Player Matchup

Merlin
Merlin
By_Dih
Merlin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 16L
983 Elo+
Party 1
Artio
Artio
Xxsilver-knight1
Artio
Level 32
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 22L
983 Elo+
Party 1
Bastet
Bastet
marcelo-o-pica
Bastet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
983 Elo+
Party 1
Team Averages
Level 35
1,383 SR
983 Elo+

VS

Team Averages
Level 58
1,453 SR
1,320 Elo+
Vamana
Vamana
AηaяchisŦKiиg
Vamana
Level 103
God Stats
2W - 2L
1,440 SR
Queue Stats
35W - 49L
1,416 Elo+
Solo
Kali
Kali
Caio e Natan
Kali
Level 48
God Stats
15W - 15L
1,420 SR
Queue Stats
93W - 164L
1,346 Elo+
Party 2
Fafnir
Fafnir
llLordiell
Fafnir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
By_Dih
Merlin
11
0 / 1 / 3
6,601
660
7,461
3,669
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
6,501
650
2,996
5,547
5,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
6,386
639
3,814
3,308
1,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,760
676
5,444
6,897
3,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 2 / 0
6,708
671
1,986
7,313
3,288
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
llLordiell
Fafnir
9
0 / 1 / 1
6,850
685
1,439
6,545
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
Merlin
By_Dih
Merlin
0
1
3
1.5
W
2
2
0
1
L
2
1
0
2
W
Fafnir
llLordiell
Fafnir
0
1
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
8,869
12,524
Taken
20,755
7,766
Mitigated
12,780
4,187
Healing
3,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,444
1,462
0
1,622
6,897
3,374
51
3,015
3,392
0
34,357
L
Merlin
By_Dih
Merlin
7,461
980
145
389
3,669
1,270
0
191
3,478
25,762
0
W
1,986
793
0
425
7,313
3,288
0
3,208
3,629
0
12,061
L
2,996
171
328
2,179
5,547
5,464
0
892
4,655
6,174
0
W
Fafnir
llLordiell
Fafnir
1,439
230
0
1,354
6,545
6,118
16
3,201
2,901
3,365
0
L
3,814
1,174
389
757
3,308
1,032
0
356
2,952
0
12,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,488
Gold Earned
20,318
76
Minions Killed
103
0
Camps Cleared
6
521,686
Distance Traveled
581,748
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,760
676
73
7
4
201,660
5
L
Merlin
6,601
660
49
5
0
165,970
7
W
Kali
6,708
671
25
3
2
199,164
0
L
Artio
6,501
650
5
1
0
158,283
1
W
Fafnir
6,850
685
5
1
0
180,924
1
L
Bastet
6,386
639
22
2
0
197,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role