Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
AsrielDxrkz
Baba Yaga
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 58L
1,399 Elo+
Solo
Ymir
Ymir
FluffyViking97
Ymir
Level 16
God Stats
8W - 13L
1,427 SR
Queue Stats
9W - 14L
1,338 Elo+
Party 2
Thanatos
Thanatos
INataGodI
Thanatos
Level 89
God Stats
12W - 11L
1,643 SR
Queue Stats
202W - 231L
1,422 Elo+
Party 1
Mulan
Mulan
IRON BOY224
Mulan
Level 89
God Stats
26W - 29L
1,537 SR
Queue Stats
140W - 171L
1,433 Elo+
Party 1
Team Averages
Level 76
1,521 SR
1,418 Elo+

VS

Team Averages
Level 116
1,571 SR
1,457 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
MyDarkShadow
Achilles
Level 99
God Stats
8W - 6L
1,629 SR
Queue Stats
94W - 78L
1,514 Elo+
Solo
Eset
Eset
ShiniRico
Eset
Level 147
God Stats
4W - 0L
1,694 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 3
Thanatos
Thanatos
SturdyLyric28
Thanatos
Level 106
God Stats
6W - 4L
1,447 SR
Queue Stats
100W - 126L
1,273 Elo+
Party 3
Artemis
Artemis
flikflac
Artemis
Level 104
God Stats
3W - 1L
1,583 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 7 / 1
10,632
483
11,029
19,304
7,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baba Yaga
AsrielDxrkz
Baba Yaga
16
1 / 6 / 2
9,769
444
7,790
16,067
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 3
9,649
439
3,422
21,660
26,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
INataGodI
Thanatos
13
4 / 9 / 2
9,254
421
10,601
22,459
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 8 / 3
10,507
478
14,090
26,815
24,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 4 / 17
11,197
509
11,938
23,098
28,774
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
MyDarkShadow
Achilles
17
2 / 5 / 10
11,252
511
14,980
20,959
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
19
10 / 2 / 20
13,449
611
26,769
13,918
6,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
SturdyLyric28
Thanatos
20
15 / 2 / 11
13,409
610
17,561
16,746
7,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
flikflac
Artemis
17
7 / 3 / 7
11,640
529
12,448
9,417
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
102
14
Kills
37
37
Deaths
16
11
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
7
1
0.64
W
Cthulhu
 
Cthulhu
3
4
17
2.88
L
Baba Yaga
AsrielDxrkz
Baba Yaga
1
6
2
0.33
L
1
7
3
0.36
L
Thanatos
INataGodI
Thanatos
4
9
2
0.56
L
4
8
3
0.69
W
Achilles
MyDarkShadow
Achilles
2
5
10
1.4
W
Eset
10
2
20
10
W
Thanatos
SturdyLyric28
Thanatos
15
2
11
10.25
W
Artemis
flikflac
Artemis
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,932
Damage
83,696
106,305
Taken
84,138
71,768
Mitigated
61,595
29,496
Healing
33,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
11,029
4,470
0
5,925
19,304
7,652
0
8,195
11,023
0
77,037
W
Cthulhu
 
Cthulhu
11,938
1,322
1,236
2,158
23,098
28,774
536
2,291
19,601
41,602
0
L
Baba Yaga
AsrielDxrkz
Baba Yaga
7,790
111
0
4,723
16,067
6,173
634
8,573
7,227
60,452
0
L
3,422
1,156
269
1,213
21,660
26,358
0
7,702
13,830
26,136
0
L
Thanatos
INataGodI
Thanatos
10,601
2,828
0
13,211
22,459
7,270
0
7,026
15,253
0
52,551
L
14,090
801
0
4,155
26,815
24,315
324
7,211
19,192
6,832
53,099
W
Achilles
MyDarkShadow
Achilles
14,980
5,811
0
1,521
20,959
15,174
2,577
3,440
16,771
0
64,841
W
Eset
26,769
2,276
4,125
4,667
13,918
6,943
2,520
2,266
11,420
106,207
0
W
Thanatos
SturdyLyric28
Thanatos
17,561
4,771
0
17,748
16,746
7,506
3,565
2,568
13,812
0
73,578
W
Artemis
flikflac
Artemis
12,448
6,926
0
2,457
9,417
3,198
7,328
2,039
7,036
0
47,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,811
Gold Earned
60,947
471
Minions Killed
498
0
Camps Cleared
0
1,860,639
Distance Traveled
2,159,609
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,632
483
111
5
0
358,668
9
W
Cthulhu
11,197
509
46
2
0
437,294
0
L
Baba Yaga
9,769
444
114
5
0
381,956
2
L
Ymir
9,649
439
45
2
0
370,734
0
L
Thanatos
9,254
421
77
4
0
368,519
0
L
Mulan
10,507
478
124
6
0
380,762
5
W
Achilles
11,252
511
83
4
0
376,457
9
W
Eset
13,449
611
164
7
0
450,819
8
W
Thanatos
13,409
610
105
5
0
489,097
0
W
Artemis
11,640
529
100
5
0
405,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role