Player Matchup

Hera
Hera
CarlosRoGuerra
Hera
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,745 Elo+
Party 2
Sun Wukong
Sun Wukong
Emiliano_ln
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Kamelot_KH
Kuzenbo
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2
Pele
Pele
Papo6ix
Pele
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
255W - 278L
1,497 Elo+
Party 1
Izanami
Izanami
zepelinnn
Izanami
Level 28
God Stats
1W - 1L
1,555 SR
Queue Stats
2W - 2L
1,745 Elo+
Party 2
Team Averages
Level 74
1,511 SR
1,639 Elo+

VS

Team Averages
Level 66
1,531 SR
1,457 Elo+
Achilles
Achilles
CarryDk-
Achilles
Level 84
God Stats
13W - 10L
1,747 SR
Queue Stats
663W - 583L
1,529 Elo+
Party 3
Bellona
Bellona
SAvvvYflo
Bellona
Level 40
God Stats
26W - 29L
1,337 SR
Queue Stats
62W - 78L
1,293 Elo+
Solo
Merlin
Merlin
crazyplayer30
Merlin
Level 25
God Stats
1W - 1L
1,337 SR
Queue Stats
274W - 242L
1,525 Elo+
Party 3
Sylvanus
Sylvanus
goku_ss_god_Blue
Sylvanus
Level 121
God Stats
13W - 9L
1,846 SR
Queue Stats
698W - 613L
1,522 Elo+
Party 3
Cupid
Cupid
hiverchivas
Cupid
Level 61
God Stats
5W - 5L
1,387 SR
Queue Stats
94W - 88L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,367
492
7,271
8,117
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Emiliano_ln
Sun Wukong
14
0 / 5 / 1
7,984
470
2,358
13,730
7,540
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Kamelot_KH
Kuzenbo
12
2 / 1 / 3
7,630
449
5,537
6,870
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Papo6ix
Pele
14
2 / 5 / 2
8,163
480
3,541
13,795
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
zepelinnn
Izanami
13
0 / 3 / 1
7,386
434
4,362
8,018
2,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CarryDk-
Achilles
15
5 / 2 / 5
9,282
546
10,943
11,119
7,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SAvvvYflo
Bellona
12
0 / 2 / 4
7,034
414
2,369
10,774
6,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 2
9,084
534
6,245
6,653
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 0 / 3
10,652
627
9,852
10,052
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 2
8,726
513
4,628
8,151
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
16
16
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Achilles
CarryDk-
Achilles
5
2
5
3.75
L
Sun Wukong
Emiliano_ln
Sun Wukong
0
5
1
0.1
L
Kuzenbo
Kamelot_KH
Kuzenbo
2
1
3
3.5
L
Pele
Papo6ix
Pele
2
5
2
0.6
W
Bellona
SAvvvYflo
Bellona
0
2
4
1
W
3
1
2
4
W
6
0
3
7.5
W
2
1
2
3
L
Izanami
zepelinnn
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,069
Damage
34,037
50,530
Taken
46,749
24,056
Mitigated
26,880
14,160
Healing
16,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,271
1,518
0
3,528
8,117
2,786
19
2,997
4,718
56,248
0
W
Achilles
CarryDk-
Achilles
10,943
3,819
0
831
11,119
7,901
69
2,385
8,624
0
67,590
L
Sun Wukong
Emiliano_ln
Sun Wukong
2,358
0
0
2,569
13,730
7,540
0
7,057
6,673
0
46,781
L
Kuzenbo
Kamelot_KH
Kuzenbo
5,537
2,239
0
1,855
6,870
7,214
0
1,227
5,592
16,737
0
L
Pele
Papo6ix
Pele
3,541
678
0
4,668
13,795
4,444
0
2,697
10,900
0
46,175
W
Bellona
SAvvvYflo
Bellona
2,369
512
154
4,235
10,774
6,907
778
3,776
6,818
0
30,889
W
6,245
46
0
1,398
6,653
2,361
1,802
3,348
3,099
57,780
0
W
9,852
3,523
507
5,148
10,052
7,254
50
752
9,270
52,385
10,428
W
4,628
1,732
127
3,680
8,151
2,457
0
1,981
6,130
0
53,313
L
Izanami
zepelinnn
Izanami
4,362
2,147
0
1,540
8,018
2,072
0
298
7,678
0
58,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
44,778
446
Minions Killed
520
0
Camps Cleared
0
1,669,216
Distance Traveled
1,589,297
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,367
492
117
7
0
346,503
1
W
Achilles
9,282
546
97
6
0
380,217
3
L
Sun Wukong
7,984
470
107
6
0
335,440
3
L
Kuzenbo
7,630
449
17
1
0
339,522
4
L
Pele
8,163
480
97
6
0
341,574
6
W
Bellona
7,034
414
50
3
0
327,599
3
W
Merlin
9,084
534
130
8
0
334,791
5
W
Sylvanus
10,652
627
134
8
0
245,464
2
W
Cupid
8,726
513
109
6
0
301,226
4
L
Izanami
7,386
434
108
6
0
306,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role