Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Silver I
GsmoothXD
Xbalanque
Silver I
Level 145
God Stats
1W - 2L
1,728 SR
Queue Stats
34W - 27L
1,538 MMR
Solo
Artio
Artio
Silver I
Lil-Uzi-Dino
Artio
Silver I
Level 120
God Stats
0W - 2L
1,629 SR
Queue Stats
18W - 14L
1,502 MMR
Solo
Athena
Athena
Bronze IV
T Rooskiee
Athena
Bronze IV
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Awilix
Awilix
Gold II
shinichi25
Awilix
Gold II
Level 158
God Stats
6W - 5L
1,775 SR
Queue Stats
179W - 178L
1,746 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,626 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,599 SR
1,531 MMR
Morgan Le Fay
Morgan Le Fay
Bronze IV
B00G3MZ
Morgan Le Fay
Bronze IV
Level 159
God Stats
1W - 0L
1,490 SR
Queue Stats
3W - 4L
1,546 MMR
Solo
Horus
Horus
Gold II
Fuji_Raijin
Horus
Gold II
Level 68
God Stats
79W - 71L
1,636 SR
Queue Stats
102W - 104L
1,497 MMR
Solo
Da Ji
Da Ji
Silver I
TheBronzeThief
Da Ji
Silver I
Level 106
God Stats
9W - 9L
1,449 SR
Queue Stats
26W - 21L
1,589 MMR
Party 2
Yemoja
Yemoja
Silver II
TheGreatCO2
Yemoja
Silver II
Level 112
God Stats
7W - 6L
1,687 SR
Queue Stats
34W - 35L
1,507 MMR
Party 2
Chiron
Chiron
Gold I
Thund3rDrag0n9
Chiron
Gold I
Level 156
God Stats
50W - 38L
1,734 SR
Queue Stats
362W - 376L
1,513 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 3 / 3
8,993
428
6,209
10,991
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
GsmoothXD
Xbalanque
17
1 / 5 / 2
9,978
475
7,219
15,743
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 4
9,753
464
13,650
19,101
23,746
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
T Rooskiee
Athena
14
1 / 4 / 5
9,028
430
3,931
17,292
13,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
shinichi25
Awilix
16
7 / 6 / 2
10,408
496
15,304
16,254
6,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
SolCliodhnaBastet

VS

Bans
GilgameshKhepriSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B00G3MZ
Morgan Le Fay
16
2 / 3 / 5
10,738
511
11,009
11,786
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 9
11,730
559
14,584
19,042
21,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
11 / 2 / 3
12,677
604
11,398
17,614
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
16
1 / 2 / 12
10,973
523
6,356
14,926
15,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 7
11,528
549
16,005
12,940
4,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
9
Kills
21
21
Deaths
9
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
3
0.5
W
Morgan Le Fay
B00G3MZ
Morgan Le Fay
2
3
5
1.5
W
4
1
9
8.5
L
Xbalanque
GsmoothXD
Xbalanque
1
5
2
0.4
L
0
3
4
0.67
L
Athena
T Rooskiee
Athena
1
4
5
0.88
W
11
2
3
6.25
W
Yemoja
1
2
12
3.5
W
3
1
7
6.5
L
Awilix
shinichi25
Awilix
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
59,352
79,381
Taken
76,308
52,987
Mitigated
53,829
24,605
Healing
29,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,209
737
0
2,818
10,991
4,624
96
3,569
7,214
61,214
0
W
Morgan Le Fay
B00G3MZ
Morgan Le Fay
11,009
1,075
57
2,313
11,786
4,922
3,115
4,788
6,998
70,669
0
W
14,584
7,109
1,972
6,795
19,042
21,504
504
8,045
10,997
0
71,133
L
Xbalanque
GsmoothXD
Xbalanque
7,219
2,935
0
4,665
15,743
5,056
1,510
1,739
13,960
0
78,288
L
13,650
529
1,726
7,892
19,101
23,746
0
4,023
14,912
62,701
0
L
Athena
T Rooskiee
Athena
3,931
1,086
0
3,544
17,292
13,509
20
4,197
12,885
22,343
0
W
11,398
3,687
0
7,330
17,614
7,466
1,068
4,068
13,546
0
86,605
W
Yemoja
6,356
699
2,207
2,938
14,926
15,615
829
6,724
8,202
32,558
0
W
16,005
4,451
1,134
5,167
12,940
4,322
2,028
3,432
9,453
0
95,204
L
Awilix
shinichi25
Awilix
15,304
6,787
0
3,960
16,254
6,052
310
3,015
13,045
0
72,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,160
Gold Earned
57,646
513
Minions Killed
548
0
Camps Cleared
0
2,090,505
Distance Traveled
2,070,728
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,993
428
123
6
0
425,233
10
W
Morgan Le Fay
10,738
511
141
7
0
379,887
6
W
Horus
11,730
559
101
5
0
438,749
5
L
Xbalanque
9,978
475
142
7
0
385,626
4
L
Artio
9,753
464
119
6
0
420,607
4
L
Athena
9,028
430
27
1
0
415,892
5
W
Da Ji
12,677
604
124
6
0
475,178
2
W
Yemoja
10,973
523
54
3
0
366,915
3
W
Chiron
11,528
549
128
6
0
409,999
6
L
Awilix
10,408
496
102
5
0
443,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role