Player Matchup

Yemoja
Yemoja
AfricanSnow
Yemoja
Level 18
God Stats
1W - 1L
1,880 SR
Queue Stats
7W - 3L
1,821 Elo+
Party 1
Nemesis
Nemesis
Binnx
Nemesis
Level 61
God Stats
1W - 1L
1,677 SR
Queue Stats
22W - 12L
1,667 Elo+
Party 1
Chang'e
Chang'e
Witherheart
Chang'e
Level 75
God Stats
3W - 1L
1,679 SR
Queue Stats
59W - 28L
1,752 Elo+
Party 1
Team Averages
Level 51
1,745 SR
1,746 Elo+

VS

Team Averages
Level 106
1,641 SR
1,727 Elo+
Danzaburou
Danzaburou
GothicLife
Danzaburou
Level 143
God Stats
42W - 21L
1,642 SR
Queue Stats
690W - 455L
1,697 Elo+
Party 2
King Arthur
King Arthur
Lanman10
King Arthur
Level 148
God Stats
31W - 24L
1,530 SR
Queue Stats
545W - 319L
1,718 Elo+
Party 2
Discordia
Discordia
Nutellita12
Discordia
Level 26
God Stats
8W - 1L
1,750 SR
Queue Stats
116W - 47L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 2 / 5
12,704
669
14,404
27,980
35,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Binnx
Nemesis
17
1 / 8 / 5
11,576
609
12,243
22,635
17,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Witherheart
Chang'e
16
5 / 10 / 3
12,358
650
16,193
23,309
9,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GothicLife
Danzaburou
16
3 / 5 / 13
12,463
656
15,785
19,181
6,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Lanman10
King Arthur
19
10 / 0 / 9
14,587
768
26,754
29,210
34,828
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Nutellita12
Discordia
18
7 / 3 / 9
13,653
719
20,002
12,067
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
20
20
Deaths
8
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
5
2.25
L
Nemesis
Binnx
Nemesis
1
8
5
0.44
W
Danzaburou
GothicLife
Danzaburou
3
5
13
1.9
W
King Arthur
Lanman10
King Arthur
10
0
9
14.5
W
Discordia
Nutellita12
Discordia
7
3
9
3.83
L
Chang'e
Witherheart
Chang'e
5
10
3
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,840
Damage
62,541
73,924
Taken
60,458
62,722
Mitigated
45,261
12,041
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
14,404
2,883
1,713
1,501
27,980
35,121
0
8,367
19,613
38,323
0
L
Nemesis
Binnx
Nemesis
12,243
4,803
0
1,273
22,635
17,695
0
5,502
17,133
0
59,875
W
Danzaburou
GothicLife
Danzaburou
15,785
6,861
0
3,221
19,181
6,841
2,398
10,112
9,069
0
66,751
W
King Arthur
Lanman10
King Arthur
26,754
3,870
0
3,783
29,210
34,828
52
11,486
17,724
0
56,136
W
Discordia
Nutellita12
Discordia
20,002
1,221
411
1,641
12,067
3,592
998
9,635
2,432
43,146
0
L
Chang'e
Witherheart
Chang'e
16,193
2,058
3,235
4,319
23,309
9,906
0
6,897
16,412
53,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
40,703
206
Minions Killed
179
7
Camps Cleared
8
951,720
Distance Traveled
1,025,847
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,704
669
48
3
0
324,225
3
L
Nemesis
11,576
609
80
4
4
330,470
0
W
Danzaburou
12,463
656
92
5
7
311,999
6
W
King Arthur
14,587
768
40
2
0
385,720
5
W
Discordia
13,653
719
47
2
1
328,128
0
L
Chang'e
12,358
650
78
4
3
297,025
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role