10
0 / 1 / 2
6,060
551
457
3,998
2,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
VELForDays
Hou Yi
11
1 / 0 / 2
6,276
571
3,125
2,831
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Výscol
Thanatos
12
8 / 2 / 3
7,224
657
7,449
8,743
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
3
3.5
L
2
3
0
0.67
L
0
2
1
0.25
L
1
4
1
0.38
W
Bellona
Shiiο
Bellona
2
0
0
2
W
Ares
0
1
2
1
W
Hou Yi
VELForDays
Hou Yi
1
0
2
2
W
Thanatos
Výscol
Thanatos
8
2
3
4.75
L
0
1
2
1
L
Fenrir
speeedball
Fenrir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,400
Damage
14,729
23,347
Taken
24,427
6,212
Mitigated
10,182
5,265
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
2,576
288
0
620
4,317
1,278
482
956
3,309
48,217
0
L
2,936
1,399
0
2,219
7,521
2,773
0
255
7,266
0
45,238
L
2,190
145
0
894
4,425
703
0
100
4,325
0
26,696
L
2,955
414
125
1,215
6,075
1,261
0
1,938
4,137
28,708
0
W
Bellona
Shiiο
Bellona
1,122
567
0
2,401
4,538
3,397
0
224
4,272
0
41,986
W
Ares
457
0
0
1,176
3,998
2,066
0
231
3,767
11,584
945
W
Hou Yi
VELForDays
Hou Yi
3,125
1,840
0
1,609
2,831
801
0
0
2,831
0
45,051
W
Thanatos
Výscol
Thanatos
7,449
1,717
0
7,687
8,743
2,640
0
1,675
6,311
0
29,471
L
359
0
0
670
2,688
998
0
265
2,423
3,906
0
L
Fenrir
speeedball
Fenrir
960
274
0
142
2,638
477
0
475
2,163
0
3,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
33,985
250
Minions Killed
360
0
Camps Cleared
0
832,866
Distance Traveled
1,084,467
178
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,130
648
88
8
0
230,839
7
L
Kali
6,741
613
105
10
0
214,104
5
L
Ullr
5,139
467
68
6
0
186,121
2
L
Ra
6,143
558
66
6
0
194,629
37
W
Bellona
7,295
663
102
9
0
181,442
6
W
Ares
6,060
551
19
2
0
219,959
4
W
Hou Yi
6,276
571
92
8
0
211,512
4
W
Thanatos
7,224
657
59
5
0
240,715
1
L
Ymir
4,802
437
6
1
0
173,099
134
L
Fenrir
3,887
353
5
0
0
64,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role