Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Týragel
Tiamat
Level 160
God Stats
1W - 0L
1,942 SR
Queue Stats
85W - 18L
1,691 Elo+
Party 1
Bastet
Bastet
zXxTiamaTxXz
Bastet
Level 87
God Stats
5W - 1L
1,696 SR
Queue Stats
13W - 10L
1,569 Elo+
Party 1
Team Averages
Level 133
1,713 SR
1,587 Elo+

VS

Team Averages
Level 75
1,500 SR
1,500 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 4
6,808
756
1,938
6,098
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Týragel
Tiamat
12
6 / 0 / 3
7,642
849
7,524
4,696
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
11
2 / 0 / 5
6,971
775
5,914
4,991
1,559
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 0 / 0
5,401
600
2,501
3,371
927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
 
Hel
7
0 / 6 / 0
5,325
592
472
6,945
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
 
Bellona
9
0 / 3 / 0
5,274
586
3,602
7,454
2,600
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
9
Kills
0
0
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
4
3
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Hel
 
Hel
0
6
0
0
L
Bellona
 
Bellona
0
3
0
0
W
Tiamat
Týragel
Tiamat
6
0
3
7.5
W
Bastet
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,376
Damage
6,575
15,785
Taken
17,770
7,372
Mitigated
5,336
5,818
Healing
2,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,938
848
1,092
1,812
6,098
3,699
644
83
5,995
0
12,407
L
Tsukuyomi
 
Tsukuyomi
2,501
473
0
522
3,371
927
0
1,091
2,201
0
13,286
L
Hel
 
Hel
472
0
342
254
6,945
1,809
0
4,023
2,570
5,994
0
L
Bellona
 
Bellona
3,602
224
108
1,003
7,454
2,600
0
2,241
4,840
0
9,493
W
Tiamat
Týragel
Tiamat
7,524
918
72
1,724
4,696
2,114
625
327
4,303
31,739
0
W
Bastet
5,914
1,510
0
1,118
4,991
1,559
504
166
4,805
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
16,000
105
Minions Killed
54
7
Camps Cleared
2
528,708
Distance Traveled
376,312
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,808
756
17
2
1
181,379
2
L
Tsukuyomi
5,401
600
25
3
0
109,355
2
L
Hel
5,325
592
21
2
2
92,589
1
L
Bellona
5,274
586
8
1
0
174,368
3
W
Tiamat
7,642
849
63
7
5
145,399
5
W
Bastet
6,971
775
25
3
1
201,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role