Player Matchup

Danzaburou
Danzaburou
Ianthegamerguy
Danzaburou
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
ScooterKerr
Ullr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
TheeNexus
Ymir
Level 69
God Stats
2W - 0L
1,300 SR
Queue Stats
115W - 92L
1,802 Elo+
Solo
Osiris
Osiris
Valvirn
Osiris
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 104L
1,401 Elo+
Solo
Thanatos
Thanatos
coolguyforfun
Thanatos
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 79
1,460 SR
1,541 Elo+

VS

Team Averages
Level 97
1,410 SR
1,410 Elo+
Hades
Hades
Angelfart
Hades
Level 134
God Stats
11W - 6L
1,401 SR
Queue Stats
530W - 576L
1,373 Elo+
Solo
Kali
Kali
Dekuroki
Kali
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 216L
1,387 Elo+
Solo
Ao Kuang
Ao Kuang
LordPenDragon117
Ao Kuang
Level 70
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 144L
1,398 Elo+
Solo
Susano
Susano
Merlinswond
Susano
Level 125
God Stats
19W - 24L
1,307 SR
Queue Stats
1,133W - 1,408L
1,404 Elo+
Solo
Ganesha
Ganesha
Zunguar
Ganesha
Level 91
God Stats
4W - 3L
1,343 SR
Queue Stats
461W - 458L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ianthegamerguy
Danzaburou
19
12 / 6 / 15
12,524
835
25,852
17,495
6,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 16
12,590
839
18,089
11,747
5,081
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
6 / 4 / 18
12,903
860
12,260
22,703
26,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Osiris
Valvirn
Osiris
18
2 / 5 / 24
11,049
737
12,743
18,336
16,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
coolguyforfun
Thanatos
17
1 / 8 / 15
10,802
720
12,042
14,915
7,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Angelfart
Hades
18
11 / 5 / 9
10,842
723
22,999
17,865
15,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
16
1 / 8 / 16
9,938
663
9,861
17,786
8,025
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
12 / 3 / 10
12,426
828
14,264
17,360
9,580
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Susano
16
2 / 7 / 13
9,447
630
9,694
16,138
11,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Zunguar
Ganesha
16
0 / 8 / 15
9,859
657
13,508
25,572
26,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
89
31
Kills
26
26
Deaths
31
88
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Hades
Angelfart
Hades
11
5
9
3.1
L
Kali
1
8
16
1.13
W
Danzaburou
Ianthegamerguy
Danzaburou
12
6
15
3.25
L
12
3
10
5.67
L
Susano
2
7
13
1.21
W
10
3
16
6
W
Ymir
6
4
18
3.75
W
Osiris
Valvirn
Osiris
2
5
24
2.8
L
Ganesha
Zunguar
Ganesha
0
8
15
0.94
W
Thanatos
coolguyforfun
Thanatos
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,986
Damage
70,326
85,196
Taken
94,721
62,308
Mitigated
71,352
32,389
Healing
37,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Angelfart
Hades
22,999
750
3,938
7,474
17,865
15,999
448
3,100
14,583
32,578
0
L
Kali
9,861
2,919
1,708
4,130
17,786
8,025
376
2,204
15,323
0
20,437
W
Danzaburou
Ianthegamerguy
Danzaburou
25,852
10,514
2,470
5,079
17,495
6,483
1,332
12,205
4,989
0
51,084
L
14,264
4,906
1,995
6,644
17,360
9,580
612
2,264
14,898
25,728
0
L
Susano
9,694
1,457
1,639
2,894
16,138
11,128
242
1,376
14,627
207
21,359
W
18,089
9,225
1,368
1,547
11,747
5,081
1,539
6,277
5,432
0
36,403
W
Ymir
12,260
1,894
3,441
6,759
22,703
26,636
418
13,352
8,815
20,668
0
W
Osiris
Valvirn
Osiris
12,743
3,064
1,748
3,721
18,336
16,500
568
8,857
9,421
2,501
14,109
L
Ganesha
Zunguar
Ganesha
13,508
1,006
2,665
4,894
25,572
26,620
0
4,437
20,546
23,353
0
W
Thanatos
coolguyforfun
Thanatos
12,042
3,204
0
6,256
14,915
7,608
1,266
9,148
5,561
0
24,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,868
Gold Earned
52,512
141
Minions Killed
122
0
Camps Cleared
0
1,238,824
Distance Traveled
1,155,865
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,842
723
30
2
0
247,437
0
L
Kali
9,938
663
26
2
0
208,047
0
W
Danzaburou
12,524
835
39
3
0
212,053
0
L
Ao Kuang
12,426
828
31
2
0
294,796
0
L
Susano
9,447
630
35
2
0
188,386
14
W
Ullr
12,590
839
41
3
0
252,639
0
W
Ymir
12,903
860
15
1
0
248,982
1
W
Osiris
11,049
737
9
1
0
267,123
0
L
Ganesha
9,859
657
0
0
0
217,199
0
W
Thanatos
10,802
720
37
2
0
258,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role