Player Matchup

Geb
Geb
AVXRY
Geb
Level 91
God Stats
22W - 18L
1,595 SR
Queue Stats
471W - 414L
1,465 Elo+
Party 2
Neith
Neith
Arilol8194
Neith
Level 28
God Stats
29W - 26L
1,491 SR
Queue Stats
36W - 35L
1,502 Elo+
Party 2
Thoth
Thoth
Boodah Bwoy
Thoth
Level 67
God Stats
5W - 9L
1,168 SR
Queue Stats
192W - 167L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
Jswezzthekid
Baron Samedi
Level 128
God Stats
24W - 17L
1,446 SR
Queue Stats
522W - 464L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
Offzombie25
Cthulhu
Level 83
God Stats
20W - 13L
1,296 SR
Queue Stats
62W - 78L
1,394 Elo+
Party 2
Team Averages
Level 79
1,399 SR
1,465 Elo+

VS

Team Averages
Level 106
1,430 SR
1,424 Elo+
Shiva
Shiva
 
Shiva
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CesarCc
Ra
Level 102
God Stats
0W - 1L
1,202 SR
Queue Stats
30W - 24L
1,371 Elo+
Solo
Danzaburou
Danzaburou
RESURECTION2014
Danzaburou
Level 101
God Stats
8W - 8L
1,317 SR
Queue Stats
271W - 303L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
YoDarkShadow
Zhong Kui
Level 137
God Stats
6W - 10L
1,654 SR
Queue Stats
680W - 779L
1,438 Elo+
Party 1
Bellona
Bellona
yoFeelGood
Bellona
Level 65
God Stats
14W - 16L
1,476 SR
Queue Stats
368W - 442L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AVXRY
Geb
20
11 / 3 / 6
13,017
521
19,373
21,326
9,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
16
4 / 3 / 13
10,886
435
10,394
11,794
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 9 / 12
12,663
507
16,585
17,911
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Jswezzthekid
Baron Samedi
20
4 / 1 / 14
12,741
510
20,908
18,678
22,221
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Offzombie25
Cthulhu
17
4 / 3 / 19
12,131
485
16,664
21,643
25,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
10 / 7 / 6
13,039
522
24,977
32,805
14,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
0 / 3 / 3
11,425
457
11,653
17,034
13,573
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RESURECTION2014
Danzaburou
17
4 / 4 / 5
11,610
464
12,421
16,326
6,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
YoDarkShadow
Zhong Kui
18
3 / 8 / 4
11,889
476
14,288
28,366
18,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
yoFeelGood
Bellona
15
2 / 8 / 3
9,603
384
8,470
22,012
19,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
40
30
Kills
19
19
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
10
7
6
1.86
W
Geb
AVXRY
Geb
11
3
6
4.67
W
Neith
4
3
13
3.5
W
7
9
12
1.44
L
0
3
3
0.5
W
Baron Samedi
Jswezzthekid
Baron Samedi
4
1
14
11
W
Cthulhu
Offzombie25
Cthulhu
4
3
19
4.5
L
Danzaburou
RESURECTION2014
Danzaburou
4
4
5
1.63
L
Zhong Kui
YoDarkShadow
Zhong Kui
3
8
4
0.63
L
Bellona
yoFeelGood
Bellona
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,924
Damage
71,809
91,352
Taken
116,543
66,961
Mitigated
71,845
26,221
Healing
33,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
24,977
2,938
961
6,657
32,805
14,192
68
21,679
11,126
0
91,852
W
Geb
AVXRY
Geb
19,373
2,604
0
6,919
21,326
9,392
0
5,527
15,799
79,898
0
W
Neith
10,394
3,776
0
2,118
11,794
3,966
0
2,717
9,077
0
37,627
W
16,585
1,199
0
1,974
17,911
5,834
0
5,738
12,173
66,885
0
L
11,653
397
1,121
6,738
17,034
13,573
259
12,511
4,523
72,999
0
W
Baron Samedi
Jswezzthekid
Baron Samedi
20,908
930
3,103
8,138
18,678
22,221
0
6,208
12,470
96,351
0
W
Cthulhu
Offzombie25
Cthulhu
16,664
719
1,265
2,704
21,643
25,548
0
5,751
15,892
43,020
0
L
Danzaburou
RESURECTION2014
Danzaburou
12,421
5,032
198
4,370
16,326
6,016
4,057
11,483
4,843
0
76,196
L
Zhong Kui
YoDarkShadow
Zhong Kui
14,288
2,083
48
10,149
28,366
18,568
1,620
16,788
11,578
91,339
0
L
Bellona
yoFeelGood
Bellona
8,470
733
498
2,575
22,012
19,496
1,019
11,240
10,772
0
49,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,438
Gold Earned
57,566
455
Minions Killed
573
0
Camps Cleared
0
2,546,672
Distance Traveled
2,221,486
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
13,039
522
119
5
0
482,331
5
W
Geb
13,017
521
107
4
0
581,508
0
W
Neith
10,886
435
56
2
0
488,935
2
W
Thoth
12,663
507
79
3
0
459,374
1
L
Ra
11,425
457
144
6
0
470,636
9
W
Baron Samedi
12,741
510
153
6
0
468,363
6
W
Cthulhu
12,131
485
60
2
0
548,492
1
L
Danzaburou
11,610
464
111
4
0
413,534
3
L
Zhong Kui
11,889
476
131
5
0
390,502
6
L
Bellona
9,603
384
68
3
0
464,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role