Player Matchup

Izanami
Izanami
JorgexDLol19
Izanami
Level 32
God Stats
5W - 4L
1,500 SR
Queue Stats
42W - 41L
1,543 Elo+
Party 2
Ravana
Ravana
MasterPony10
Ravana
Level 72
God Stats
8W - 6L
1,500 SR
Queue Stats
176W - 167L
1,592 Elo+
Party 2
Agni
Agni
Ripti
Agni
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 106L
1,608 Elo+
Party 2
Persephone
Persephone
UILVNI808
Persephone
Level 49
God Stats
19W - 40L
1,259 SR
Queue Stats
65W - 79L
1,289 Elo+
Party 3
Aphrodite
Aphrodite
manumelus
Aphrodite
Level 49
God Stats
5W - 7L
1,539 SR
Queue Stats
32W - 45L
1,302 Elo+
Party 3
Team Averages
Level 71
1,460 SR
1,467 Elo+

VS

Team Averages
Level 62
1,589 SR
1,508 Elo+
Camazotz
Camazotz
AcroBatt1
Camazotz
Level 67
God Stats
3W - 1L
1,410 SR
Queue Stats
21W - 15L
1,552 Elo+
Party 1
Shiva
Shiva
KazooFourBall
Shiva
Level 29
God Stats
7W - 5L
1,762 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 1
Persephone
Persephone
Night_hawkses14
Persephone
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 142L
1,325 Elo+
Solo
Zhong Kui
Zhong Kui
Supaplayer21
Zhong Kui
Level 88
God Stats
3W - 2L
1,559 SR
Queue Stats
23W - 15L
1,552 Elo+
Party 1
Merlin
Merlin
lOmegaBlitzl
Merlin
Level 81
God Stats
2W - 1L
1,714 SR
Queue Stats
26W - 23L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JorgexDLol19
Izanami
12
6 / 7 / 3
8,309
489
8,520
13,894
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
14
4 / 4 / 1
8,832
520
8,737
9,758
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Ripti
Agni
14
2 / 7 / 1
8,259
486
12,927
11,343
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
UILVNI808
Persephone
12
2 / 2 / 0
8,000
471
4,822
7,852
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
manumelus
Aphrodite
10
1 / 9 / 3
6,820
401
3,459
11,463
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AcroBatt1
Camazotz
17
9 / 1 / 8
10,723
631
12,131
15,991
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 4
9,263
545
4,996
11,911
10,017
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Night_hawkses14
Persephone
12
2 / 8 / 10
8,509
501
7,071
11,378
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Supaplayer21
Zhong Kui
17
11 / 2 / 7
11,329
666
11,254
12,892
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
17
6 / 2 / 3
10,869
639
7,654
11,819
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
15
Kills
30
29
Deaths
15
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AcroBatt1
Camazotz
9
1
8
13
L
Izanami
JorgexDLol19
Izanami
6
7
3
1.07
W
2
2
4
2
L
Ravana
4
4
1
1.13
W
Persephone
Night_hawkses14
Persephone
2
8
10
0.88
L
Agni
Ripti
Agni
2
7
1
0.36
W
Zhong Kui
Supaplayer21
Zhong Kui
11
2
7
7.25
L
Persephone
UILVNI808
Persephone
2
2
0
1
W
Merlin
6
2
3
3.75
L
Aphrodite
manumelus
Aphrodite
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,465
Damage
43,106
54,310
Taken
63,991
17,447
Mitigated
31,242
12,165
Healing
20,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AcroBatt1
Camazotz
12,131
3,658
0
9,218
15,991
5,233
646
3,466
12,367
0
66,667
L
Izanami
JorgexDLol19
Izanami
8,520
4,924
0
2,278
13,894
4,133
0
6,437
7,138
0
45,486
W
4,996
310
0
1,743
11,911
10,017
386
4,096
7,306
0
47,113
L
Ravana
8,737
2,005
0
2,230
9,758
3,724
0
3,574
6,098
0
47,145
W
Persephone
Night_hawkses14
Persephone
7,071
778
202
1,199
11,378
2,304
360
2,740
8,490
27,283
0
L
Agni
Ripti
Agni
12,927
372
0
1,548
11,343
3,599
165
5,364
5,939
59,796
0
W
Zhong Kui
Supaplayer21
Zhong Kui
11,254
3,294
0
5,554
12,892
9,331
764
3,208
9,546
64,443
17,913
L
Persephone
UILVNI808
Persephone
4,822
621
0
2,242
7,852
2,280
0
2,145
5,667
34,754
0
W
Merlin
7,654
367
129
2,883
11,819
4,357
108
6,330
5,067
79,514
3,715
L
Aphrodite
manumelus
Aphrodite
3,459
1,177
460
3,407
11,463
3,711
0
6,229
5,130
19,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,220
Gold Earned
50,693
393
Minions Killed
511
0
Camps Cleared
0
1,569,279
Distance Traveled
1,720,251
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,723
631
110
6
0
390,068
0
L
Izanami
8,309
489
75
4
0
282,563
0
W
Shiva
9,263
545
64
4
0
342,905
4
L
Ravana
8,832
520
74
4
0
378,679
2
W
Persephone
8,509
501
33
2
0
330,560
0
L
Agni
8,259
486
113
7
0
329,701
1
W
Zhong Kui
11,329
666
152
9
0
338,969
4
L
Persephone
8,000
471
85
5
0
296,112
10
W
Merlin
10,869
639
152
9
0
317,749
5
L
Aphrodite
6,820
401
46
3
0
282,224
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role