Player Matchup

Cernunnos
Cernunnos
Silver V
Pking01
Cernunnos
Silver V
Level 109
God Stats
0W - 6L
1,262 SR
Queue Stats
240W - 358L
804 MMR
Solo
Odin
Odin
Silver V
jsmoooth98
Odin
Silver V
Level 64
God Stats
3W - 6L
1,639 SR
Queue Stats
3W - 10L
1,178 MMR
Solo
Ra
Ra
Silver I
manuazuma
Ra
Silver I
Level 126
God Stats
10W - 15L
1,338 SR
Queue Stats
190W - 230L
1,209 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,413 SR
1,064 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,433 SR
1,057 MMR
Medusa
Medusa
Silver II
Kanan198
Medusa
Silver II
Level 147
God Stats
2W - 5L
1,429 SR
Queue Stats
48W - 66L
1,236 MMR
Solo
Discordia
Discordia
Silver I
KingRich2Raw
Discordia
Silver I
Level 103
God Stats
72W - 113L
1,456 SR
Queue Stats
699W - 865L
1,313 MMR
Solo
Bacchus
Bacchus
Bronze I
Lady Eggshen
Bacchus
Bronze I
Level 100
God Stats
39W - 63L
1,415 SR
Queue Stats
90W - 186L
622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Pking01
Cernunnos
14
1 / 4 / 1
9,770
575
9,570
14,420
5,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 1 / 2
10,529
619
4,407
15,537
21,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 1
10,085
593
8,741
15,571
8,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
KuzenboGebAchillesHorusDanzaburou

VS

Bans
BastetYmirUllrChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kanan198
Medusa
17
5 / 1 / 3
11,416
672
18,044
12,619
6,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
KingRich2Raw
Discordia
16
1 / 2 / 8
10,504
618
16,324
8,362
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Lady Eggshen
Bacchus
16
3 / 0 / 5
10,533
620
3,874
10,562
18,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Kanan198
Medusa
5
1
3
6.5
W
Discordia
KingRich2Raw
Discordia
1
2
8
2.5
W
Bacchus
Lady Eggshen
Bacchus
3
0
5
5.5
L
Cernunnos
Pking01
Cernunnos
1
4
1
0.38
L
0
1
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
38,242
45,528
Taken
31,543
35,733
Mitigated
28,301
15,318
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Kanan198
Medusa
18,044
7,620
0
1,889
12,619
6,461
1,123
4,181
8,438
0
68,710
W
Discordia
KingRich2Raw
Discordia
16,324
626
451
135
8,362
3,634
668
2,604
5,758
48,085
0
W
Bacchus
Lady Eggshen
Bacchus
3,874
498
420
382
10,562
18,206
296
2,428
8,134
8,792
0
L
Cernunnos
Pking01
Cernunnos
9,570
2,493
0
3,147
14,420
5,461
0
7,554
6,398
0
36,481
L
4,407
1,022
705
2,499
15,537
21,447
0
5,195
10,004
0
13,815
L
8,741
386
2,183
6,784
15,571
8,825
0
6,923
8,208
50,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,384
Gold Earned
32,453
162
Minions Killed
199
7
Camps Cleared
8
897,805
Distance Traveled
926,117
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,416
672
112
7
5
312,062
2
W
Discordia
10,504
618
73
4
2
287,915
5
W
Bacchus
10,533
620
14
1
1
326,140
2
L
Cernunnos
9,770
575
52
3
0
256,567
3
L
Odin
10,529
619
14
1
0
335,006
4
L
Ra
10,085
593
96
6
7
306,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role