Player Matchup

Heimdallr
Heimdallr
HappyDevilsYT
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
Il Halo ll
Geb
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,276 Elo+
Party 2
Discordia
Discordia
Killer_Dave07
Discordia
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
SquarePlanet420
Osiris
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,703 Elo+
Party 2
Ra
Ra
Undermanned
Ra
Level 47
God Stats
4W - 9L
1,498 SR
Queue Stats
4W - 9L
1,512 Elo+
Party 2
Team Averages
Level 85
1,500 SR
1,498 Elo+

VS

Team Averages
Level 113
1,637 SR
1,543 Elo+
Hel
Hel
Genesis v33
Hel
Level 156
God Stats
64W - 71L
1,543 SR
Queue Stats
406W - 381L
1,556 Elo+
Party 1
Izanami
Izanami
MsMistilia
Izanami
Level 127
God Stats
57W - 42L
1,706 SR
Queue Stats
167W - 148L
1,526 Elo+
Party 1
Atlas
Atlas
ProdigyZilla
Atlas
Level 35
God Stats
1W - 1L
1,534 SR
Queue Stats
61W - 48L
1,540 Elo+
Party 1
Bastet
Bastet
Q33nCinder22
Bastet
Level 158
God Stats
24W - 14L
1,598 SR
Queue Stats
385W - 382L
1,571 Elo+
Party 1
Shiva
Shiva
SERENlTEA
Shiva
Level 89
God Stats
5W - 1L
1,804 SR
Queue Stats
60W - 47L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HappyDevilsYT
Heimdallr
11
3 / 6 / 5
6,943
496
6,751
9,614
3,141
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 0
6,034
431
4,498
10,589
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
Killer_Dave07
Discordia
13
4 / 4 / 4
7,491
535
8,867
6,302
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 1
6,495
464
5,177
10,495
11,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 1
6,339
453
2,976
9,944
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 0 / 3
9,710
694
12,551
8,413
3,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
MsMistilia
Izanami
12
3 / 6 / 6
7,456
533
5,821
10,942
2,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 8
7,621
544
3,295
10,361
7,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
14
4 / 1 / 2
8,133
581
4,903
10,486
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
SERENlTEA
Shiva
13
0 / 1 / 2
7,859
561
6,054
7,672
5,044
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
20
20
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Heimdallr
HappyDevilsYT
Heimdallr
3
6
5
0.92
L
1
5
0
0.2
L
Discordia
Killer_Dave07
Discordia
4
4
4
1.5
W
Izanami
MsMistilia
Izanami
3
6
6
1
W
2
1
8
6
W
Bastet
4
1
2
5
W
Shiva
SERENlTEA
Shiva
0
1
2
1
L
0
1
1
0.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,269
Damage
32,624
46,944
Taken
47,874
22,875
Mitigated
22,047
11,408
Healing
22,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,551
742
4,161
6,091
8,413
3,657
0
2,360
6,009
63,633
0
L
Heimdallr
HappyDevilsYT
Heimdallr
6,751
3,026
523
1,775
9,614
3,141
32
1,544
8,070
0
34,587
L
4,498
630
0
2,079
10,589
3,822
0
4,410
6,179
28,144
0
L
Discordia
Killer_Dave07
Discordia
8,867
515
0
1,498
6,302
1,486
418
1,930
4,372
37,168
0
W
Izanami
MsMistilia
Izanami
5,821
3,359
0
1,240
10,942
2,777
917
4,743
5,775
0
41,950
W
3,295
397
2,238
1,779
10,361
7,097
174
4,596
5,549
13,438
0
W
Bastet
4,903
1,290
0
4,704
10,486
3,472
10
3,005
7,415
0
46,758
W
Shiva
SERENlTEA
Shiva
6,054
1,766
0
2,146
7,672
5,044
414
887
6,785
0
44,543
L
5,177
1,259
0
1,072
10,495
11,251
0
2,322
8,173
0
36,232
L
2,976
350
208
4,253
9,944
3,175
248
5,640
4,304
36,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,302
Gold Earned
40,779
319
Minions Killed
389
0
Camps Cleared
0
1,267,778
Distance Traveled
1,422,767
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,710
694
114
8
0
340,736
4
L
Heimdallr
6,943
496
56
4
0
237,431
5
L
Geb
6,034
431
59
4
0
265,094
1
L
Discordia
7,491
535
67
5
0
246,026
1
W
Izanami
7,456
533
78
6
0
230,767
6
W
Atlas
7,621
544
15
1
0
290,855
2
W
Bastet
8,133
581
85
6
0
303,532
1
W
Shiva
7,859
561
97
7
0
256,877
6
L
Osiris
6,495
464
80
6
0
236,278
1
L
Ra
6,339
453
57
4
0
282,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role