Player Matchup

Thanatos
Thanatos
DECREPIT617
Thanatos
Level 99
God Stats
5W - 7L
1,239 SR
Queue Stats
130W - 108L
1,483 Elo+
Solo
Anhur
Anhur
LIGHT_KNIGHT_98
Anhur
Level 100
God Stats
1W - 4L
1,408 SR
Queue Stats
69W - 71L
1,455 Elo+
Solo
Hercules
Hercules
MrMufaza
Hercules
Level 69
God Stats
1W - 3L
1,281 SR
Queue Stats
10W - 19L
1,249 Elo+
Party 2
Discordia
Discordia
Shepherd Boi383
Discordia
Level 46
God Stats
0W - 3L
1,294 SR
Queue Stats
7W - 13L
1,272 Elo+
Party 2
Kuzenbo
Kuzenbo
kjconn
Kuzenbo
Level 80
God Stats
1W - 16L
1,533 SR
Queue Stats
16W - 34L
1,131 Elo+
Party 2
Team Averages
Level 79
1,351 SR
1,318 Elo+

VS

Team Averages
Level 68
1,431 SR
1,274 Elo+
Shiva
Shiva
ExcellentSteak
Shiva
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 11L
1,116 Elo+
Solo
Izanami
Izanami
ItsMythic
Izanami
Level 8
God Stats
4W - 11L
1,145 SR
Queue Stats
6W - 22L
1,104 Elo+
Party 1
Atlas
Atlas
MusicIsTherapy
Atlas
Level 106
God Stats
2W - 3L
1,509 SR
Queue Stats
55W - 67L
1,158 Elo+
Party 1
Anubis
Anubis
PapaTrish
Anubis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,668 Elo+
Party 1
Susano
Susano
Smiling_MeNaCe4
Susano
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 37L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DECREPIT617
Thanatos
12
1 / 4 / 0
9,054
377
8,985
10,983
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 0
7,503
313
5,308
9,104
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
MrMufaza
Hercules
18
3 / 5 / 1
10,519
438
17,781
32,993
41,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Shepherd Boi383
Discordia
14
0 / 14 / 2
8,878
370
11,428
18,073
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
kjconn
Kuzenbo
16
5 / 3 / 2
10,851
452
12,664
26,669
36,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 7
13,209
550
15,336
30,677
32,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ItsMythic
Izanami
15
3 / 2 / 8
10,282
428
12,727
13,092
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 7
11,658
486
9,976
20,837
28,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
PapaTrish
Anubis
20
18 / 2 / 5
14,175
591
29,597
28,763
13,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 8
12,641
527
11,196
19,265
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
66
10
Kills
31
31
Deaths
11
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DECREPIT617
Thanatos
1
4
0
0.25
W
4
1
7
7.5
W
Izanami
ItsMythic
Izanami
3
2
8
3.5
L
1
5
0
0.2
L
Hercules
MrMufaza
Hercules
3
5
1
0.7
W
4
2
7
3.75
W
Anubis
PapaTrish
Anubis
18
2
5
10.25
L
Discordia
Shepherd Boi383
Discordia
0
14
2
0.07
W
2
4
8
1.5
L
Kuzenbo
kjconn
Kuzenbo
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,166
Damage
78,832
97,822
Taken
112,634
86,745
Mitigated
88,096
31,289
Healing
42,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DECREPIT617
Thanatos
8,985
2,567
0
8,269
10,983
2,737
0
5,560
5,423
0
41,652
W
15,336
1,762
1,771
9,302
30,677
32,371
122
6,469
23,096
0
109,994
W
Izanami
ItsMythic
Izanami
12,727
9,219
0
2,236
13,092
4,958
2,963
4,391
8,491
0
55,256
L
5,308
1,685
95
1,429
9,104
2,110
0
2,963
6,141
0
30,245
L
Hercules
MrMufaza
Hercules
17,781
3,055
0
14,250
32,993
41,882
0
11,111
21,882
15,793
64,218
W
9,976
3,657
0
2,538
20,837
28,813
654
5,823
14,635
37,521
0
W
Anubis
PapaTrish
Anubis
29,597
1,211
0
18,773
28,763
13,752
4,081
7,981
19,976
114,776
0
L
Discordia
Shepherd Boi383
Discordia
11,428
998
0
850
18,073
3,603
0
11,179
6,894
47,641
0
W
11,196
2,334
0
7,778
19,265
8,202
0
4,580
14,421
0
105,899
L
Kuzenbo
kjconn
Kuzenbo
12,664
4,907
582
5,814
26,669
36,413
0
8,760
17,909
38,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,805
Gold Earned
61,965
377
Minions Killed
613
0
Camps Cleared
0
1,737,156
Distance Traveled
2,309,490
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,054
377
78
3
0
306,478
8
W
Shiva
13,209
550
180
8
0
495,002
4
W
Izanami
10,282
428
91
4
0
418,330
0
L
Anhur
7,503
313
56
2
0
211,246
3
L
Hercules
10,519
438
123
5
0
422,585
2
W
Atlas
11,658
486
48
2
0
460,336
7
W
Anubis
14,175
591
151
6
0
428,255
3
L
Discordia
8,878
370
73
3
0
353,475
6
W
Susano
12,641
527
143
6
0
507,567
2
L
Kuzenbo
10,851
452
47
2
0
443,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role