Player Matchup

Discordia
Discordia
DrStar
Discordia
Level 160
God Stats
4W - 4L
1,381 SR
Queue Stats
271W - 282L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hydrosk
Ah Muzen Cab
Level 59
God Stats
2W - 1L
1,539 SR
Queue Stats
41W - 49L
1,473 Elo+
Solo
Charybdis
Charybdis
SGC_Skolas
Charybdis
Level 108
God Stats
1W - 0L
1,268 SR
Queue Stats
38W - 33L
1,505 Elo+
Party 2
Sun Wukong
Sun Wukong
StEvangeline
Sun Wukong
Level 129
God Stats
6W - 3L
1,570 SR
Queue Stats
317W - 323L
1,432 Elo+
Solo
Vulcan
Vulcan
TheTrueRedDog
Vulcan
Level 124
God Stats
3W - 0L
1,697 SR
Queue Stats
32W - 19L
1,505 Elo+
Party 2
Team Averages
Level 116
1,491 SR
1,485 Elo+

VS

Team Averages
Level 126
1,512 SR
1,514 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Arsanic25
Cu Chulainn
Level 122
God Stats
5W - 6L
1,393 SR
Queue Stats
267W - 291L
1,521 Elo+
Solo
Camazotz
Camazotz
Muhkoonga
Camazotz
Level 128
God Stats
3W - 8L
1,360 SR
Queue Stats
78W - 76L
1,548 Elo+
Party 1
Sol
Sol
P3RSIST
Sol
Level 132
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 258L
1,503 Elo+
Solo
Scylla
Scylla
SalviTurtle72
Scylla
Level 121
God Stats
2W - 1L
1,807 SR
Queue Stats
111W - 107L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrStar
Discordia
20
9 / 2 / 5
12,422
828
25,253
8,781
4,314
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
Hydrosk
Ah Muzen Cab
16
2 / 2 / 8
9,998
667
12,532
8,356
3,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
SGC_Skolas
Charybdis
17
2 / 1 / 10
10,428
695
15,056
13,259
6,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
StEvangeline
Sun Wukong
19
2 / 2 / 11
10,964
731
11,663
20,394
22,833
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
4 / 3 / 10
11,215
748
23,157
13,084
6,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 4 / 4
9,340
623
5,394
18,205
4,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Arsanic25
Cu Chulainn
14
0 / 6 / 3
8,590
573
7,275
24,037
13,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
Muhkoonga
Camazotz
17
1 / 2 / 6
9,572
638
7,474
27,486
7,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
17
1 / 4 / 5
10,137
676
15,137
11,136
3,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 3 / 5
11,850
790
19,328
10,777
2,985
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
32
19
Kills
9
10
Deaths
19
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
4
1
L
Cu Chulainn
Arsanic25
Cu Chulainn
0
6
3
0.25
W
Discordia
DrStar
Discordia
9
2
5
5.75
W
Ah Muzen Cab
Hydrosk
Ah Muzen Cab
2
2
8
3
L
Camazotz
Muhkoonga
Camazotz
1
2
6
2
L
Sol
1
4
5
0.88
W
Charybdis
SGC_Skolas
Charybdis
2
1
10
7
L
5
3
5
2.5
W
Sun Wukong
StEvangeline
Sun Wukong
2
2
11
3.75
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,661
Damage
54,608
63,874
Taken
91,641
44,696
Mitigated
31,852
21,888
Healing
43,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,394
4,852
936
5,548
18,205
4,841
0
10,492
7,105
0
6,213
L
Cu Chulainn
Arsanic25
Cu Chulainn
7,275
353
965
6,811
24,037
13,207
0
13,891
9,163
0
17,017
W
Discordia
DrStar
Discordia
25,253
631
2,249
855
8,781
4,314
1,337
4,417
4,364
44,674
0
W
Ah Muzen Cab
Hydrosk
Ah Muzen Cab
12,532
2,756
1,031
2,016
8,356
3,885
1,070
5,167
3,189
0
30,386
L
Camazotz
Muhkoonga
Camazotz
7,474
887
2,972
17,198
27,486
7,768
0
10,103
16,448
0
18,437
L
Sol
15,137
3,250
918
3,018
11,136
3,051
660
6,151
4,446
36,117
0
W
Charybdis
SGC_Skolas
Charybdis
15,056
6,059
1,784
4,421
13,259
6,845
1,809
6,670
6,589
0
29,632
L
19,328
189
1,860
2,923
10,777
2,985
732
5,639
4,697
55,873
0
W
Sun Wukong
StEvangeline
Sun Wukong
11,663
944
1,981
6,496
20,394
22,833
83
10,129
10,265
0
21,595
W
23,157
6,105
370
685
13,084
6,819
1,080
8,082
5,002
54,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
49,489
229
Minions Killed
204
0
Camps Cleared
0
1,466,526
Distance Traveled
1,498,379
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,340
623
2
0
0
295,629
0
L
Cu Chulainn
8,590
573
16
1
0
287,535
0
W
Discordia
12,422
828
60
4
0
285,239
4
W
Ah Muzen Cab
9,998
667
42
3
0
251,932
0
L
Camazotz
9,572
638
16
1
0
325,239
2
L
Sol
10,137
676
67
4
0
289,822
0
W
Charybdis
10,428
695
30
2
0
305,857
1
L
Scylla
11,850
790
103
7
0
300,154
0
W
Sun Wukong
10,964
731
23
2
0
292,328
0
W
Vulcan
11,215
748
74
5
0
331,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role