Player Matchup

Neith
Neith
Alphaleonidas91
Neith
Level 79
God Stats
19W - 31L
1,316 SR
Queue Stats
85W - 143L
1,332 Elo+
Party 1
Hera
Hera
LoT1de
Hera
Level 58
God Stats
2W - 3L
1,456 SR
Queue Stats
6W - 30L
1,195 Elo+
Party 1
Nike
Nike
blakeryj
Nike
Level 133
God Stats
2W - 4L
1,121 SR
Queue Stats
41W - 70L
1,239 Elo+
Party 1
Team Averages
Level 90
1,298 SR
1,255 Elo+

VS

Team Averages
Level 69
1,640 SR
1,551 Elo+
Kuzenbo
Kuzenbo
BlackMercury--
Kuzenbo
Level 66
God Stats
3W - 1L
1,700 SR
Queue Stats
68W - 58L
1,565 Elo+
Party 2
Hercules
Hercules
DoomaGETIN
Hercules
Level 111
God Stats
2W - 1L
1,559 SR
Queue Stats
65W - 45L
1,593 Elo+
Party 2
Merlin
Merlin
SimplyEmerald-
Merlin
Level 30
God Stats
2W - 1L
1,660 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,945
631
6,015
7,739
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hera
LoT1de
Hera
10
0 / 7 / 0
6,477
589
5,213
7,457
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
1 / 3 / 0
6,692
608
4,443
12,094
8,610
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
9,136
831
5,258
9,391
10,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
DoomaGETIN
Hercules
13
5 / 0 / 9
8,685
790
8,532
10,542
7,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 5
9,147
832
8,109
4,860
1,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
15
15
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
0
10
9
W
Hercules
DoomaGETIN
Hercules
5
0
9
9.5
L
Hera
LoT1de
Hera
0
7
0
0
W
6
1
5
8.5
L
Nike
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,671
Damage
21,899
27,290
Taken
24,793
13,381
Mitigated
20,640
1,217
Healing
9,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,015
1,597
145
822
7,739
2,674
216
3,738
3,714
0
23,524
W
5,258
1,734
431
3,642
9,391
10,827
451
2,783
6,291
11,244
0
W
Hercules
DoomaGETIN
Hercules
8,532
2,706
0
4,576
10,542
7,917
106
2,473
7,973
0
35,249
L
Hera
LoT1de
Hera
5,213
1,018
0
250
7,457
2,097
72
3,195
4,068
16,827
0
W
8,109
185
0
812
4,860
1,896
774
1,196
3,520
32,843
0
L
Nike
4,443
809
0
0
12,094
8,610
0
5,968
5,799
1,308
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,114
Gold Earned
26,968
107
Minions Killed
128
3
Camps Cleared
6
567,983
Distance Traveled
565,532
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,945
631
47
4
1
186,390
3
W
Kuzenbo
9,136
831
12
1
0
175,256
0
W
Hercules
8,685
790
44
4
6
204,856
1
L
Hera
6,477
589
33
3
1
178,309
4
W
Merlin
9,147
832
72
7
0
185,420
0
L
Nike
6,692
608
27
2
1
203,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role